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deviantsock — Tribulation - Govs

Published: 2016-10-24 02:16:45 +0000 UTC; Views: 4886; Favourites: 26; Downloads: 0
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Description Tribulation - Govs

Governments (shortened to “govs”) serve as the perk system of Tribulation. All governments have benefits and disadvantages, so it is important to strategize which government is the most efficient. There are two ways to change your government, joining a faction, which will shift you more closer to their philosophy, or through national decisions.

The three stats are income, manpower and order.

Income is your daily interest, and is increased by cutting funds, decreasing corruption and increasing production. A low interest rate will enable you to take loans, but this will only end you in debt.

Manpower is the employment rate of your nation. Large unemployment will lead to greater risks of revolt. A country with many people but fewer jobs will be less successful than a country with fewer people but more jobs. Employment also increases immigration.

Order is the discipline and content of your population. Strong order decreases crime, revolt and corruption. Order is achieved by bigger government and federal funding.



Libertarians:

  • +6 production per minute,

  • +10% immigration

  • +6 corruption

  • -20% order


Capitalists:

  • +10 production per minute

  • +10 corruption


Conservatives:

  • +20% order

  • +6 production per minute

  • -10 foreign relations

  • +6 corruption


Nationalists:

  • +30% order

  • +4 production per minute

  • -15 foreign foreign relations

  • +4 corruption


Totalitarians:

  • +50% order

  • -25 foreign relations


Fascists:

  • +30% order

  • +30% employment

  • -15 foreign relations

  • -5 production


Communists:

  • +20% order

  • +40% employment

  • -10 foreign relations

  • -15 production


Socialists:

  • +75% employment

  • -20 production


Syndicalists:

  • +40% employment

  • +10% immigration

  • -15 production

  • -20% order

Utilitarians:

  • +20 immigration

  • +30% employment

  • -30% order

  • -5% production


Anarchists:

  • +30 immigration

  • -50% order


Agorists:

  • +20 immigration

  • +4 production per minute

  • -30% order

  • +4 corruption


Activists:

  • +30 immigration

  • + 25 foreign relations

  • -50% order


Liberals:

  • +75% employment

  • +25 foreign relations

  • -20 production


Statists:

  • +50% order


Progressives:

  • +10 production per minute

  • +25 foreign relations

  • +10 corruption




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Comments: 5

Brecnology [2022-02-20 15:16:19 +0000 UTC]

👍: 0 ⏩: 0

A-thonX [2017-02-18 22:42:31 +0000 UTC]

This is awesome. A nice reference.

👍: 0 ⏩: 0

The-Artist-64 [2016-10-24 02:58:36 +0000 UTC]

Interesting concept!

👍: 0 ⏩: 0

Twiggierjet [2016-10-24 02:39:12 +0000 UTC]

What is this for?

👍: 0 ⏩: 1

deviantsock In reply to Twiggierjet [2016-10-26 23:42:49 +0000 UTC]

honestly I just made it up. Was playing Hearts of Iron and was inspired to make a political compass for a grand strategy game.

👍: 0 ⏩: 0