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Published: 2008-04-06 14:28:48 +0000 UTC; Views: 4264; Favourites: 121; Downloads: 136
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Here's a still from the short animated film I'm making! It'll be finished in May.Related content
Comments: 54
yahyaU In reply to FargalEX [2012-04-21 10:00:44 +0000 UTC]
sorry about the late reply....thanks for the permission
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DroseAttack [2011-05-04 03:48:59 +0000 UTC]
oh gosh i just watched this yesterday on Viemo and it was just sooo awesome~
You did an amazing job β₯
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HandBack [2008-05-22 03:40:29 +0000 UTC]
n fact... if you have time on some of the clouds/mists in fg, you can add a subtle level of very bright pixels of light that glow and fade, if there is subtle panning action.
I am trying to think of an example I could drag you to in anime, but I can't. They would do dither patterns of crossing dots on two levels of paper with a back light to make those sparley oceans so nice, but this is a little different.
If you think of a leading edge of some cloud forms you are kind of 'ixie dusting' those places with light violet, green, blue, yellow, pink light specks (prism bits) that cruise along and glow and fade as if the sun (behind camera or above) is reflecting off of drops as the camera moves along. Should be subtle, but noticeable.
I'm going to think of how this can be achieved simply, but using Flash is different from a camera. You might be able to make some kind of 'in hole level' with dots of color like a LITE BRITE, and then some intensity factor moving below that level that lights a moving area in a progression of intensity. The dots are locked on the background cloud, but the light moving below that level moves with the camera pans.... not sure if you can get small spires emitting, or glow around the dots emulating back lighting.
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HandBack [2008-05-22 03:32:01 +0000 UTC]
SHIT ALMIGHTY!
I just remembered something that might have layered up your animation better! It's something you can add later, but would have been very nice to the audience at UH:
MOOSH MOOSH
It's a Sam Raimi term for added levels of intense movement and action in the camera, usually close, that give extra perspective and will occupy the viewer's eye without a lot of extra effort. Many film makers miss that level; leaves, or dust blowing through in front of camera, lights, light effects, blocking objects, camera movements that distract the viewer or complicate the scene enough to fool the viewer into thinking they are seeing or feeling more than the budget actually allowed paid for, and so on.
YOU can use some panning water droplets/cloud mist and some light effects. Glossy, bright, transparent orbs of light expanding, rotating on spires of radiating light, etc, etc.
If you add any of these later they will be relatively easy work. Even the light effects won;t be hard to do with FLASH, but might take time to work properly and not look odd.
The thought came from a reflection on your boards in my mind: you used a lot of middle and background images, but foreground was left out unless the character was in foreground, in which case middle ground was left empty. I always thought it best to use all three levels as much as possible in animation, so there are 3 levels with information occupying the viewer's mind and elevating them out of simplicity or static, easily digested information, unless that effect is desired.
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sabie [2008-05-02 11:25:58 +0000 UTC]
Howdy Sir!
Good to see some stills
Hope all is going well with the animation, and best of luck! May it make many a hamster happy!
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IvoryDrive [2008-04-19 10:59:35 +0000 UTC]
oh my god... I'm so excited you're making a film. this really makes me very very excited.
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westykid [2008-04-17 23:06:04 +0000 UTC]
i paint clouds lots, it's nice to see how differently other people do them...
yeahhhhhh
well, i look forward to seeing this finished : )
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FargalEX In reply to westykid [2008-04-18 13:08:52 +0000 UTC]
Since starting this film I've been painting clouds pretty differently in comparison to a lot of my other works. Must be because I'm using Photoshop to make them rather than Painter.
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jx1-productions [2008-04-11 15:26:05 +0000 UTC]
this is soo good!
reminded me a bit of "My beautiful girl mari" [link] .
but in your very unique style.
Can't wait to see your short :3!
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bistroboy [2008-04-11 00:35:59 +0000 UTC]
the no line thing is a reaaaally good option
at least its pretty graphic
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FargalEX In reply to bistroboy [2008-04-11 10:49:58 +0000 UTC]
It's an utter arse to animate though, I have to draw everything with the pencil tool in flash, which is like trying to draw with bendy straws.
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bistroboy In reply to FargalEX [2008-04-11 12:36:44 +0000 UTC]
hΓ©hΓ© yup,but can't you cheat sometimes
I got a friend who used this technik in a little short made in one month
don't know if this can help but here is the link
[link] f3trD31has
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FargalEX In reply to bistroboy [2008-04-11 14:20:13 +0000 UTC]
Oh man, you know this guy? I've had his blog in my bookmarks for ages now.
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bistroboy In reply to FargalEX [2008-04-11 14:31:58 +0000 UTC]
well actually we were in the same school at different times but yay we met drank pints have a few peanuts and talk about yuasa
hΓ©hΓ©
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bistroboy In reply to bistroboy [2008-04-11 12:48:01 +0000 UTC]
[link]
Pf3trD31has
facking emoticon
I cutted the link
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kchilt [2008-04-07 00:42:07 +0000 UTC]
I want to see this right now! It looks fantastic.
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municipality [2008-04-06 22:30:36 +0000 UTC]
I can't wait to find out all the crazy places she's going to go!
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Einsupercorgi [2008-04-06 21:28:26 +0000 UTC]
Hooray :D
Can I safely assume that it is going amazingly?
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B1nd1 [2008-04-06 19:04:12 +0000 UTC]
It looks amazing!! Can't wait to see the whole thing
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FargalEX In reply to B1nd1 [2008-04-06 20:28:45 +0000 UTC]
The deadline is the 12th of May, which is MY BIRTHDAY
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B1nd1 In reply to FargalEX [2008-04-06 22:17:05 +0000 UTC]
Haha so the animation is kinda like a birthday gift to yourself!
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Einsupercorgi In reply to FargalEX [2008-04-06 21:30:32 +0000 UTC]
Ha, mine is the third, I'm older than you by 9 days and (negative)several years >:D
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shether In reply to FargalEX [2008-04-06 21:35:41 +0000 UTC]
Nice ^^, I suggested that, canΒ΄t wait for the finished product .
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Maiku-Saiyukimoto [2008-04-06 17:40:28 +0000 UTC]
Hehe keep it going
looking forward to it mang!
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tyokio [2008-04-06 16:38:50 +0000 UTC]
lookin awsome from that one shot. will it be animated at 12fps or is it higher then that?
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FargalEX In reply to tyokio [2008-04-06 20:27:46 +0000 UTC]
25fps, at 720p (1280x720). Who on Earth animates at 12fps?
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tyokio In reply to FargalEX [2008-04-06 23:00:53 +0000 UTC]
people who dont focus on timing do, or those who cant be bothered to change the default frame rate in flash.
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KloporToups In reply to FargalEX [2008-04-06 22:12:52 +0000 UTC]
I don't know for sure if you were serious in that statement, but pretty much every traditionnal cartoon is animated at 12 or 24 fps. This said, this looks promising indeed!
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championchap In reply to KloporToups [2008-04-07 13:09:34 +0000 UTC]
The film plays at 24 and the animator works on 2's you mean?
That's true, but animators tend to work on varying speeds throughout.
Running on 1's and walking on 2's for example.
Anyway, just clarifying.
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KloporToups In reply to championchap [2008-04-07 20:30:24 +0000 UTC]
Yup you're right, that's exactly what I meant to say.
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FargalEX In reply to KloporToups [2008-04-06 22:44:30 +0000 UTC]
The framerate of the video at 25fps, the timing of each frame for the character changes constantly though.
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KloporToups In reply to FargalEX [2008-04-07 20:33:45 +0000 UTC]
Aaah I see now. UK uses PAL system and North America, NTSC. That explains the different standards.
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ennu [2008-04-06 16:38:30 +0000 UTC]
a girl in the sky! how curious.
good luck with the project! these things are a bitch to finish.
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clonie [2008-04-06 15:54:33 +0000 UTC]
I quite like how her shorts are like the sky~ And it's good to hear you'll be doing more animatinggggg
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FargalEX In reply to clonie [2008-04-06 20:50:26 +0000 UTC]
Not good that her shorts blended in with the sky, I've fixed that now!
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championchap [2008-04-06 14:36:45 +0000 UTC]
question.. are you starting at the beginning and working slowly through it all the way till the end?
Because if so, that would give me some idea of where you're at.
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