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darkside-ky β€” Latex Shapes Tutorial Part 1

Published: 2009-09-26 01:47:35 +0000 UTC; Views: 2006; Favourites: 24; Downloads: 113
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Description For the longest time I've been trying to figure out an "easy way" to do Latex Lighting for my coloring on various layers, particularly black.

I've found a method, it isn't perfected, and surely there are other methods, but perhaps this will make it easier to grasp how value (lights and darks) work for some of you.

Part 1: THIS.

Part 2: [link]

Part 3: [link]
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Comments: 2

SinnerDom [2013-08-02 16:52:18 +0000 UTC]

Faved the first here but worked all the way through them.Β 


Yes it does speed things up Β and the final effect is pretty much what I want when I'm doing "shiny" fx.Β 

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darkside-ky In reply to SinnerDom [2013-08-03 01:54:24 +0000 UTC]

There's an alternate method you can use besides this:


---Select a patch you want to fill with contrasting light using the Lasso Tool, then soften it using Feather Selection, then fill it. I usually start with a deep solid color, such as blue.

---Select the same patch but with less selection than before and a brighter color fill, make sure it's feathered/anti-aliased, then fill it with that slightly lighter color (a lighter blue for example). This makes it look like it's edging towards a lighter color.

---Select the patch as before, but select even less for the highlights and fill with a very light color or something that's close to white, but this time, don't use anti-alias or feather and use solid colors instead.


You'll get a nice soft fade with a sharp solid contrasting highlight like you want for latex surfaces.

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