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#escort #nurbs #startrek #wip #workinprogress #autodeskmaya
Published: 2015-04-13 21:26:01 +0000 UTC; Views: 683; Favourites: 4; Downloads: 0
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Description
here is part of the saucer section, made with lofts. as you can see, i've used the sketches i'remade by mapping them onto polygonal planes (in the same proportion, size-wise, as the original scans) and then moving them about to fit which part i'm working on. i like the feel of the side view more which means that the top view didn't make the area of the saucer large enough, so i've altered that accordingly in the mesh.
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Software: Autodesk Maya
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Comments: 11
Mann-of-LaMancha [2015-04-14 02:38:57 +0000 UTC]
So you are taking the traditional "gravity plating" version instead of the more realistic rotating decks within the saucer section version? I can get behind that, though I will point out that it might be wise to allow some more space for hull plating which, according to one episode of Enterprise, the hull plating was about 3 feet thick (about one meter). I think one episode of TNG also showed hull thickness (as well as give a glimpse to what each deck looked like.
You have the physical hull with any inherent hull plating, then you have defectors which are nebulous since they are rays or in other words, not physical. Modern sailing ships have hulls sometimes 9 inches thick (about .2 to .3 meters) or sometimes they are double hull the outside hull acting as a pressure hull which is supported by the inner hull. In that case the double hull sailing ship has an overall hull thickness of about 3 foot thick (about 1 meter)
Actually on most modern sailing ships, a ten foot deck height is pretty standard, so it holds true that a space ship would likely have the same or similar deck height.
+two points.
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harroldsheep In reply to Mann-of-LaMancha [2015-04-14 16:23:36 +0000 UTC]
that being said, i am thinking about making the decks a little taller...which is just darn easy because all i would have to do is scale everything up by a discrete amount.
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Mann-of-LaMancha In reply to harroldsheep [2015-04-14 17:34:05 +0000 UTC]
True, yes, though adjusting the discrete amount by hundredths or thousandths of a decimal point to allow for such a small adjustment, can get downright unsettling, unnerving, and frustrating and needless to say, you already have it sized to your reference "boxes." Personally, I'd just take the whole amount of two meters (one top and one below), divide that by the number of decks and then subtract that result from each deck. It shouldn't be any more than about 5 inches or about 10 cm per deck, but my way is sometimes to shoot from the hip.
However, there's nothing wrong with the way you describe as it's a little more 'honorable', so best of luck to you in your endeavor if you do it that way instead.
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harroldsheep In reply to Mann-of-LaMancha [2015-04-14 17:49:37 +0000 UTC]
well, what i will do is grab everything and scale it by the boxes that i already have. if i use some scale of X and this makes the boxes now 3.4 Maya units tall, then presto! everything is now upsized properly.
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Mann-of-LaMancha In reply to harroldsheep [2015-04-14 18:03:29 +0000 UTC]
Ah. Okay, fair enough.
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WideFoot [2015-04-14 00:10:27 +0000 UTC]
Hey! You use the same method I do for laying out ship designs. Although, I tend to make my decks a little taller.
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harroldsheep In reply to WideFoot [2015-04-14 16:38:45 +0000 UTC]
cool! and, as i replied to another's comment, i am thinking about making the decks a little taller, since this is a slightly-pre-TMP design.
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WideFoot In reply to harroldsheep [2015-04-14 20:32:38 +0000 UTC]
I base mine off of my architectural engineering knowledge. A standard floor-to-floor height in a concrete office building is about 10.5 ft. That accounts for about 8 ft. of human space and 2.5 ft of structure, duct-work, hanging ceiling, electrical and other things. In a steel building, the floor-to-floor height is greater (about 12 to 14 ft.) because a concrete slab is thinner than a steel frame.
Star Trek ships don't have to deal with gravity, but they do still have hefty structures to them for all of the other forces on the ship. They're obviously not made of concrete, but their materials are probably incredibly light for their strength. So, they probably can get away with a thin structure, but they probably also have an insane amount of utility, electrical, ductwork, telecom, and other things that we can't even consider running in the plenum space between decks. Therefore, I usually go with 12' +-.
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harroldsheep In reply to WideFoot [2015-04-15 00:45:26 +0000 UTC]
same here! i was in civil engineering before animation, so i took several years of drafting and did my first ever cg models in GenericCADD. getting those to animate was a real pain: i had to figure out my camera positions relative to the 0,0,0 point, taking into consideration 24 frames per second and spiral arcs in three dimensions (the camera in the CADD, which was running on a x386 CPU, was utterly static), then take my little chart of x-, y-, and z-cooridinates, type them carefully into the cam position (one bit of good luck was that the cam always pointed at 0,0,0...one large bit of bad luck; gimbal lock, although at the time i had no idea what was causing my camera to flip like a lunatic at times...after about a month of smacking my head against the monitor, i had to eventually tilt my object by 10 degrees and then calculate my spiral path in all three dimensions, since it had to be parallel with the object), then print out each frame, with a dot-matrix printer, no less.
but that wasn't the end of my labours...oh no. i had to then take all of these print outs, tape them one after the other onto a sheet of registered animation paper, then walk to the other end of the campus and film each sheet of my large stack of papers under the hot lights of an Oxberry camera.
yeah...fun times.
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Greyman01 [2015-04-13 22:37:31 +0000 UTC]
So you cross refrence the two pictures you initially drew first in order to get a hieght and length and width refrence?
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harroldsheep In reply to Greyman01 [2015-04-13 23:05:48 +0000 UTC]
well, the first thing i did was to decide how tall the decks were. with all the pipes and conduits and gravity plating, 3.1 metres (10.17 ft) is a pretty good guess.
so i made those boxes 3.1 units in Maya, took the plane with the sketch texture, and then scaled it until it matched the saucer edge. now every Maya unit equals one metre!
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