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Published: 2012-12-21 20:40:17 +0000 UTC; Views: 2620; Favourites: 54; Downloads: 106
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Description
''Why did I create them!?''Related content
Comments: 44
HUUUUUUUUUUUUUUUUURG [2013-07-21 21:50:37 +0000 UTC]
There should be a secondary weapon for the Engie...
Gum!
+Stops foes in their tracks for 20 seconds
- 10 second recharge time
- Does not deal damage
This could prove useful when up against Sentry Busters or preventing bomb carrying robots from tossing in the bomb!
👍: 0 ⏩: 1
ZeldaVoorhees [2012-12-30 07:18:56 +0000 UTC]
Mecha-Engie .. Doing the taunt dance
.... KAWAAIIIIIIIIIIIIIIIIIIIIIIIIII!!!!!!!!!!!!!!!]
👍: 0 ⏩: 1
ZeldaVoorhees In reply to DarkSora01 [2012-12-30 18:08:26 +0000 UTC]
They be dancin' in mah head aaaaaaaaall daaaaaaaay long!
👍: 0 ⏩: 0
SolarisTH [2012-12-26 15:22:27 +0000 UTC]
[link]
"Multiple Engineer-bots have appeared! Destroy them, before they build teleporters!"
👍: 0 ⏩: 1
G-Seed2010 [2012-12-24 13:48:29 +0000 UTC]
"AN ENGINEER ROBOT HAD APPEARED, DESTROY IT BEFORE IT BUILDS A TELEPORTER!"
👍: 0 ⏩: 2
Battledroidunit047 In reply to G-Seed2010 [2014-03-14 18:05:36 +0000 UTC]
That's what I keep telling my squad mates, but they're always either too occupied to deal with it or overconfident that they don't have to worry about it.
👍: 0 ⏩: 0
Boxpet In reply to DarkSora01 [2012-12-23 21:03:07 +0000 UTC]
I'm a pretty awesome scout/pyro though I can kill like a bunch of people with fish XD
👍: 0 ⏩: 1
JustSomeRandomKidLol [2012-12-22 02:04:25 +0000 UTC]
Engie, it's bad enough you made robot Engies, don't make those bigass mechas that people ride in that could demolish a whole city. XD
👍: 0 ⏩: 1
DarkSora01 In reply to JustSomeRandomKidLol [2012-12-22 06:57:27 +0000 UTC]
Maybe he will make other robots,who knows XD
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tehMuffinMan1 [2012-12-21 23:08:42 +0000 UTC]
All you really did was spawn the models and put animations on them
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DarkSora01 In reply to tehMuffinMan1 [2012-12-22 06:50:04 +0000 UTC]
Congratulations,you found how I made this poster.Want a medal?
👍: 0 ⏩: 0
stabkamay In reply to SolarisTH [2012-12-21 23:44:03 +0000 UTC]
hmmm... do you know how to get them into sfm?
👍: 0 ⏩: 2
CyberneticCupcake In reply to stabkamay [2012-12-22 01:34:41 +0000 UTC]
You have to copy the models and materials folders from the Team Fortress 2 Materials.pak file to the tf folder in SFM; that's how it worked for me.
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