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DaltTT — AoA IT EPC Golem

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Published: 2011-10-21 07:28:27 +0000 UTC; Views: 4490; Favourites: 51; Downloads: 97
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Description Age of Atom

Izhevsk Technocracy's Exoskeleton Protection Complex "Golem"

Post-Armageddon powered armour complex, juri-rigged by Izhevsk Technocracy's engineers from Aventail-2 armour elements, Blacksmith industrial exoskeleton and some other elements (mostly from EOD's suits). Overall design inspired by old Voin-1 assault armour complex. This armour grants more protection, then Aventail, but have many flaws.
Firstly, unprotected exoskeleton elements are not very reliable and rather vulnerable to enemy fire. Secondary, exoskeleton itself (Blacksmith exoskeleton wasn't designed itself to be part of combat equipment, it's rather bulky. Third - it must be recharged every 8 hours.

Anyway, Golem is rather good piece of protective equipment, every part of your body can be protected with it.

Golem can be only obtained from Technocracy.

Thanks to for the original Uniforms and Mannequin.

Upd.07.06.2012: Total redesign, also - renamed

Upd.26.05.2021: Total redesign

Related content
Comments: 7

Pyrotactick [2011-10-24 05:16:19 +0000 UTC]

I like the design! the logo for the uniforms are nice. Although, I never liked how gas masks have the cylinder thing forward, I like it to the side.

👍: 0 ⏩: 1

DaltTT In reply to Pyrotactick [2011-10-24 05:48:14 +0000 UTC]

Thanks
In normal mode gas mask don't have absorbent cylinders and works only as respirator (protects mostly from the dust). When absorbent needed, it connects through the tube to the side ports (on left and right cheeks), filters stored in the bag on the back.

👍: 0 ⏩: 1

Pyrotactick In reply to DaltTT [2011-10-24 14:46:46 +0000 UTC]

oh!!! So I like it with the filter on...okay now I get it why my friends call me an illiterate gun freak, just kidding.

👍: 0 ⏩: 0

Lt-Havoc [2011-10-22 22:14:53 +0000 UTC]

Hmm, this looks even more crude then the Exo-skeleton in STALKER.

👍: 0 ⏩: 1

DaltTT In reply to Lt-Havoc [2011-10-22 22:42:46 +0000 UTC]

Well, it's after-Armageddon conversation from industrial exoskeleton.)
Honestly, I don't like STALKER's exoskeleton design much. To be more exactly:
1. I don't like the "tubes" on arms - there look really useless, there are no joints on arms. They were joints on beta's exoskeleton, and I don't know, why did creators replaced them with "tubes".
2. For a combat exoskeleton there are too many weak spots (opened leg joints, for example) ad design flaws (why do creators left so many wires uncovered? They are vulnerable, and it's pretty easy to be caught on some nails, wood or bushes by this wires.).

👍: 0 ⏩: 0

scalpinock [2011-10-21 15:48:19 +0000 UTC]

Each time you post a new thing AoA gets cooler.

👍: 0 ⏩: 1

DaltTT In reply to scalpinock [2011-10-21 16:05:26 +0000 UTC]

Thanks

👍: 0 ⏩: 0