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hybridmink — Sypher Tag Animation

#project #rudra #sypher #animation #anime #gamedevelopment #gifanimation #knight #indiegame #hybridmink
Published: 2016-03-14 01:16:07 +0000 UTC; Views: 3606; Favourites: 160; Downloads: 81
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Description .:Project: Rudra patreon  .  tumblr .  pinterest  .  instagram  .  twitter  .  facebook  .   Store (prints/shirts/cases).  gumroad (HD psd files):.

Sypher punches his way on stage. This is probably the most elaborate, and most difficult animation for Rudra so far.


If you'd like to learn more about Project: Rudra, you can read all about it on my Patreon or just ask me right here as I'm always happy to talk about it. Any support you can provide goes a long way to helping me finish! Also if you have any ideas for Patreon incentives that would interest you enough to donate, let me know!
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Comments: 49

ILikeCommas [2017-05-26 21:06:47 +0000 UTC]

That's cool as heck.

👍: 0 ⏩: 1

hybridmink In reply to ILikeCommas [2017-05-26 21:40:46 +0000 UTC]

Thanks! It was one of the hardest animations I've ever worked on.

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LudedWolf [2017-05-08 03:06:40 +0000 UTC]

Nice!!!!

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Spynmaster [2016-11-25 21:36:40 +0000 UTC]

"This battle is about to explode! FIGHT!"

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hybridmink In reply to Spynmaster [2016-11-25 22:00:52 +0000 UTC]

ooh a sneaky surprise attack at the start of the round!

👍: 0 ⏩: 1

Spynmaster In reply to hybridmink [2016-12-04 00:06:32 +0000 UTC]

Seriously wanting to see this on MUGEN.

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hybridmink In reply to Spynmaster [2016-12-04 02:26:23 +0000 UTC]

hah, the rudra characters would fit right in

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PapiTrooper [2016-05-25 12:03:47 +0000 UTC]

Wonderful work !!

👍: 0 ⏩: 1

hybridmink In reply to PapiTrooper [2016-05-25 14:17:40 +0000 UTC]

thanks!

👍: 0 ⏩: 1

PapiTrooper In reply to hybridmink [2016-05-25 14:30:47 +0000 UTC]

Your very welcome !

👍: 0 ⏩: 0

JackArabic [2016-05-09 17:00:16 +0000 UTC]

How much of the time you  finished  Animations  

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hybridmink In reply to JackArabic [2016-05-09 17:57:43 +0000 UTC]

How long did this take? I didn't really keep track, but probably over 30 hours, I think.

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JackArabic In reply to hybridmink [2016-05-09 20:54:19 +0000 UTC]

oh ok Thank you  and you  Animations Awesome !   

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hybridmink In reply to JackArabic [2016-05-09 22:48:35 +0000 UTC]

thanks!

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SamuraiReflection [2016-04-08 04:20:45 +0000 UTC]

Wow Stunning sequence!

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hybridmink In reply to SamuraiReflection [2016-04-08 05:16:08 +0000 UTC]

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FantasyRebirth96 [2016-03-15 03:08:57 +0000 UTC]

Really neat stuff ^^ do lots more yeah tons more! keep at it alrighty?

👍: 0 ⏩: 1

hybridmink In reply to FantasyRebirth96 [2016-03-15 03:23:12 +0000 UTC]

I don't know if you realized...but I'm making a videogame and these are sprites. There will be WAAAAAYYYY more to come.

👍: 0 ⏩: 0

G4MM43T4 [2016-03-15 00:06:47 +0000 UTC]

now that is how you tag in
OH YEAAAAAAAAH

👍: 0 ⏩: 1

hybridmink In reply to G4MM43T4 [2016-03-15 00:08:30 +0000 UTC]

tagging with your fist is way more effective than with your palm.

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G4MM43T4 In reply to hybridmink [2016-03-15 00:12:51 +0000 UTC]

lol, true

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Redemption19180 [2016-03-14 23:14:13 +0000 UTC]

This may have been the hardest animation to work on but that work paid off because this is your best animation to date.

👍: 0 ⏩: 1

hybridmink In reply to Redemption19180 [2016-03-15 00:06:32 +0000 UTC]

wow thanks! That really means a lot. Technically one of Tomoe's full chain combos is actually longer, but I count those separately.

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Redemption19180 In reply to hybridmink [2016-03-15 10:56:43 +0000 UTC]

Your welcome.

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AniGami [2016-03-14 19:29:50 +0000 UTC]

Nice reminds, me a bit of Beowulf's tearing intro in skullgirls.

👍: 0 ⏩: 1

hybridmink In reply to AniGami [2016-03-14 20:21:18 +0000 UTC]

Hmm, I actually haven't played that since he came out.

👍: 0 ⏩: 0

Galordeus [2016-03-14 18:13:07 +0000 UTC]

Breaking the 4th wall, motherf***rs!

👍: 0 ⏩: 1

hybridmink In reply to Galordeus [2016-03-14 18:41:42 +0000 UTC]

ha! I thought that too once I was done. But there's actually a different character that breaks the REAL forth wall...

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Galordeus In reply to hybridmink [2016-03-14 18:58:55 +0000 UTC]

*gasp* D:
I want meet it. >:3

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hybridmink In reply to Galordeus [2016-03-14 20:20:44 +0000 UTC]

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Galordeus In reply to hybridmink [2016-03-14 20:23:50 +0000 UTC]

x3

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felifan [2016-03-14 11:51:04 +0000 UTC]

Amazing animation!

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hybridmink In reply to felifan [2016-03-14 14:15:03 +0000 UTC]

thanks!

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DeadCobra [2016-03-14 11:20:37 +0000 UTC]

It is quite good

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LabToast [2016-03-14 10:09:57 +0000 UTC]

Whoa, looks like that was really hard to make... The work paid off though, it looks incredible!

Violent portal entrances have been done before numerous times, often cut open with a blade of some sort, which would've been the obvious route to take for this sort of animation, considering the character wields a sword. Hats off for not taking the conventional method and having him bash it open instead! I really love how his sword forms from the fragments of the background as well, that was an awesome touch. Attention to detail is good as well, with the little "poof" from the ground when he slams the sword into it. I wish I could find fault with this for some proper cc, but I see nothing wrong with it, sorry.

I think Sypher is tied with Buster for my favorite character in this game of yours, and I'd love to see more of them both!

👍: 0 ⏩: 1

hybridmink In reply to LabToast [2016-03-14 14:14:12 +0000 UTC]

Awesome, thanks for the feedback! I had to cut the animation a bit shorter than I planned, but I'm glad it worked out alright. I'm also glad you like Sypher because his art on here is probably the least popular.

Buster's tag-in is next!

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LabToast In reply to hybridmink [2016-03-14 20:09:59 +0000 UTC]

Awesome, I look forward to seeing it ^ _ ^

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hybridmink In reply to LabToast [2016-03-14 20:21:01 +0000 UTC]

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Kahunathekid [2016-03-14 07:56:33 +0000 UTC]

Heeeere's Sypher!

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hybridmink In reply to Kahunathekid [2016-03-14 14:14:56 +0000 UTC]

He has axe attacks, I could totally do that...bah there's no time!

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Kahunathekid In reply to hybridmink [2016-03-14 15:37:26 +0000 UTC]

ah...that's a shame

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DoJayMi [2016-03-14 02:35:31 +0000 UTC]

So what's this for? A fighting game? 

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hybridmink In reply to DoJayMi [2016-03-14 02:37:13 +0000 UTC]

an action platformer I've been working on for the past couple years. You can learn more and check out a video at the patreon link.

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DoJayMi In reply to hybridmink [2016-03-14 21:23:09 +0000 UTC]

I'll have to eventually.  

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Sovereign64 [2016-03-14 01:39:56 +0000 UTC]

Looks fantastic.

👍: 0 ⏩: 1

hybridmink In reply to Sovereign64 [2016-03-14 02:37:22 +0000 UTC]

thanks!

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Sovereign64 In reply to hybridmink [2016-03-14 03:12:46 +0000 UTC]

You're welcome!

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CalvinSimsArt [2016-03-14 01:38:16 +0000 UTC]

excellent work

👍: 0 ⏩: 1

hybridmink In reply to CalvinSimsArt [2016-03-14 02:37:28 +0000 UTC]

thanks!

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