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#aliensvspredator #arcadegames #samcoupe #mockupdesign #16colour #mockuppixelart
Published: 2021-05-08 16:09:22 +0000 UTC; Views: 605; Favourites: 2; Downloads: 0
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Description
I found that a tiny snippet of my very old, very crappy ZX Spectrum graphic artwork had found its way onto the website Games That Weren't late last year, courtesy of Habi Hablóg circa mid-2015. One screen each from my (probably impossible) attempt to correct Ocean's terrible Spectrum conversion of Dragon Ninja, and the original Spectrum version of my Ocean-style adaptation of the very first Dark Horse Aliens Vs Predator comic book series.This got me scouring my SAM Coupé disks, both for the SAM demo I'd put together and for any of the Spectrum stuff which I ported over as MODE 1 SCREEN$ before reworking them (very poorly!) for MODE 4.
On Level 5.1, Broken Tusk has to escort Machiko Noguchi to safety, killing Xenomorphs along the way but (hopefully) leaving the human survivors alone. It's another one where the map is a Defender-style scanner, showing friendlies, enemies, power-ups and objectives... The background 'art' is shockingly bad, even for me at the time (circa 1991), and it's fairly obvious that the sprites are repurposed from stuff I'd done on the Spectrum.