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#car #classic #blender #model #sfm #sourcefilmmaker
Published: 2014-12-28 19:15:54 +0000 UTC; Views: 4249; Favourites: 24; Downloads: 69
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Description
-Newer: [SFM]Classic car 1.6vUpdated : Includes AO
A nearly finished model, that needs some some tinkering.
Feedback and suggestions are welcomed.
Model from : tf2.gamebanana.com/prefabs/150…
-Note : it does not match the real model textures.
_______
models\FL\classic_car1 (white polys)
models\FL\classic_car1_painted (blue/red)
Image comparison : screenshotcomparison.com/compa…
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Comments: 6
TheBritishTinDog [2015-09-03 16:37:43 +0000 UTC]
finalleet
could make a model of the knight 2000 from knight rider
in that style of the classic car?
👍: 0 ⏩: 0
Trueblade70 [2014-12-29 13:01:24 +0000 UTC]
*GASP*
No way! I've been waiting for a enhanced Car model since forever! You have no idea how much I appreciate this!
It's a shame it doesn't support Ambient Occlusion though...maybe someone else could take care of fixing that?
Now, move on to the cop car and the Chairman model and we're set!
👍: 0 ⏩: 1
finalleet In reply to Trueblade70 [2014-12-29 14:56:19 +0000 UTC]
I haven't the AO because i thought i might add some extra parts that which may result in extra parts in it's textures.
Might try to update the model once i find a proper way to make AO.
FYI, I'm not the one who made this model .
👍: 0 ⏩: 1
Trueblade70 In reply to finalleet [2014-12-29 15:07:00 +0000 UTC]
I see.
Oh, okay. But you enhanced them did you not?
👍: 0 ⏩: 1
finalleet In reply to Trueblade70 [2014-12-29 18:38:29 +0000 UTC]
The original model was static, nothing to move.
I've added some bones so you can have more control with few addition.
Currently i'm waiting feedback for the people who downloaded it, and tell what it need to be added.
👍: 0 ⏩: 1
Trueblade70 In reply to finalleet [2014-12-29 18:42:08 +0000 UTC]
I know. I've had those two car models for immersion purposes in my films.
Oh, alright.
👍: 0 ⏩: 0