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#blender3d #godzilla #sculptris #shingojira #godzillaresurgence
Published: 2016-08-20 05:33:04 +0000 UTC; Views: 1740; Favourites: 21; Downloads: 21
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"They all thought I was a Braindead lump of charred flesh" they said, "They think my arms are too freakin small and my eyes goofy" They said! "They thought my tail was too long and the end piece was simply borrowed from Rocky Balboa's basement" THEY SAID!! I'll show them...I"LL SHOW THEM ALL WHAT A TRUE GOD CAN DO!"Drama aside, I have learned the basics of Rigging/Weight Painting in Blender! Aside from a few tweakups on the model and texture, I have begun my venture in bringing Phase I to life! And just when the fun can't get any more profound, The Armature was saved separately for Phases II and III!
So far, the model and rigging works like an absolute beauty! Might need some sliiiiight tweakups with the armature and weight painting but the overall learning process + Real life stuff was well worth it.
Course now when I look at the model....I've come to wonder whether or not it was too late to give Ol'Goji here a split lower jaw.....I'm sure he'll be fine without one...right?
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Comments: 2
MyLittleGZilla [2016-08-21 01:20:30 +0000 UTC]
Are you going to release it to the public when it's done?
👍: 1 ⏩: 1
FlowRellik In reply to MyLittleGZilla [2016-08-21 07:48:12 +0000 UTC]
tbh I'm not quite sure. Overall the poly on this thing...as it stands...is rather comparable to Arkham Knight specs. If by chance I do release this to the public, it will be pretty high poly. Plus I was hoping someone might give this monster a go for Gmod in the future....and not as some rinky dink ragdoll model oh no... I've been wanting to see a full blown SNPC of this for a LONG time.
👍: 0 ⏩: 0