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Published: 2004-06-27 05:07:29 +0000 UTC; Views: 127; Favourites: 0; Downloads: 34
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Description
this is still a work in progress, but i wanted people's opinions. it's the first time i've ever used a camera or depth of field. 1 skylight, 1 camera, advanced lighting, depth of field, and this is waay more than 1 day of work for me, so it won't be a "One A Day" but anyway.. tell me whatcha think so far! and yes, i know this has been done before, but recently, rina and i have been playing NES and looking at the controller, i just wanted to try modelling it. turned out to be a little more complicated than i thought, though.[edit] this is going to scraps when i put up the final version, and yep! it's almost done!
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Comments: 8
ajpennypacker [2004-07-01 05:12:54 +0000 UTC]
Nice model, the scene needs to hacve a slight yellow tinge in the lighting, also the depth of field is way to much, reduce it so it is just blury at the end of the controll. Maybe add a spolitgh or an omni on a very low output to give the contoll a hard shadow.
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esotericsean In reply to ajpennypacker [2004-07-03 16:28:03 +0000 UTC]
thanks for the very useful information i've been trying to do everything you said
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okiron [2004-06-28 04:28:51 +0000 UTC]
one reason why seans so slow at finishing this is cause i always push him off the comp so i could read my neverending supply of webcomics
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Sane-Death [2004-06-27 05:10:48 +0000 UTC]
This is so very...NES... I like the foucus and depth perseption.. nice job..
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esotericsean In reply to Sane-Death [2004-06-27 05:14:11 +0000 UTC]
heh, yep, very NES thanks for the comment!
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jhonsyk [2004-06-27 05:08:48 +0000 UTC]
When I first saw this I though it was a picture, great render!
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esotericsean In reply to jhonsyk [2004-06-27 05:13:36 +0000 UTC]
lol, thanks! it'd be kinda a funny picture, though. an NES controller with no A, B, start, or select buttons, and it's missing the cord too, hehe
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