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#daz3d #guide #iray #skinshading #spectralrendering #psssfid #propersssshadingforhumanskindaziray #bluelineseems #dazstudio #photorealism #subsurfacescattering #irayrender #dazstudioiray
Published: 2020-06-11 17:57:22 +0000 UTC; Views: 13455; Favourites: 107; Downloads: 336
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Description
Hi, i wrote a pdf guide on how to properly setup subsurface scattering in daz studio and iray renderer, i also cover some common problems with sss setup like blue lines around seems and other stuff, i hope it helps you achive your realism dreamsEdit; updated the guide with clearer instructions and covered some issues people were having , make sure to redownload it
Download it from deviantart default download buttonΒ
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Comments: 26
Leonides020 [2022-01-18 08:20:52 +0000 UTC]
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MC-Prod In reply to Leonides020 [2022-02-01 13:53:59 +0000 UTC]
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danobewan [2021-02-26 23:50:37 +0000 UTC]
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TornandF [2021-02-26 12:00:48 +0000 UTC]
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Leonides020 In reply to TornandF [2021-06-03 05:08:32 +0000 UTC]
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HochElf [2021-01-18 21:17:52 +0000 UTC]
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TantrissTheWitch [2020-11-27 05:25:44 +0000 UTC]
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Magnus-Strindboem [2020-09-12 21:20:15 +0000 UTC]
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shedofjoy [2020-09-04 14:41:07 +0000 UTC]
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Candy-L-Lan [2020-09-04 06:07:13 +0000 UTC]
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shedofjoy In reply to Candy-L-Lan [2020-09-04 14:41:59 +0000 UTC]
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orenocandy [2020-08-28 14:29:42 +0000 UTC]
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rev2019 [2020-08-17 17:13:38 +0000 UTC]
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rev2019 [2020-08-17 16:26:42 +0000 UTC]
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Reditgirl [2020-06-18 05:15:02 +0000 UTC]
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alexcicala In reply to dfggcxbbb [2020-09-17 03:32:20 +0000 UTC]
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