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DBuilder — Rusty Bucket Technical Readout

Published: 2007-12-03 01:51:59 +0000 UTC; Views: 771; Favourites: 4; Downloads: 6
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Description This is my favorite level in the game(except for the engine room). I'm thinking about doing a top view. And can anyone tell me what that ventilator thing is near the stern(that thing w/ the witch switch on it)?
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Comments: 11

lonerpx [2017-10-06 11:26:06 +0000 UTC]

www.youtube.com/watch?v=qzyYTM…

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wirelesswizard64 [2008-10-17 02:21:40 +0000 UTC]

Awesome. So that's what it looks like full view. I'm so psyched- I saw the Rusty Bucket in one the Banjo-Kazooie Nuts and Bolts photos. It looks so real! The Rusty Bucket lives!

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The1Yoshi [2008-09-20 21:16:08 +0000 UTC]

Ugh that world, I hate it just as much as anyone else whos played the game all the way through, no offense to you being its your favorite world and all you just probably like a good challenge, but anyways I usually try to do the engine room first to get it out of the way and so I don't have to collect the notesall over again by doing the ones in there last then failing by falling and having to start all over again, and something I've always tried to do is get to the fight with Gruntilda without dying and not care about dying when I'm fighting her so then I don't have to hear her "What's wrong Banjo is it tough? Let Me know when you've had enough!" rap ryhme and laughing at Me until after I've rescued Tooty but I've never been able to do it this stages stupid engine room always gets Me I always hit a fan and fall into the acid below or if I do manage to make it out the blades of the fan where the jiggy is usually gets Me, and don't even get Me started on getting the notes in that room thats utterly nearly impossible to do without at least dying once.

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PlanetGame In reply to The1Yoshi [2008-10-13 13:02:44 +0000 UTC]

You have to admit Rusty Bucket Bay was creative and had great level music .

Besides, Rusty Bucket Bay is nothing compared to Click Clock Wood. Both were very creative levels though, then again almost all of the levels in Banjo-Kazooie were creative.

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The1Yoshi In reply to PlanetGame [2008-12-01 22:52:23 +0000 UTC]

A word out of the strategy guide I got for the game back when I first played Banjo-Kazooie: "Sure Click Clock Wood is bigger but its not nearly as deadly"

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PlanetGame In reply to The1Yoshi [2008-12-02 13:35:47 +0000 UTC]

I think both worlds are deadly. Rusty Bucket Bay's engine room, and Click Clock Wood's very large tree.

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The1Yoshi In reply to PlanetGame [2008-12-02 19:54:34 +0000 UTC]

Well I think it was Prima's Offical Stragey guide that said that but that guide was useful nonetheless, anyways Click Clock Wood is only deadly if you're terrible at jumping, and even then if you're in the spring or fall part of the world most of the time the water is there to save you, I also have to say when I usually die for the first time its always in Rusty Bucket Bay, in fact I was trying to get through the game and not die until I had gotten to the final boss fight with Gruntilda I was having no trouble until Rusty Bucket Bay.

In fact I only had to turn off the game once to save Myself from hearing Gruntilda's speech when you die the first time and it was in Rusty Bucket Bay's engine room after falling into the acid, I had no trouble avoiding death without turning My N64 off in Click Clock Wood though.

Anyways I still can't figure out which one of the worlds in Banjo-Tooie is the most frustrating and deadly, I mean which one is it's Rusty Bucket Bay (or Click Clock Wood so I won't upset you but just ask a few people which world they found hardest in Banjo-Kazooie and your answer from a lot of them will be Rusty Bucket Bay).

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PlanetGame In reply to The1Yoshi [2008-12-04 13:38:59 +0000 UTC]

Oh I'm not upset or anything, I just think Click Clock Wood is just a little harder than RRB. Just a little.

I agree with you with the engine room though. I still get nervous when I try to jump past a spinning fan, even when I pressed the switch to slow them down. In fact, I always get everything from the engine room before getting other stuff like notes.

And if you're sick and tired of hearing Grunty's little speech you can just press the L, R, and B buttons together at the same time to skip the dialog.

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The1Yoshi In reply to PlanetGame [2008-12-05 18:16:22 +0000 UTC]

Yeah I hate the egnine room too, I've died there for the first time in many of My playthroughs of the game, I also try to tackle the engine room first so I won't have to bother re-collecting all the notes again, so I try to get the notes in that room first, as for Grunty's speech she tells you after you you die I don't mind hearing it (especially since I do My own voice overs for Banjo-Kazooie and Banjo-Tooie its something I do for a lot of games that lack voice acting and in the Banjo-Kazooie series I create My voices based off what each of the character's little talking sound effect sounds like with the exception of the Ice Dragons at Hailfire Peaks I just let Myself have fun with their voices)

Anyways I don't mind hearing Grunty's little speech after you die the first time but I'd rather she say it after I have rescued Tooty, or better yet beaten her and sent her to her rocky grave, because then her let Me know when you've had enough doesn't have much point after shes been trapped underground, or if I die in the final battle I know that if I can succed the next time I got back at her. Kind of weird I know but ever since I was a kid I've liked to be the one who laughs at her in the end because of all the laughing at Me throughout the lair I like the being the true one who laughs last.

Anyways I've got to be hitchiking My way down the information super highway, until we speak again, LATERZ!

~The1Yoshi

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The1Yoshi In reply to The1Yoshi [2008-09-20 21:18:23 +0000 UTC]

A funny thing is I'm replaying Banjo-Kazooie after a long time and I'm about to do this world next. Its the next world I have to go through, ugh...

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Firingwall [2008-08-14 01:48:18 +0000 UTC]

Sweet drawing scale of it. If I get LittleBigPlanet, I'm going to try to create the ship as the little guys try to get through the entire ship from the deck, to the smokestacks, to engine room, and finally out onto a lifeboat. I know I can create this vision, now I just need the game and a PS3! Anyhow, good drawing. It seems like it be something you see if the basic drawings of the game.

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