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Greywolf-Starkiller — Eagle One in Poser and DS format

Published: 2012-08-07 14:32:27 +0000 UTC; Views: 4419; Favourites: 46; Downloads: 916
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Description Poser Users: Due to an apparent peculiarity of Poser, the springs
on the rear pods, and the four module footing assemblies,
appear to slowly twist around the gear legs. Clicking
ANY parameter dial snaps them back into place. Oddly
enough, I have never found out why, though a user from
R'osity told me that it appeared to be an OpenGL glitch
that Poser suffered from, on occasion.

D/S Users: D/S does not suffer from the above problem, but has another
oddity in that not all the dials I set as 'hidden' in the
CR2 stayed hidden in D/S. Since the dials that control the
movement of important sections are named for what they do,
this shouldn't be an issue.

OBJ Users: Some softwares import some of the OBJ sections a bit too low
on the Y Axis. Moving back up a bit, should prove no problem.
Due to the way the eagle was designed, lining up parts is easy.


All movable parts in Poser and D/S have limits set, the movable parts are

All the interior doors.
The Airlock doors on the Passenger Module.
The doors for the stair compartments.
The Stair runners, and the stairs.
On the Foot Assemblies, the leg shocks.
On the Pod Assemblies, the lower leg, and the foot.

The interior of the CM is VERY basic, to give you something
to see through the windows, until I actually get the real one
completed. Enjoy this little offering. ^_-

Greywolf Starkiller
aka Eric den Biesen
Related content
Comments: 32

Xialiubei [2024-04-09 09:51:00 +0000 UTC]

👍: 0 ⏩: 0

RD500YPVS [2024-01-27 08:42:40 +0000 UTC]

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MarcoCraine [2023-05-01 12:37:12 +0000 UTC]

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JaketheJakester [2022-10-26 15:21:46 +0000 UTC]

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Simdaddy [2020-12-24 15:17:55 +0000 UTC]

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Nik-2213 [2019-12-05 19:49:35 +0000 UTC]

Thank You, Thank You.

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JohnMarchant [2019-08-14 14:47:31 +0000 UTC]

Did you ever manage to finish the CM interior then mate. Lovely detail in there. The best i have seen thats available to download.

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Seaquester [2018-06-17 17:12:04 +0000 UTC]

This is excellent! Great work and thanks.

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warrenao [2016-11-19 07:45:21 +0000 UTC]

This is quite lovely. And it renders well in Iray too, with a few adjustments to materials.

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tora-no-shi1369 [2015-03-21 05:05:05 +0000 UTC]

Love this. Ever think of making the Hawk?

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Tenement01 [2014-07-15 22:36:05 +0000 UTC]

Love your work. I've used your Eagle in a number of pictures.

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leniere309 [2014-04-03 15:55:09 +0000 UTC]

Thanks for sharing this model, I have downloaded it.
I have the entire series in box sets, I have been looking for this model for a while now.
Great stuff.
Cheers.

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JakesDragos [2013-01-26 09:38:39 +0000 UTC]

Very nice, thank you.

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Lord-Crios [2012-08-25 05:44:47 +0000 UTC]

REally cool, thank you for sharing it.

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IanTP [2012-08-09 21:49:33 +0000 UTC]

Thanks muchly, awesome

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RHSC-Productions [2012-08-09 07:06:19 +0000 UTC]

absolutely gorgeous! thank you for sharing it with us!
-DP

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Roguewing [2012-08-09 00:26:00 +0000 UTC]

Previews look fabulous. I look forward to using her

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NorthlandSplasher [2012-08-08 15:54:07 +0000 UTC]

WOW too cool mate thanks so much for all you hard work on this will let ya know when I get a pic up with this in it

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E-Bru-Bilder [2012-08-08 10:58:52 +0000 UTC]

Looks very cool!

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Zoxesyr [2012-08-08 01:53:03 +0000 UTC]

Thank you very much!

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RobCaswell [2012-08-08 01:35:15 +0000 UTC]

I've noticed a few problems (working in DS3). First, the gear hinges (both the mains and the smaller pod gear hinges) do not meet up at the proper elbow joint. I had to turn on hidden properties and rotate each hinge arm into position.

Second, several of the port "Pod Assemblies" are missing missing their textures, loading up lean white. These had to be manually reapplied.

More to follow as I work more with the model. Some impressive detail and texture work, here!

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Greywolf-Starkiller In reply to RobCaswell [2012-08-09 14:18:33 +0000 UTC]

Arcas, you loaded the CR2. All issues are corrected if you use DAZ to go into the directory
in which the CR2 is located, and load the DAZ scene file I placed there. Don't move it though,
or it won't be able to find anything. In the DAZ file, both springs and textures work.

Eric

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RobCaswell In reply to Greywolf-Starkiller [2012-08-09 19:15:44 +0000 UTC]

Thanks. I'll try that out

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Kevin-McKee [2012-08-08 00:40:34 +0000 UTC]

Oh, heck yeah, I'm grabbin' it! Thank you very much!

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RobCaswell [2012-08-07 20:36:47 +0000 UTC]

AH! My question is answered!!!! Hopefully I'll have time to play, tonight.
Thanks for all you hard, inspired, and talented work!!

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echoarty [2012-08-07 18:22:51 +0000 UTC]

Dude... Yer AWWWWESOME!!!

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ItiseyeMeeSzark [2012-08-07 18:15:22 +0000 UTC]

I haven't got the words so thank you very much will have to do.

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Silvinx [2012-08-07 17:35:32 +0000 UTC]

Thank you so much

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nitehawk-ltd [2012-08-07 17:10:52 +0000 UTC]

Nice!
Now I need to put it in a render.

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dragonpyper [2012-08-07 17:10:09 +0000 UTC]

Nice!

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SimonJM [2012-08-07 15:57:41 +0000 UTC]

Splendid, thanks!

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AbaKon [2012-08-07 15:06:22 +0000 UTC]

You rock my little world!

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