Hoabert — Spidey Test Render
Published: 2005-05-31 04:43:03 +0000 UTC; Views: 86; Favourites: 1; Downloads: 11 Redirect to originalDescription
This is the Spider-Man I've been working on for a while now. I have modeled him in Maya, created a hi-poly version in Z-brush, applied the normal map, and colored it using Deep Paint 3D, Photoshop, and Zbrush. I've spent a few days working on the rig testing the waters with what I like and don't like, and finally I am working on painting the weight maps. As you can see I'm new to weight maps and still have a few issues with the shoulder collapsing when I raise Spidey's arm up... If anyone has any tips on weight map painting please send them my way!!! Thanks.
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