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Nanashione — Deleting Extra Vertexes PMX Editor Tutorial

#3d #mmd #tutorial #mikumikudance #pmxeditor #pmxeditortutorial #pmx_editor
Published: 2017-03-06 04:09:51 +0000 UTC; Views: 4655; Favourites: 63; Downloads: 37
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Description

How do get rid that material that shows up on finished models 
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Comments: 5

CogetaCats [2017-04-02 09:03:05 +0000 UTC]

Thank you very much for the tutorial it was useful for some of my models.  

👍: 0 ⏩: 0

Vindicta-Prime [2017-03-06 09:38:48 +0000 UTC]

There actually is an easier way to do this. Your method's pretty creative and works just as well but it's a pain to place the model back exactly where it was before. Here's how I usually do it:

1. Keep all materials selectable
2. Go to the edit (E) tab of your PMX editor, not the PMX view tab
3. Tap Vertex (V)
4. Tap Select alone (none-reference plane) vertex (F) 

and then simply delete what the program has filtered out for you. It's still really nice of you to help people out with your tutorial. I dunno which method's better but it's good to know both right? ^^

👍: 0 ⏩: 1

Nanashione In reply to Vindicta-Prime [2017-03-06 14:34:00 +0000 UTC]

I didn't know you could do that. Thank you for sharing it with me.

👍: 0 ⏩: 1

Vindicta-Prime In reply to Nanashione [2017-03-06 14:47:00 +0000 UTC]

It's not a common trick, I admit that. I'm happy to share. ^^

👍: 0 ⏩: 0

nekoyamidreamer [2017-03-06 04:24:34 +0000 UTC]

am go try is bc my oc just went poof in my mmd 

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