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Published: 2013-08-24 00:31:10 +0000 UTC; Views: 304; Favourites: 2; Downloads: 4
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Description
Here's a new version, now not using the draft settings (thanks pnn32 for the help!)Related content
Comments: 7
devans88 In reply to Mickytroisd [2013-08-27 03:14:36 +0000 UTC]
Thanks Micky. Looks like there will be more revisions .
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pnn32 [2013-08-24 17:47:17 +0000 UTC]
Well, it became much better
Β Some tips for further improvement:
1) try to keep the value of bump mapsΒ (here concrete blocks) strength as low as possible to avoid sharp shadows and dirty spots. Example: fav.me/d5wevwe (concrete base of greenhouse:Β 0,200Β ;Β walkway bricks:Β 0,500)
2) use falloff map to make bird's feathers shiny
3) try to add transmission node of plants to green color - they looks now like plastic artificials
4) you can achieve more uniform lighting without deep shadows -Β place some white planes near objects in scene, but out of camera view area - something like softboxes in professional photography
5) try to play with imager parameters (camera response, gamma, white balance) - it can greatly change overall color tone and mood of image without any postwork. Bonus: these options are applied in real time during render, without restarting
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devans88 In reply to pnn32 [2013-08-27 03:14:04 +0000 UTC]
Heh, well I'll take much better. Dang, you're right about the fake looking daisies. This is turning into a Master Class . I'm definitely going to try your suggestions. Thanks!
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Spydraxis01 [2013-08-24 07:54:18 +0000 UTC]
Great looking cat. Very realistic, now that I know a thing or two about displacement maps I'll have to update my own.
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devans88 In reply to Spydraxis01 [2013-08-27 02:55:25 +0000 UTC]
Thanks! Yes, please post your cat - I'd like to see it.
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Spydraxis01 In reply to devans88 [2013-08-27 09:02:11 +0000 UTC]
It's already posted check it out here:Β spydraxis01.deviantart.com/artβ¦
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