HOME | DD

Published: 2010-03-31 16:19:54 +0000 UTC; Views: 38710; Favourites: 214; Downloads: 19837
Redirect to original
Description
Well heres view 1View 2 = [link]
Still 2.7 Million polygons
Comments still welcome
Related content
Comments: 30
RIM271 [2014-05-11 13:49:24 +0000 UTC]
Nice work you would have to go reeeeal slow for reentry, tho
π: 0 β©: 0
SkullCollectorD5 [2013-10-05 11:42:26 +0000 UTC]
Ignoring the lingua franca for obvious reasons.
Wirklich groΓartige Arbeit! Gibt's auch Infos zum MaΓstab wie LΓ€nge, Breite und HΓΆhe? Ich wΓΌrde jetzt auf 400 Meter tippen.
Hoffentlich liest du noch Kommentare zu altem Zeug. Technisches wΓΌrde mich interessieren.
π: 0 β©: 0
Mx3brainpower [2013-02-05 10:45:24 +0000 UTC]
Great job! I love your ship and i have recreated it in the game Spore. If you want, you can see it here: [link]
π: 0 β©: 0
eRe4s3r In reply to Tamao94 [2012-10-22 21:53:46 +0000 UTC]
deco But now I don't actually know anymore.. certainly would have worked better without.. weird me
π: 0 β©: 0
drumguyrob [2010-12-20 09:21:14 +0000 UTC]
This is brilliant work! I was wondering if I could use this ship in a motion graphic if I give you full complete credit for the ship? It's more for a personal motion graphics reel, it won't be making any kind of money. The project is already complete; I can show it to you first if you'd like!
Again, fantastic work!
π: 0 β©: 1
eRe4s3r In reply to drumguyrob [2010-12-20 10:12:53 +0000 UTC]
Mhh sure - but i can't give you any additional help besides the image that is here on DA. So if you can use that for anything feel free
π: 0 β©: 1
drumguyrob In reply to eRe4s3r [2011-01-07 07:43:54 +0000 UTC]
Thanks, I really appreciate it! I'll shoot you the link of what I did in a couple days. Still need to upload it!
π: 0 β©: 0
eRe4s3r In reply to SiteLine6 [2010-04-01 01:33:52 +0000 UTC]
Mhh, i really don't like it, i don't know why.. ^^
π: 0 β©: 1
SiteLine6 In reply to eRe4s3r [2010-04-01 02:30:59 +0000 UTC]
I can relate to that, it starts out good but by the time you get to the end it's.. so so at best in your on mind!
well.. shelf it and on to the next one! then maybe one day you'll come back to it dust it off and improve it
π: 0 β©: 1
eRe4s3r In reply to SiteLine6 [2010-04-01 02:41:43 +0000 UTC]
Yeah if only there'd be an app to visualize my thoughts.. but for this one i hadn't really a thought on how to finish it or what to do with it.. well it doesn't look bad or anything its just.. not what i had in mind
I think for now i will go back to non sci-fi stuff after all...
π: 0 β©: 2
tdesignerrk In reply to eRe4s3r [2010-05-06 16:57:50 +0000 UTC]
If I might give my two cents, to say something: maybe you can lower the complexity on the "living quarters" in order to highlight them and differentiate it from the engine part, for which the comlpexity is more understandable... maybe add some windows on the living quarters, extend it a little and smooth out the surfacing over that section would help you, since right now, in my humble opinion, is so heavyly textured all around that it doesn't give you much definition of what is what, and the function of the overall textures. But as a texturing work is quite nice.
π: 0 β©: 0
eRe4s3r In reply to master3d [2010-03-31 20:17:04 +0000 UTC]
Yes, probably But i wonder how to approach texturing this...
π: 0 β©: 0
cacysunlee [2010-03-31 17:41:01 +0000 UTC]
Endlich, hab schon lange auf ein neues Schiff von dir gewartet und sieht natΓΌrlich klasse aus !
Gleich mal in Favs packen.
π: 0 β©: 1
Sayris [2010-03-31 16:33:08 +0000 UTC]
Du musst es nur noch richtig prΓ€sentieren, ein fetter planet in den Hintergrund, dicke Nebel, einen Haufen Sterne und Meteorieten oder sowas
π: 0 β©: 1