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HYPERJOSEPH — Strider Reboot Idea

Published: 2012-12-22 16:21:14 +0000 UTC; Views: 533; Favourites: 3; Downloads: 14
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Description I'm seeking to work on this reboot when given the chance if I join Capcom.

I would call the reboot Hiryu because I think people should stop calling Hiryu simply "Strider", that's his occupation.

This idea surrounds an embedded polished port of the Strider NES game, with it re-titled Strider X(Strider Hiryu X in Japan) to distinguish it from the arcade game as well as improved dialog, & graphical & gameplay fixes.
I did my best to render the X in 8-bit

Update: In the Unreleased Famicom version, when Hiryu's in a communication room, the headshot of each person is on the wide monitor in the middle and moves to the right as it "opens", while the text is on the narrow monitor in the middle bottom & during gameplay when dialog occurs, there's no black screen & texts runs vertically on the left like a Japanese letter, so I might enable these features in a Japanese language option as well as other languages suited for this feature.

A Japanese title I came up with for this reboot would be Strider Hiryu: Rebooted.

Other ideas I had in mind for this reboot include characters from both the manga & NES game, as well as the arcade, on the condition they(characters from the arcade game) survive for the Grandmaster's arrival in a sequel to this reboot(which would be based on the arcade game), & locations from the manga & NES game, plus Moralos Island(A location mentioned in the English Manuel for the Genesis version of the Arcade Strider.).

the Strider franchise is a property of Moto Kikaku & Capcom
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