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Garm-r — Eva 01 WIP #3

Published: 2013-06-09 19:23:56 +0000 UTC; Views: 3099; Favourites: 27; Downloads: 25
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Description UPDATE 3: Started the high poly. The chest plating is nearly done. I might adjust the proportions later too, to get a mix of the new slimmer build and the older muscular/deformed version.

UPDATE 2: Finished the body, and applied some base colors. Next up is the head!

Start modeling my earlier concept. Got the body and arms blocked out.
Moving on to the legs now.

Made in Blender
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Comments: 7

ScionicSpectre [2013-06-15 05:50:27 +0000 UTC]

Nice improvements. About the longer arms/fingers, I think one the model is posed it will look a bit more lanky, so it's probably not an issue. It is by and large proportionate at the moment (most peoples' fingertips reach near their mid-thigh when relaxed).

I appreciate the detail in the head and shoulder area, at the moment.

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Garm-r In reply to ScionicSpectre [2013-06-15 21:07:13 +0000 UTC]

Cheers dood.

I'm happy with the vertical proportions. However I disliked the width proportions of his chest.

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ScionicSpectre In reply to Garm-r [2013-06-16 02:19:33 +0000 UTC]

Yeah, I think that whole area (head and shoulders) would be fine to go just a little bigger, myself, but that's just my taste. XD I just love seeing work in progress shots like this, since it gives me an idea of how other 3D artists go about things.

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The-almighty-rager [2013-06-15 04:24:15 +0000 UTC]

I must say, the Eva's coming along very nicely! Best of luck on your work friend.

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Garm-r In reply to The-almighty-rager [2013-06-15 21:12:37 +0000 UTC]

Cheers dood!

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Arcwalde [2013-06-15 00:01:13 +0000 UTC]

I definitely feel like it needs longer arms and fingers. (b',')b

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Garm-r In reply to Arcwalde [2013-06-15 21:12:21 +0000 UTC]

Haha Yeh, Rebuild style has really long arms doesn't it.

I'm still playing with proportions but I agree the arms need to be a tad longer.

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