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Published: 2006-08-28 12:50:46 +0000 UTC; Views: 8099; Favourites: 65; Downloads: 56
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Unable to move even a little bit, Kryssta the Pink Bunny is tormented and teased by three Tickle Imps determined to drive her crazy with laughter. Why those rotten little...Related content
Comments: 8
Dragon-hobbit101 [2006-08-29 11:39:29 +0000 UTC]
How'd they get in this situation in the first place?
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Hahathna In reply to Dragon-hobbit101 [2006-08-31 06:16:46 +0000 UTC]
In the story of the fictional "Super Magical Bunny Girl Strikeforce... Go!" tv show, the Bunny Girls battle the evil Dark Prince and his minions who wish to takeover the Earth. In the previous episode (the equally non-existent episode #48), the girls went to a slumber party where a tickle fight ensued. One of the Dark Prince's spies, seeing how ticklish each of the Bunny Girls was, reported what happened back to its master. This gave the Dark Prince the idea of tricking the Bunny Girls (which he did) into entering the Realm of Eternal Laughter (which they did), with the results as you've seen.
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Hahathna In reply to Dragon-hobbit101 [2006-09-03 21:31:40 +0000 UTC]
The one unbreakable rule of the Realm of Eternal Laughter is that to be tickle tortured by the Tickle Imps, one has to enter the dimension of their own choice. So the Dark Prince spread a little mis-information that he was constructing an ultimate weapon in an alternate dimension, a weapon which would soon be completed. Then all he had to do was make sure that the Bunny Girls could find a portal to that dimension. Once they entered the portal, intent on destroying the weapon (which doesn't actually exist), they would find themselves at the mercy of the Imps.
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Quillsman [2006-08-28 20:38:38 +0000 UTC]
Great update on all of your work! BTW, have you started on the Laughing Angels remake at all?
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Hahathna In reply to Quillsman [2006-08-31 05:58:16 +0000 UTC]
I've been doing some tests using both the Aiko 3 model and "The Girl" model to recreate the Laughing Angels characters that were originally based on the Koshini 1.0 model. The results have been promising, but I still haven't made a final decision as to which one I want to use for the re-launch. I have decided, however, to re-do the first two installments using whichever of the new models I finally select. When I make that decision, I plan on doing some character renders - kind of a before (Koshini 1.0) and after (the new version) thing - to give anyone interested a preview of what to expect.
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