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Published: 2005-11-26 10:35:09 +0000 UTC; Views: 55; Favourites: 0; Downloads: 10
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Description
More progress: finished modelling, started texturing.I know the dress is the wrong colour at the moment, just trying to get the mapping and texture right first.
Wireframe of the low-poly mesh as well: +2 iterations of MeshSmooth Nurms at render time.
image copyright d.c.bounce
character copyright *chibi-jen-hen
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Comments: 5
th351 [2005-11-27 00:52:55 +0000 UTC]
Whoa, you're doing a wonderful job on Jade. I love the smoothing surface in her clothing, skin, and shoes. I can't wait to see the final works. Wonderful job, D.C.Bounce. Keep up the great work!
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chibi-jen-hen [2005-11-26 22:27:59 +0000 UTC]
It's coming out excellently!
I don't think I'd ever be able to do such things....
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Leviamicky [2005-11-26 19:22:09 +0000 UTC]
Nice clean control mesh
Is that a mix of subdiv (meshsmooth) and nurbs you have there...?
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d-c-bounce In reply to Leviamicky [2005-11-26 20:29:04 +0000 UTC]
No, just plain polys, with meshsmooth on the top, set to Nurms smoothing, separated by materials, with a bit of hand creasing to correct some wonky edges.
Tried to keep enough detail to rig her nicely for posing, but not too much to be unwieldy.
d.c.b
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Leviamicky In reply to d-c-bounce [2005-11-26 20:37:14 +0000 UTC]
Looks better than some of my attempts... then again, i've only made one chara, and its mostly all one mesh.
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