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Hafunui — Blender tutorials

Published: 2006-03-14 23:30:51 +0000 UTC; Views: 4693; Favourites: 26; Downloads: 1300
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Description Yay, tutorials. Just click 'download to desktop' and extract everything. then locate index.html and open it in your favourite browser.

Please let me know of: spelling mistakes, broken links, and other coding errors you see.
there are four tutorials in there, I hope someone finds them usefull
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Comments: 16

star-player [2008-07-19 01:36:13 +0000 UTC]

Were very interesting

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mythsnlore [2007-04-28 05:03:58 +0000 UTC]

Loved them, thanks for making them.

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Hafunui In reply to mythsnlore [2007-05-30 01:00:33 +0000 UTC]

Thanks, I'm glad you find these useful

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2XVISION [2007-02-24 16:19:09 +0000 UTC]

These are very handy. Ace.

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Ruzzy2006 [2007-01-20 01:08:56 +0000 UTC]

This tut answered all my questions about blender Thanx. I've always wanted to have soft shadows without having to use buffered ones And I had no idea blender had the subdivide smooth feature either, Iv'e been looking all over for it(dammit). Great tut make more.

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Hafunui In reply to Ruzzy2006 [2007-01-28 17:36:25 +0000 UTC]

thanks, glad it was useful. I might make more if I can find something that hasn't already been covered

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Ruzzy2006 In reply to Hafunui [2007-01-28 23:09:42 +0000 UTC]

Bevelling only one edge at a time? That will be one to add for sure. I wrote a tutorial myself on something that wasn't covered in this, feel free to steal the idea It's in my gallery somewhere, fairly recent. Thanks again

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Hafunui In reply to Ruzzy2006 [2007-02-17 04:43:02 +0000 UTC]

Ok, I'll write a tutorial for beveling one edge at a time.

Step one: select edge(s) to be beveled
Step two: activate 'bevel center' script

Good tut btw. I used to do that all the time for exporting to other render engines that don't support 'auto smooth'. I think theres going to be a modifier that does that exact thing, without actually breaking the mesh

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Ruzzy2006 In reply to Hafunui [2007-02-17 04:56:30 +0000 UTC]

Thanks, that sounds good Look forward to it

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Tex777 [2006-04-27 23:21:16 +0000 UTC]

Yeah, it's some pretty good stuff in there.

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Tex777 [2006-04-24 23:50:47 +0000 UTC]

Aight, I'm gonna see if I can try these out.

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Hafunui In reply to Tex777 [2006-04-26 02:47:14 +0000 UTC]

Hope they'll be usefull

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Mandoragon [2006-03-24 20:37:24 +0000 UTC]

well done very nice!

Some of those fractals would be very good at simulating scrunched up paper... (random thought)

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Hafunui In reply to Mandoragon [2006-03-24 20:53:52 +0000 UTC]

Thanks.

For paper, Fractal Subdivide would probably be the best choise.

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Phoenixel-AB [2006-03-15 02:37:55 +0000 UTC]

Awesome, can't wait to try it out!

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tripdragon [2006-03-15 02:35:29 +0000 UTC]

Awesome !

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