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GnomeGod98 — Why it's over powered: Gunslinger

Published: 2014-07-18 17:58:30 +0000 UTC; Views: 799; Favourites: 28; Downloads: 5
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Description Yeah. This is what I'm doing.

I'm not gonna say the usual "Minisentry is cheap', "Lul takes no skill" or "Wow you fucking suck cause you use that" (Even though it's kinda true), no. I'm gonna give actual reasons to why this thing is over powered, not just cheap.

First off. The Engineer. Not the thing people focus on when talking about how the Minisentry is over powered. The engineer gains an extra 25 health. This may not seem like much but this can help him only just survive things he normally wouldn't. This allows him to escape from certain situations where he would normally die. He can run into the middle of a fight and place a minisentry and get out without having to worry.

Now onto the actual Minisentry. A Minisentry is basicly a small level 1 sentry which builds faster, costs less to build and has 50 less hp. Level 1 sentries do a decent amount of damage but are very easy to take down. This isn't exactly the case with the Minisentry. The Minisentry is... well... mini... this makes it pretty hard to shoot when in the middle of a battle (which is 90% of the time as this is normally where they are placed).  Doesn't matter much if you do break the Minisentry, chances are the Engineer will be able to build another one right away. Even when not in the middle of a battle, most Engineers don't stray far away from their Minisentry. A lot of the time you've got to try and decide if you should shoot the minisentry or the Engineer.

I could go on for longer talking about small things that make this thing too powerful but I've lost interest and my rage has decreased lel.



Things they could change (Not all at once/the same time): Shorter range.
Slightly bigger.
Less damage.
Engi has normal health or less health than normal.
Minisentry costs regular amount to build.
Allow the gunslinger to random crit. (It's a pretty pointless downside honestly)
As far as I know, the Minisentry cannot be repaired, let it be repaired if using some of these downsides. (I doubt anyone would repair it anyway :S)
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Comments: 55

GnomeGod98 In reply to ??? [2014-07-18 18:48:45 +0000 UTC]

Spy, Heavy, Direct hit Soldier, and Loch-n-load Demo are the most effective things agaisnt it.

Spy is probably the most difficult as (like I said before) the Engineer is probably very close to his sentry and can turn and shoot easily.

👍: 0 ⏩: 1

CrusaderTheFirst In reply to GnomeGod98 [2014-07-18 19:03:04 +0000 UTC]

Overall, it depends on the skill of both players.

👍: 0 ⏩: 0

GrounderTheRobot [2014-07-18 18:32:55 +0000 UTC]

KILLSTREAKS ACTIVE.
GOD LIKE!

👍: 0 ⏩: 1

GnomeGod98 In reply to GrounderTheRobot [2014-07-18 18:35:58 +0000 UTC]

Lived.

👍: 0 ⏩: 0


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