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Published: 2024-01-20 05:52:43 +0000 UTC; Views: 1323; Favourites: 38; Downloads: 1
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Description
I had been flipping through TrainMeat 's gallery, and the lore sections in particular, though they were scant, which gave me a compulsion to draw Bungus World fanart.
The first sketch that I had was of Gil and Calixto, but I decided that it was too self-referential. I asked Bungus what crossover I should do, I received back something with Brutus Laurentius Magnus, and I picked the Hunter for the Bungus World character. I picked a very Cainhurst Vileblood getup for Brutus, since Bungus's lore around the Hunters borrows visually, technologically, and sociologically heavily from the society around beasthunting in Bloodborne.
What I was able to observe in Bungus's designs was how the visual identity differed from the original game. Save for the Vilebloods and the Executioners, the Beast Hunters in Bloodborne are, ostensibly, 19th century bourgeoisie with comically large saws who hack and rip apart giant megafauna, either for fun or an anemic sense of moral purity (the second kind are usually the ones who become beasts). They wear civilian clothes with minor modifications for beast hunting and place a great deal of effort in blending in with civilian crowds, partly for practical purposes, partly out of a self-delusion that they're elevated above the beasts whom they hunt and not ultimately driven by the same forces and desires.
With Bungus's Hunters, however, they're the creations of monastic orders, presumably from preexisting religious institutions, and thus Bungus's hunters take on the appearances of friars or inquisitors. They're more directly tied with their society's existing bureaucratic structures than the kinds of mercenary civilian-soldiers whom you meet throughout Bloodborne as stock enemies, who exist to exemplify the often fascistic or protofascist aspects of Yharnam's society in paramilitary violence and extrajudicial public executions. They have a sense of religious intuition, being at least more lucid and judicious than the mercenary civilian-soldiers who populate Bloodborne as stock enemies, the latter being driven half by their own DOR-infused bloodthirst, half by reactionary bourgeois morality (exemplifying the often protofascist aspects of Yharnam's society in paramilitary violence and extrajudicial public executions). I'm not clear on the details, since the material on Bungus's page is very sparse. However, what I have seen has been very compelling and clear in its intensity and emotional sense, which compelled me to make the fanart.
The reference was a photograph of Sena from Jiluka that I found on Tumblr.