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Fall0ut — T80

Published: 2004-12-22 07:12:19 +0000 UTC; Views: 3553; Favourites: 28; Downloads: 2464
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Description Here is what I have done so far with the texturing. Please critize anything you think is wrong

I updated this by adding another light, it's not as dark anymore

Created in 3DS max 6 and rendered with Mental Ray
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Comments: 119

YumeUchiYume In reply to ??? [2004-12-24 02:17:22 +0000 UTC]

XD
If it's painful, it's working.

You're very welcome. It's hard to not be impressed.

👍: 0 ⏩: 0

Jammurch [2004-12-24 00:17:00 +0000 UTC]

lower the specular to make it look like a flat paint instead of gloss. Also add some dim lights to brighten up the dark spots.

👍: 0 ⏩: 1

Fall0ut In reply to Jammurch [2004-12-24 00:27:50 +0000 UTC]

will do!

👍: 0 ⏩: 0

girunmasked In reply to ??? [2004-12-23 20:27:23 +0000 UTC]

Whoah! Thats pretty awesome!
It looks like if I touched it it'd be made out of some kind of hard-cold metal.
Fantasmic!

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g0mpen In reply to ??? [2004-12-23 00:25:14 +0000 UTC]

Yeah it's a bit dark but it looks awesome

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Phroneo In reply to ??? [2004-12-23 00:18:05 +0000 UTC]

Looks good but I happen to disagree with everyone's comments about the textures. The colors itself are good but the shine is out of place. I have never seen a shiny tank before. Otherwise, its great. Just add lighting.

👍: 0 ⏩: 1

Fall0ut In reply to Phroneo [2004-12-23 01:31:27 +0000 UTC]

well yeah I should tone down the specularity, but tanks are somewhat shiny if put a light up to it because it is metal

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ZENiTH-ADiN [2004-12-22 20:53:31 +0000 UTC]

That is awesome fall0ut

👍: 0 ⏩: 1

Fall0ut In reply to ZENiTH-ADiN [2004-12-22 21:49:28 +0000 UTC]

glad you like it

👍: 0 ⏩: 0

Hubman [2004-12-22 13:45:42 +0000 UTC]

awesome man!

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scottwarren In reply to ??? [2004-12-22 13:37:11 +0000 UTC]

VERY well done dude. Those textures are very crisp. Like a few people above me, my only suggestion is to use Final Gather or GI to render the shot.

👍: 0 ⏩: 2

Fall0ut In reply to scottwarren [2004-12-22 17:50:57 +0000 UTC]

and what is brazil rendering for

👍: 0 ⏩: 0

Fall0ut In reply to scottwarren [2004-12-22 17:50:45 +0000 UTC]

is that for 3dsmax though?

btw, how do you do brazil rendering?

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Archangel-Uriel [2004-12-22 12:23:24 +0000 UTC]

amazing
the model is so great, but now work on the lights! ^^

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joshcxa In reply to ??? [2004-12-22 12:10:17 +0000 UTC]

from what i can see it looks ok but as ~ ultimatebadass said, have it lit better so we can see the textures properly

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ultimatebadass In reply to ??? [2004-12-22 12:06:17 +0000 UTC]

The textures look very good however you might wanna work a bit on the lighting for this one. Try using traditional 3-point lighting or maybe something like GI or FG if your renderer supports it.

👍: 0 ⏩: 0

Tozza In reply to ??? [2004-12-22 09:40:53 +0000 UTC]

That is quite the good work

👍: 0 ⏩: 0

ButterKnife [2004-12-22 07:51:54 +0000 UTC]

........................................ ........................................ ........................................ ........................................ ..........................

Oh my god..................................... .....................

Oh mah effing god. That is fucking amazing! The textures are so perfect, That is reallllly, really great ! You're so talented .

👍: 0 ⏩: 0


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