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Published: 2007-04-10 22:09:44 +0000 UTC; Views: 3934; Favourites: 41; Downloads: 131
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Description
Another exercise aside from that of the falcon.This one took 23 minutes to render at 3000 pix ...WOW!
My own terrain done in WM
Nasa texture for the planet all done in Vue no PS this time
Thanks for your clicks.
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Comments: 79
VorvoX [2009-02-12 16:20:09 +0000 UTC]
Jesus. 3000 px in 23 minutes!? WOW! That's even more stunning! Good work, Nice lovely sun direction i must say.
You used VUE 7 xStream mate?
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roi-davidsen [2008-09-01 16:53:52 +0000 UTC]
wow very cool, do you know any good vue tutorial site to tell me?
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edlo In reply to roi-davidsen [2008-09-02 13:09:54 +0000 UTC]
There you go m8 [link] most its for vue spirit, but dont worry all controls and reference still the same.
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KeremGo [2008-01-03 23:15:26 +0000 UTC]
Nice terrain. You should study on ecosystem - some of the trees are too small than each other and looks very unrealistic. Not sure you used Eco system on close up tough, some trees buried to the ground to their middle (ecosystem spreads the vegies to the surface).
It took a few time because scene wasn't too busy with any imported objects or high res. textures as I can see - all shaders are from Vue's procedural library. Also no spectral clouds there and no Global Radiosity. So it's normal to have a fast render.
I have a render currently reporting 90 hours on an Athlon 3700+ with 2 gigs of ddr400 rams.
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edlo In reply to KeremGo [2008-01-04 15:55:53 +0000 UTC]
Yeah this was an ecosystem alright and the variations were handled by it also so Vue is to blame here I noticed the weird branches coming up from the ground but as an exercise the main point was to get feedback on it, so you have not encountered this kind of "bug"?
Yeah of course if you use more features you will have a higher render time, mostly volumetric but still it is a very efficient rendering engine no doubt
Nice of you to share your knowledge on this, we must keep sharing thoughts on this.
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KeremGo In reply to edlo [2008-01-14 21:26:14 +0000 UTC]
I didn't noticed any bug like that before... But after my hardware upgrades and reinstalling of windows Vue started to crash when I try to import V4 from Poser directly. Weird things always happen on 3D
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Chromattix [2007-05-18 01:30:02 +0000 UTC]
I knew Vue 6 was much faster than Terragen 2. But I still thought it would take at least 2 hours to render something like this. I often visit tthe galleries of space artists who have TG2 and their comments say something like "It took 120 hours to render". I know that TG2 can create entire planets, but I dont think it's worth the time. Planets are more enjoyable to make in Photoshop anyway.
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edlo In reply to Chromattix [2007-05-18 13:28:19 +0000 UTC]
It really isn't the problem TG2 rendering full planets, by the way photoshop planets cant be used if you go all the way to the surface, photoshop planets are only good for space scene purposes if you want animations you can forget PS.
The thing with TG2 its that the rendering engine has not been 100% optimized yet, and what slows it down even further is the volumetrics and displaced procedurals, those 2 take much more cpu power than anything, strap a complicated procedural with a displaced texture in a vue scene and you will be facing render times much more higher.
Still TG2 its not even a beta product yet, its a tech preview much work will be done before it is released; but believe me I know about long renders today I will finish a 300 hour render in TG2
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Chromattix In reply to edlo [2007-05-19 01:35:55 +0000 UTC]
Yeah, TG2 is better for animation. But I will just use Vue 6 for rendering still images and putting them on DA. Maybe sometime in the future I will give animations a try. I would get TG2 if I had an ultra-powerful computer. But at the moment I can only afford one of the two and I will get Vue 6.
But thats not to say that one is better than the other, I'd like to have them both.
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gucken [2007-05-15 09:43:33 +0000 UTC]
23 minutes?? why do I always need more than 200 hours to render one scene?
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AnimenT In reply to gucken [2008-07-31 05:23:31 +0000 UTC]
200 hours? i dont care man, i just stumbled across your work, As you probably see i went on a spree.
Wish i could do more then just add you to the watch list. ALL your stuff is amazing what programs do you primarily use?
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gucken In reply to edlo [2007-05-15 12:36:00 +0000 UTC]
ya
even the render preview in the main camera view sometimes takes an hour
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edlo In reply to gucken [2007-05-15 15:35:15 +0000 UTC]
That is quite unusual, what hardware do you have?
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gucken In reply to edlo [2007-05-15 15:40:00 +0000 UTC]
2,4Ghz
pentium4
1,25 gb ddr ram
and stuff like that
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edlo In reply to gucken [2007-05-15 16:27:30 +0000 UTC]
Hmmm your hardware is not the problem check your settings for the render quality; of course there are influences that might take a render to slow down like procedural terrains and volumetric atmo...play around with your settings and for render quality you definitely do not need the highest possible settings
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gucken In reply to edlo [2007-05-15 16:37:20 +0000 UTC]
well, I just found a tutorial on how to reduce the render time..
it was disturbingly strange, 'coz the render settings were only at the "final" presetlevel
thanks for your help and interest
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MJ00 [2007-04-12 12:34:17 +0000 UTC]
vey nice I don't really like the planet, but I know you can do better in photoshop
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edlo In reply to MJ00 [2007-04-12 17:51:19 +0000 UTC]
thanks m8 well since its an exercise in Vue I did want only Vue capabilities shown here, still checking up on that planet to see if it could be improved
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CaptoAmazo [2007-04-11 21:04:33 +0000 UTC]
wow that looks amazing for 23 minutes!!! is that terragen 2?
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battlefield1010 [2007-04-11 11:28:20 +0000 UTC]
wow that looks incredibly real man. and the render time is.. fast! O_o
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2sic [2007-04-11 11:26:00 +0000 UTC]
the planet looks a lil weird but the 3d environment... dude, thats awesome!!!
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2sic In reply to edlo [2007-04-11 14:13:53 +0000 UTC]
doesn really look 3d, dunno, kinda flat
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RebelAssasin311 [2007-04-11 03:13:08 +0000 UTC]
So explain to me what exactly this "Vue" is. Some sort of alternative landscape renderer? How does it compare with TG2? It's impressive for only 23 minutes..
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edlo In reply to RebelAssasin311 [2007-04-11 13:59:03 +0000 UTC]
Hey Pal, To add to DarHan here for a complete look at Vue 6 download this video [link]
Or visit their website at [link]
As Han says only Vue 6 has the capabilities to compete with TG2, probably the finished version of TG2 will be much better. Nevertheless the population capabilities (you can paint your populations on to the landscape) of vue 6 along with the powerful render engine of volumetric clouds are something else along that of wind animation and again animation control.
On the sun issue I do not agree since adding a new sun its as easy as copy and paste and then tweaking the flare to your liking. And several terrains can be tiled to cover all the way to the horizon; of course no procedural planets here
But hey if an image its worth a thousand words go take a look at that video its several million words
Still I love TG2nd I am still commited to it, for now and some work purposes that involve a golf course I had to use vue because of its amazing handling of imported models and fast animation render engine.
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RebelAssasin311 In reply to edlo [2007-04-11 14:51:35 +0000 UTC]
Hmm.. It sounds intruiging. I've of course heard of it, but I haven't seen much in regards to capabilities.. It looks good!
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Erkhyan In reply to RebelAssasin311 [2007-04-11 07:14:58 +0000 UTC]
"Vue" is e-on Software's landscape generator. Contrary to TG and TG2, it doesn't have a free version (just a trial)
My opinion is that since version 6 (only), Vue has become a valable concurrent to TG2. The only things it lacks are multiple sun support and the ability to render whole planets... Vue is able to render vast landscapes, but they're still limited to - I think - a few tens of miles.
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RebelAssasin311 In reply to Erkhyan [2007-04-11 14:59:16 +0000 UTC]
Ok, so you'd recommend staying with TG?
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Erkhyan In reply to RebelAssasin311 [2007-04-12 07:02:18 +0000 UTC]
Depends on what you want to do. I'd say the advantages of Vue over TG2 are that it's easier to use, gives you more control over the placement of objects (I'm thinking of vegetation, rocks and individual clouds) and renders more quickly.
But TG2 still gives the best quality in renders, for one who knows how to use it.
You could also consider that Terragen is at its 2nd official version, while Vue is in its 6th... (it lets you imagine how TG's render quality will be at its 6th version!!!)
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RebelAssasin311 In reply to Erkhyan [2007-04-12 13:47:38 +0000 UTC]
True, but the edition comparison, no offense, is kind of weak, Terragen one was an incredible engine, TG2 is off the wall as well. So I always felt that while Vue had more versions, perhaps the difference between all six isn't as huge as the jump from TG 1 to 2. Correct me if I'm wrong.
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Erkhyan In reply to RebelAssasin311 [2007-04-12 14:15:59 +0000 UTC]
Well the biggest jumps in Vue were between versions 3 and 4, then between 5 and 6.
I use Vue 6 from time to time, but TG2... well, it kills both my patience and my poor PC for now. I'll wait until it is a bit more optimized, because on my machine, waiting nearly an hour for a simple render of the most basic landscape isn't really funny.
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