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da5id2112 — Mech Model

Published: 2004-01-18 00:58:41 +0000 UTC; Views: 7401; Favourites: 49; Downloads: 1870
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Description Okay so... I randomly cracked open lightwave last night and started with a box. Wasn't sure what I was going to make, but six hours later this was the result.

Just a test render of a flat shaded model. When i get inspired again I will begin texturing it and will eventually build an environment for it.

If you have any questions or comments feel free.
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Comments: 51

brynjones [2010-02-21 19:12:00 +0000 UTC]

this is lovely

👍: 0 ⏩: 0

Muhalovka [2008-08-24 01:35:49 +0000 UTC]

I have the latest Lightwave but I never knew you can accomplish something like this within 8 hours!

Totally amazing job man, and heres a coffee (you must be pretty tired)

👍: 0 ⏩: 1

da5id2112 In reply to Muhalovka [2008-09-16 10:40:18 +0000 UTC]

haah... nice comment.

Thanks

👍: 0 ⏩: 1

Muhalovka In reply to da5id2112 [2008-09-20 04:30:33 +0000 UTC]



welcome

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GeneWiz [2008-04-14 18:33:20 +0000 UTC]

luv it~ it's a very nice piece of work there, keep up the good work~

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XxAsphixiatedxX [2005-07-10 23:52:25 +0000 UTC]

schweet!

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vertigo-irony [2005-02-15 23:17:15 +0000 UTC]

holy pants!
love the 3D shading

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escapepodone [2004-03-21 23:33:32 +0000 UTC]

gasp*
well done.
gorgeous modeling.

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Zlatty [2004-03-21 23:25:05 +0000 UTC]

Whoa ... this dude looks cool ...

👍: 0 ⏩: 0

TheChameleon [2004-03-19 10:45:30 +0000 UTC]

thats awesome work!!

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emberghost [2004-02-26 00:18:54 +0000 UTC]

Awesome model, looks like it might have taken a bit ot time.

👍: 0 ⏩: 0

kheng [2004-02-11 10:26:44 +0000 UTC]

Awesome model. i love your rendering system too, looks alot like Brazil (from renders ive seen, not that i have used it before T_T!)

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curse-of-concept [2004-02-01 06:07:58 +0000 UTC]

wow that is awesome I can't wait to see what else you have in store for this world

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Onorok [2004-01-25 02:00:53 +0000 UTC]

FUCK'n SWEET.

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gwaihir [2004-01-24 09:04:58 +0000 UTC]

Very very nice

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joshcxa [2004-01-23 23:09:57 +0000 UTC]

ah nice work...i usually do the same thing...just open lightwave and see what happens

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Tjeemp [2004-01-23 09:37:13 +0000 UTC]

that's a serious stunning model.... very cool +fav here, can't wait to c textured (and environment)

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Anurizm [2004-01-23 05:50:28 +0000 UTC]

nice, design. It would look great as a high poly

👍: 0 ⏩: 1

da5id2112 In reply to Anurizm [2004-01-23 20:51:43 +0000 UTC]

What do you mean? High poly?

👍: 0 ⏩: 0

be-quiet [2004-01-22 08:13:25 +0000 UTC]

quiet explosion

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phaTe-oFF [2004-01-21 20:40:59 +0000 UTC]

Greak Work Man
+fav

👍: 0 ⏩: 1

da5id2112 In reply to phaTe-oFF [2004-01-22 02:12:44 +0000 UTC]

Thanks bro.

Appreciate the fav

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Phektion [2004-01-21 13:01:26 +0000 UTC]

very very very great nice for a 3dshoter!

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TheVigilante [2004-01-20 23:32:47 +0000 UTC]

Nice mech, I think the upper legs are fine (having seen a lotta those japanese mech models you were talking about), thats just the style it uses, with the larger bottom legs/feet (where else we gonna stick the bootrockets) hahahah planning to texture this?

Do me a favour and check out the mech in my gallery please, I'd appreciate some comments from a fellow 3d artist. Thx!

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da5id2112 In reply to TheVigilante [2004-01-22 02:14:26 +0000 UTC]

Much appreciated feedback.

I have to agree with you. After I read the comments about the upper legs I went to my toy collection and looked at all the mechs I liked best and almost all of them had something similar for the leg structure.

And boot rockets... Yeah! I'll build some on the next round.

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maddjake [2004-01-20 16:35:56 +0000 UTC]

awsome... i love it

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DarksideZ4 [2004-01-20 02:11:32 +0000 UTC]

that is fucking awsome! mechas kick ass.
i tried to make some thing like that in 3d max, but it didnt turn out that good

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dj-designs [2004-01-18 15:49:17 +0000 UTC]

Very nicely modeled, wiil be looking forward to the textured version!

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da5id2112 In reply to dj-designs [2004-01-22 02:15:24 +0000 UTC]

Thanks bro.

I dig your style... you and me need to collab.

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ally153 [2004-01-18 12:39:23 +0000 UTC]

6 hours to create that!?!?!

Sweeeeeeeeet!!!!

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Kevinwin [2004-01-18 10:17:26 +0000 UTC]

sweeeet

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Pynion [2004-01-18 02:06:43 +0000 UTC]

the upper legs are bothering me, they feel thrown together compaired to the rest of it. i love the head.

👍: 0 ⏩: 1

da5id2112 In reply to Pynion [2004-01-18 02:50:16 +0000 UTC]

Hm...

Interesting comment.

While I don't agree, I'd like to hear more about why the upper legs are bothering you.

The construction of the quads was something I spent some time deciding on and the more organic shape of them was because of two things:

a) they needed to swivel in a socket and b) they needed to look like they could support the weight of the mech.

As it stands I have a pretty large collection of japanese toys and my favorites almost always employ a similar design.

What would you suggest as an alternative?

👍: 0 ⏩: 1

Pynion In reply to da5id2112 [2004-01-18 03:03:08 +0000 UTC]

it looks like you just extruded some shapes, just a little more detail mabye like some of the rest of the mech has some pannels, mabye something of that sort, it just seemed a bit too smooth in that area.

👍: 0 ⏩: 1

milokp In reply to Pynion [2004-01-18 03:30:08 +0000 UTC]

Yeah, it is not as ... sharp and "tiny detailed" as the rest of the mech.


I didn't notice that at first, and it dosn't really but me, but I see your point. What does kind of get me is the amount of ..umm... nipple guns on its' chest/shoulder area. I think the ones closest center would be in the way of the big gun.

Over all though I think it works pretty well.

👍: 0 ⏩: 2

milokp In reply to milokp [2004-01-22 04:08:09 +0000 UTC]

And perhaps a little clarification on my comment [above], it is not that the upper legs lack things [shape, objects, pipes, actuators, etc], it is just that the angles seem "softer" then the angles on the rest of the model, more rounded.

Oh, and I just read your sig, I like it!

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da5id2112 In reply to milokp [2004-01-18 03:56:38 +0000 UTC]

I see.

Hm... I have an idea.

I'd be happy to email both of you guys this model if you like.

I'd love to see what you guys came up with as an alternative.

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milokp In reply to da5id2112 [2004-01-22 03:24:00 +0000 UTC]

wish I could, but all I have is blender [looks at wallet, thin, neglected wallet]. I would love to see what becomes of it though.

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Pynion In reply to da5id2112 [2004-01-18 03:58:21 +0000 UTC]

Sounds like a plan, Pynion@msn.com, be sure to export, ive made that fatal mistake way too many times to count.

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da5id2112 In reply to Pynion [2004-01-18 04:00:37 +0000 UTC]

What format?

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Pynion In reply to da5id2112 [2004-01-20 08:45:45 +0000 UTC]

my AIM is pynion, it might make it easyer.

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Pynion In reply to da5id2112 [2004-01-18 04:05:52 +0000 UTC]

I use 3ds max, .3ds or .PRJ IF you can, also i can use .max and .chr. or ill just try to convert what you have, im sure theres some way.

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Pynion [2004-01-18 01:58:38 +0000 UTC]

i like the helmet

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SeRHeLL [2004-01-18 01:44:26 +0000 UTC]

Nice Job...

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demix [2004-01-18 01:41:59 +0000 UTC]

yep, that is seriously one crazy mech.

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hollow [2004-01-18 01:27:59 +0000 UTC]

6 hours??? I couldn't make that in 6 months...probably not even in 6 years. Well done.

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Keryil-is-a-moron [2004-01-18 01:04:56 +0000 UTC]

nice photo

👍: 0 ⏩: 1

da5id2112 In reply to Keryil-is-a-moron [2004-01-19 20:21:17 +0000 UTC]

Hehe...

If you thought this was a photograph... it's a hell of a compliment as it's actually a render.

If you didn't and you just meant nice composition... thanks!

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sanfranguy [2004-01-18 00:59:59 +0000 UTC]

Really sweet bro. You and I are in the same line of work here.

+fav

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da5id2112 In reply to sanfranguy [2004-01-22 02:16:21 +0000 UTC]

Thanks man.

Your comments mean a lot coming from another 3D artist... and a bad ass one at that.

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