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Published: 2004-12-22 07:12:19 +0000 UTC; Views: 3553; Favourites: 28; Downloads: 2464
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Description
Here is what I have done so far with the texturing. Please critize anything you think is wrongI updated this by adding another light, it's not as dark anymore
Created in 3DS max 6 and rendered with Mental Ray
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Comments: 119
YumeUchiYume In reply to ??? [2004-12-24 02:17:22 +0000 UTC]
XD
If it's painful, it's working.
You're very welcome. It's hard to not be impressed.
👍: 0 ⏩: 0
Jammurch [2004-12-24 00:17:00 +0000 UTC]
lower the specular to make it look like a flat paint instead of gloss. Also add some dim lights to brighten up the dark spots.
👍: 0 ⏩: 1
girunmasked In reply to ??? [2004-12-23 20:27:23 +0000 UTC]
Whoah! Thats pretty awesome!
It looks like if I touched it it'd be made out of some kind of hard-cold metal.
Fantasmic!
👍: 0 ⏩: 0
g0mpen In reply to ??? [2004-12-23 00:25:14 +0000 UTC]
Yeah it's a bit dark but it looks awesome
👍: 0 ⏩: 0
Phroneo In reply to ??? [2004-12-23 00:18:05 +0000 UTC]
Looks good but I happen to disagree with everyone's comments about the textures. The colors itself are good but the shine is out of place. I have never seen a shiny tank before. Otherwise, its great. Just add lighting.
👍: 0 ⏩: 1
Fall0ut In reply to Phroneo [2004-12-23 01:31:27 +0000 UTC]
well yeah I should tone down the specularity, but tanks are somewhat shiny if put a light up to it because it is metal
👍: 0 ⏩: 0
scottwarren In reply to ??? [2004-12-22 13:37:11 +0000 UTC]
VERY well done dude. Those textures are very crisp. Like a few people above me, my only suggestion is to use Final Gather or GI to render the shot.
👍: 0 ⏩: 2
Fall0ut In reply to scottwarren [2004-12-22 17:50:57 +0000 UTC]
and what is brazil rendering for
👍: 0 ⏩: 0
Fall0ut In reply to scottwarren [2004-12-22 17:50:45 +0000 UTC]
is that for 3dsmax though?
btw, how do you do brazil rendering?
👍: 0 ⏩: 0
Archangel-Uriel [2004-12-22 12:23:24 +0000 UTC]
amazing
the model is so great, but now work on the lights! ^^
👍: 0 ⏩: 0
joshcxa In reply to ??? [2004-12-22 12:10:17 +0000 UTC]
from what i can see it looks ok but as ~ ultimatebadass said, have it lit better so we can see the textures properly
👍: 0 ⏩: 0
ultimatebadass In reply to ??? [2004-12-22 12:06:17 +0000 UTC]
The textures look very good however you might wanna work a bit on the lighting for this one. Try using traditional 3-point lighting or maybe something like GI or FG if your renderer supports it.
👍: 0 ⏩: 0
ButterKnife [2004-12-22 07:51:54 +0000 UTC]
........................................ ........................................ ........................................ ........................................ ..........................
Oh my god..................................... .....................
Oh mah effing god. That is fucking amazing! The textures are so perfect, That is reallllly, really great ! You're so talented
.
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