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DjSneeze — Lumbermill

Published: 2009-12-18 22:24:00 +0000 UTC; Views: 1549; Favourites: 24; Downloads: 59
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Description This scene has around 11 000 triangles , has been modeled in Maya and textured and edited with Photoshop .

I've made this as part of a workshop on a Romanian community forum. The target of the workshop was to recreate a scene after a print screen out of Valve's Team Fortress 2, while careful about poly counts, texture sizes and stylized textures.

Thanks for watching and hope you enjoy !
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Comments: 16

zzamp123 [2012-04-04 12:07:42 +0000 UTC]

nice,

👍: 0 ⏩: 0

Tsabo6 [2010-03-16 22:05:03 +0000 UTC]

Nice!

👍: 0 ⏩: 0

ArchDragon [2010-01-25 00:05:59 +0000 UTC]

The blue haze you've put over it is a little strong for me, especially in the bottom left corner. Looks a little washed out rather than having a good range of contrast.

Aside from that though I think it's quite stunning

👍: 0 ⏩: 1

DjSneeze In reply to ArchDragon [2010-01-26 13:55:08 +0000 UTC]

thanks so much really happy you like it

👍: 0 ⏩: 0

AgataKa19 [2010-01-10 10:32:06 +0000 UTC]

wow i like mood and colors of this art, really beautyfull

i dunno anything about 3d so i can coment only visual efect, and its really good

maybe i could work some more on this grass, coz look little hard

really beautyfull work, deserve a fav ^^

👍: 0 ⏩: 1

DjSneeze In reply to AgataKa19 [2010-01-10 21:49:25 +0000 UTC]

thank you so very much ! I'm really glad you guys like it

👍: 0 ⏩: 0

Mesciurius [2010-01-07 17:31:08 +0000 UTC]

it almost looks like paintwork not a 3d !

👍: 0 ⏩: 1

DjSneeze In reply to Mesciurius [2010-01-07 20:46:59 +0000 UTC]

thank you very much means ALOT

👍: 0 ⏩: 0

DjSneeze [2010-01-04 14:02:34 +0000 UTC]

Thanks so much for the positive vibe.
I'm really happy you guys like it!

👍: 0 ⏩: 0

vikas1307 [2010-01-04 13:52:33 +0000 UTC]

gud work...

👍: 0 ⏩: 0

DXBigD [2010-01-04 09:08:59 +0000 UTC]

Awesome. I saw this and thought it was from TF2 with better graphics. Foarte frumos.

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ivanth [2010-01-04 08:56:27 +0000 UTC]

Great!!!! maybe at the ground little bit tilling

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ShengDaFlashPRo [2010-01-04 04:08:53 +0000 UTC]

wow looks amazing!

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Vicious713 [2010-01-04 01:47:22 +0000 UTC]

I knew it had to be tf2 related, amazing work, nya. What exactly were the limitations for this anywho?

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DjSneeze In reply to Vicious713 [2010-01-04 14:05:49 +0000 UTC]

There were no limitations on the polycount as long as the geometry was clean, but I wanted it to be low poly as well so I've added personal limitations.

The main rule was to stick to the stylized textures present in Team Fortress so the hard part was to actually stylize normal free textures from around the web and remake the level.

I went a bit further with camera matching the original ref picture and then post processed it a bit.
The original color textures we're also influenced by the team fortress color pallete.
Hope it helps

👍: 0 ⏩: 0

KeremGo [2010-01-03 16:55:17 +0000 UTC]

beautiful work...

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