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Published: 2011-11-29 10:44:25 +0000 UTC; Views: 12124; Favourites: 161; Downloads: 142
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Description
Autobot Island, a man made archipelago off the coast of Kharbombia.Kharbombia is an intentional misspelling of the 'ever-so-slightly-well-ok-very' racistly named country of Carbombya...
[link]
It has since become Autobot friendly following a successful revolution and reinstatement of the royal family, lead by King Jamal...
[link]
The archipelago known as Autobot Island lies 4 miles off the coast of Kharbombia in the clear, tranquil waters of the Gulf of Kharbombia. It was a massive civil engineering project to thank the Autobots for their role in ousting the previous Decepticon influenced regime and restoring the Autobot friendly king, previously known as Prince Jamal.
King Jamal himself selected the palm trees that are found on the islands from his own royal arboretum.
It is the Autobot's base of operations for Europe, the MiddleEast and North Africa.
There is a garrison of micromaster combiners permenently stationed on the islands.
A- CITYBOT METROPLEX
The giant Autobot rarely leaves the North American continent, but the island's primary architect, Constructobot Blueprint, placed a locator beacon at the island's Northern-most point in case he ever had to merge with the island.
B- MILITARY COMPOUND
A.K.A. 'The Wreckhouse'. This complex is the base of operations for the Autobot's Wrecker unit whenever they are on Earth. It houses state of the art targeting ranges and combat training facilities.
The micromaster combiners Claymore and Tether(Military lowloader) are also based here.
C- SECURITY BUNKER
This houses the entry point to the island.
The micromaster combiners Cease and Desist(SWAT Truck) are based here.
D- MEDICAL CENTRE
The Island's emergency response unit. Able to treat both mechanoid and human patients.
The micromaster combiners Stretcherbearer and Torniquet(Medical Chinook helicopter) are based here.
E- COMMUNICATIONS ARRAY
The communications and radar station houses the island's communications officer, Autobot Eavesdrop, and his team of cassette 'bugs'- Blackwatch, Mandible and Shutterbug.
The micromaster combiners Uplink and Wiretap(Communications truck) are also based here.
F- RESEARCH/DEVELOPMENT CENTRE
Houses the island's contingient of 'sci-bots' and engineers.
The micromaster combiners Parsec and Quark(Rocket transporter) are based here.
G- AIRSTRIP
The 'nose' of the Island houses the island's airstrip and is the first port of call for airbourne visitors.
The micromaster combiners Downbeat and Maverick(Hercules transport plane) are based here.
H- DOCKYARD
Used primarily in the construction of the island, the dockyard is now used for storage and also houses marine sounding equipment used to detect shipping to the north.
The (fembot) micromaster combiners Baywatch and Bow-Wave(Coastguard patrolboat) are based here.
I- AUTOBOT BROADSIDE
J- GULF BRIDGE
A four-mile ribbon of steel and asphalt that connects the island to the mainland and the Jamal Desert Highway.
K- SPACEBRIDGE
Used for transportation between Autobot settlements here on Earth, on Cybertron and its moons.
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Comments: 23
ZarquisYiris [2024-07-29 15:23:11 +0000 UTC]
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F-for-feasant-design In reply to ZarquisYiris [2024-09-08 07:35:54 +0000 UTC]
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ZarquisYiris In reply to F-for-feasant-design [2025-01-06 21:26:51 +0000 UTC]
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Thomas150 [2023-01-14 16:40:25 +0000 UTC]
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abasi1976 [2021-05-14 17:47:09 +0000 UTC]
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funfactiexist [2020-12-05 01:43:34 +0000 UTC]
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Carl19 [2020-09-10 20:24:32 +0000 UTC]
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123456789JD [2018-04-08 01:24:49 +0000 UTC]
Ironic that a country called Kharbombia build a city/base specifically for walking, talking cars.......
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Swiftwin4ds [2015-09-23 22:22:19 +0000 UTC]
No, like a base orbiting Earth (or the Moon) Β that serves a command center and a stepping stone for short range logistics and communications.
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Swiftwin4ds [2015-07-21 01:07:14 +0000 UTC]
That's cool. You should make an Autobot space station.
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Centaur71 In reply to Swiftwin4ds [2015-09-23 04:30:49 +0000 UTC]
Whatta ya think Cybertron is?
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JP-V [2012-05-20 08:43:19 +0000 UTC]
This is wonderful, it's well made with all the different departments and facilities that we can see. I think think the white is a good colour since it's easy and more of a good guy colour. Fantastic work doing this, you really do detailed but talented work.
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Decadent-Depraved [2012-03-17 16:30:11 +0000 UTC]
lol I was hoping that the Aircraft carrier would be broadside. Very cool Picture.
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SharkNinjaBlueStar [2012-02-10 19:51:55 +0000 UTC]
Wow. I just noticed that it's shaped like a giant Autobot insignia. I feel really stupid now...
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F-for-feasant-design In reply to SharkNinjaBlueStar [2012-02-10 20:32:51 +0000 UTC]
It was a lot clearer before I put the buildings in there.
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SharkNinjaBlueStar In reply to F-for-feasant-design [2012-02-13 02:38:19 +0000 UTC]
Well, I'd looked at it several times, but only when I casually glanced at the thumbnail did it ever hit me...
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KingGrimlock431 In reply to Raneko [2019-03-20 14:30:19 +0000 UTC]
and a jet ^w^ broadside is my favorite triple changer and my favorite character i love that he included him ^w^
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F-for-feasant-design In reply to Raneko [2011-12-10 19:15:27 +0000 UTC]
Yep, this guy- [link]
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TF-The-Lost-Seasons [2011-11-29 13:23:08 +0000 UTC]
The island came out great Chris, glad you liked joining Jamal's and Kharbombia's stories and using the Wreckers, the Wreckhouse is a nice idea.
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F-for-feasant-design In reply to TF-The-Lost-Seasons [2011-11-29 13:41:30 +0000 UTC]
Thanks again for helping me with the ideas!!
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TF-The-Lost-Seasons In reply to F-for-feasant-design [2011-11-29 14:37:27 +0000 UTC]
My pleasure, love to brainstorm about this stuff
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