HOME | DD

FukkatsumiMori β€” [MMD] AlternativeFull tutorial + download links

#3d #anime #anime3d #mmd #tutorial #mikumikudance #mikumikueffect #mmdtutorial
Published: 2015-04-17 20:29:20 +0000 UTC; Views: 46378; Favourites: 888; Downloads: 1344
Redirect to original
Description Alternative Full is a japanese program where you can work with normal maps and turn them into .fx file.
It's a very cool program, but many people don't know how to use it. I was searching for nformation and I found it helped. It worked and it's looks amazing! So I wanted to share this program with you!
And if it's not hard you can send me your results!

Tutorial: link

How to put .fx file on your model: link


Credit time!

Mikus by Mamama, TDA and , YYB


MME

AlternativeFull


~Have a nice day
Related content
Comments: 101

FukkatsumiMori In reply to ??? [2015-04-24 20:18:34 +0000 UTC]

Glad it helped you!

πŸ‘: 0 ⏩: 0

len-kagamine-0-2 [2015-04-21 02:29:41 +0000 UTC]

where to download alternativefull

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to len-kagamine-0-2 [2015-04-21 19:19:30 +0000 UTC]

In the end of the post.

πŸ‘: 0 ⏩: 1

len-kagamine-0-2 In reply to FukkatsumiMori [2015-04-22 08:58:34 +0000 UTC]

ok thanks i know how to make normalmaps for mmd with it

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to len-kagamine-0-2 [2015-04-22 19:43:40 +0000 UTC]

Welcome!

πŸ‘: 0 ⏩: 0

Peridot-desu In reply to ??? [2015-04-20 00:28:31 +0000 UTC]

What are normal maps..? ;^;

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to Peridot-desu [2015-04-20 20:07:58 +0000 UTC]

In 3D computer graphics, normal mapping, or "Dot3 bump mapping", is a technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. A common use of this technique is to greatly enhance the appearance and details of a low polygon model by generating a normal map from a high polygon model or height map.

πŸ‘: 0 ⏩: 1

Peridot-desu In reply to FukkatsumiMori [2015-04-20 23:28:25 +0000 UTC]

Ahhh, now I understand..!
Thank you~

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to Peridot-desu [2015-04-21 19:21:35 +0000 UTC]

Welcome!

πŸ‘: 0 ⏩: 0

FreezerBladeQwerty In reply to ??? [2015-04-20 00:23:23 +0000 UTC]

very cool!!! X3

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to FreezerBladeQwerty [2015-04-20 20:07:16 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 0

agustinj [2015-04-19 00:36:25 +0000 UTC]

my normal maps are to week how can i make them more visible , help D:

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to agustinj [2015-04-19 19:33:03 +0000 UTC]

What model are you using?

πŸ‘: 0 ⏩: 1

agustinj In reply to FukkatsumiMori [2015-04-19 19:39:46 +0000 UTC]

dt models (specially miku >: )

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to agustinj [2015-04-20 19:57:25 +0000 UTC]

Since it's gamerip models, AF doesn't work very good on them.

πŸ‘: 0 ⏩: 1

agustinj In reply to FukkatsumiMori [2015-04-21 03:22:06 +0000 UTC]

ok thank you (btw does it work whit TDA)

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to agustinj [2015-04-21 19:21:52 +0000 UTC]

Welcome!
Yes, it should be.

πŸ‘: 0 ⏩: 1

agustinj In reply to FukkatsumiMori [2015-04-21 20:01:05 +0000 UTC]

o thank you

πŸ‘: 0 ⏩: 0

Mikatt17 In reply to ??? [2015-04-18 17:32:07 +0000 UTC]

wow.. I love it. She loves like an actual 16 yr old in the last one.

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to Mikatt17 [2015-04-18 19:32:16 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 1

Mikatt17 In reply to FukkatsumiMori [2015-04-25 15:39:55 +0000 UTC]

Np

πŸ‘: 0 ⏩: 0

KelvinT15 [2015-04-18 14:46:35 +0000 UTC]

I don't understand the tutorial. Β 

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to KelvinT15 [2015-04-18 19:32:29 +0000 UTC]

What part you don't understand?

πŸ‘: 0 ⏩: 1

KelvinT15 In reply to FukkatsumiMori [2015-04-18 20:26:05 +0000 UTC]

What I don't understand is how to make the AlternativeFull works like yours. Something like this:Β Tumblr Β 

I followed the tutorial, it worked but for some reason the model looks ugly when I applied the .fx to the model.

Mine looks horrible. _(:'3_

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to KelvinT15 [2015-04-19 19:28:29 +0000 UTC]

Okay, what kind of model are you using?

πŸ‘: 0 ⏩: 1

KelvinT15 In reply to FukkatsumiMori [2015-04-20 08:36:15 +0000 UTC]

I was using Appearance Miku on the first try, and KanekoRanou + TDA Default Miku on the second try.

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to KelvinT15 [2015-04-20 19:56:36 +0000 UTC]

What normal maps did you use?

πŸ‘: 0 ⏩: 1

KelvinT15 In reply to FukkatsumiMori [2015-04-20 20:07:20 +0000 UTC]

Either Clothe 02 or Skin 01.

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to KelvinT15 [2015-04-20 20:10:01 +0000 UTC]

Skin01 doesnt's really work on some models [Api and TDA too]
Cloth2 also doesn't usually work on models. I always use it on long skirts. Try other ones.

πŸ‘: 0 ⏩: 1

KelvinT15 In reply to FukkatsumiMori [2015-04-20 20:30:03 +0000 UTC]

I tried it with Wool 02 but it still looked like this:Β  sta.sh/023v8czhpfbe

I also tried the default / preset of AlternativeFull in the AF folder and it looks perfect.

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to KelvinT15 [2015-04-21 19:21:09 +0000 UTC]

You should try diffeent normal maps. Fabric is a very good one.

πŸ‘: 0 ⏩: 0

juno0818 [2015-04-18 01:31:25 +0000 UTC]

sadly i don't get it :3Β 

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to juno0818 [2015-04-18 19:32:57 +0000 UTC]

What do you not understand?

πŸ‘: 0 ⏩: 1

juno0818 In reply to FukkatsumiMori [2015-04-19 00:19:29 +0000 UTC]

how do you put the normal map to pmx model?

(sorry i cant understand your tutorial)

Β 

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to juno0818 [2015-04-19 19:29:25 +0000 UTC]

Hmmm, you don't understand it from the start?

πŸ‘: 0 ⏩: 1

juno0818 In reply to FukkatsumiMori [2015-04-20 03:49:28 +0000 UTC]

I GOT IT NOW THANKS! :3Β 

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to juno0818 [2015-04-20 19:56:52 +0000 UTC]

Oh, okay!

πŸ‘: 0 ⏩: 0

xEmmaUchiha [2015-04-17 22:18:17 +0000 UTC]

I've been looking for more information on how to make NormalMaps work with MMD for weeks! Thank you so much for this!

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to xEmmaUchiha [2015-04-18 19:33:20 +0000 UTC]

Welcome!

πŸ‘: 0 ⏩: 0

MasterOfHelium [2015-04-17 21:30:29 +0000 UTC]

ΠŸΠΎΠΏΡ€ΠΎΠ±ΡƒΡŽ ΠΊΠ°ΠΊ-Π½Ρ‚ΡŒ.

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to MasterOfHelium [2015-04-18 19:33:41 +0000 UTC]

НадСюсь, Ρ‡Ρ‚ΠΎ всё получится.

πŸ‘: 0 ⏩: 0

Kawaiite In reply to ??? [2015-04-17 21:00:01 +0000 UTC]

Oh yay !

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to Kawaiite [2015-04-18 19:34:06 +0000 UTC]

Hope it helped you!

πŸ‘: 0 ⏩: 1

Kawaiite In reply to FukkatsumiMori [2015-04-18 19:35:05 +0000 UTC]

It did ^^ Β 

Thanks C:

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to Kawaiite [2015-04-18 19:38:08 +0000 UTC]

Welcome!

πŸ‘: 0 ⏩: 0

itsukineharu24 [2015-04-17 20:38:23 +0000 UTC]

uhhh~ *exploded his mind*

πŸ‘: 0 ⏩: 2

FukkatsumiMori In reply to itsukineharu24 [2015-04-18 19:34:17 +0000 UTC]

You don't understand something?

πŸ‘: 0 ⏩: 1

itsukineharu24 In reply to FukkatsumiMori [2015-04-19 01:02:35 +0000 UTC]

nope, I understand tutorial now

πŸ‘: 0 ⏩: 1

FukkatsumiMori In reply to itsukineharu24 [2015-04-19 19:29:31 +0000 UTC]

Oh, okay!

πŸ‘: 0 ⏩: 0

King-Morgana In reply to itsukineharu24 [2015-04-18 01:10:46 +0000 UTC]

*clean your mind*

πŸ‘: 0 ⏩: 1


| Next =>