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Published: 2005-11-27 14:27:24 +0000 UTC; Views: 519; Favourites: 2; Downloads: 12
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Description
Lighting and render settings test. A break from texturing...Just in case you're wondering, I'll be adding her mouth as a simple decal, as Sonic-type character mouths tend to wander all over the lower face, and make it difficult to deform the mesh cleanly. Well, that's my excuse...
model copyright d.c.bounce
Jade character copyright *chibi-jen-hen
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Comments: 5
chibi-jen-hen [2005-11-28 19:30:35 +0000 UTC]
That is so awesome! It looks like one of those bendy action figure thingies....Excellent work! I tip my hat to you
👍: 0 ⏩: 1
d-c-bounce In reply to chibi-jen-hen [2005-11-28 19:52:22 +0000 UTC]
What type of hat? Have I missed something? 👍: 0 ⏩: 0
d.c.b
Leviamicky [2005-11-27 19:07:48 +0000 UTC]
Nice work on the materials!
Whats that little white speck just around her waist...?
👍: 0 ⏩: 1
d-c-bounce In reply to Leviamicky [2005-11-28 05:31:20 +0000 UTC]
Waistband of her panties showing through. Didn't spot that until I posted it: I'd only set meshsmooth to 1 iteration in the viewport, 2 for render.
Why panties? Because I tend to over-model to start with. Before she gets rigged for posing I'll optimise the final mesh: delete all unseen polygons hidden by outer clothing and attach most of the parts etc. But, for now, she's fully modelled: feet, hands, underwear!
d.c.b
👍: 0 ⏩: 1
Leviamicky In reply to d-c-bounce [2005-11-28 06:33:45 +0000 UTC]
Heh, yeah, i tend to do the same sorta thing to be honest. Always end up regretting it later cos i have such a bad computer
👍: 0 ⏩: 0