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Published: 2013-02-08 11:04:16 +0000 UTC; Views: 723; Favourites: 18; Downloads: 5
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Description
A mini tutorial for my friend SladinForever. He posted up a journal asking for help on drawing canines from the front.The post I made on his journal:
Okay. I have to admit. I haven't drawn dogs from the front, like EVER.
So I took up your journal as a challenge. I tried my hand at sketching the front views of dogs. These are all of my sketches.
What I've learned:
Google is your friend
References are a great way of learning. Take a reference, make a quick thumbnail sketch. Don't take too long or focus on the details. Get a general feel of the anatomy. You can spend time on details later.
Triangles are your friends.
The chests of dogs have a gentle curve - and it seems very triangular in shape. If you look at mine, I drew out a sort of 'triangle' on each of the canines' chests. The helped me visualize the skeleton of the dog- drawing out the chest let me envision how to take the next step and draw out the legs.
Dobermen look weird
All dogs come in different shapes and sizes - their chests can be either really wide or fairly narrow, almost like a cats. I didn't choose wolves as a reference for all of the images just to show that that's not the ONLY type of canine you should be drawing. The more shapes you have in your allocated drawing memory, the more hollistic of an artist you are and the easier you can pull out information from your environment rather than simply being on autopilot (makes sense?). And oh man, let me tell you. The anatomy of a doberman... it's so weird. But, by drawing it, I let myself explore canine anatomy further.
Take your time in learning~
All of the drawings, except for the last, I drew out of reference. The most bottom drawing I drew just a solid hour of sketching/practicing off of references. So there, that's one of my first canines I ever drew from the front.... by myself c:
I hope this helps.. even if just a little bit. Good luck!
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Comments: 11
TehSweetheart [2013-02-10 00:23:48 +0000 UTC]
These are some great tips and pointers. I never really thought of using triangles.. ^^' I like how you used references, very helpful! I need to start using more references in my own work xD Thanks for the reminder and the nice little tutorial here [:
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i-Moosker In reply to TehSweetheart [2013-02-12 04:14:03 +0000 UTC]
Cool1 I'm glad that this could help you out even if just a little bit~
And yes, references are amazing. I used to completely shun away from references just because it would make it seem as though my work wasn't original- but if you STUDY from references, and then later create art from memory and keep those 'references' in your visual memory... it works and that way you still feel original and don't need to 'credit' c:
But of course, if you do use references directly, creditation is always good
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TehSweetheart In reply to i-Moosker [2013-02-13 05:11:51 +0000 UTC]
Mhmm, but of course ;D
Mhmm, I totally know what you mean!! I feel the same exact way! Studying them does help very much and you can make what you learned your own ;D Yay! I'm so glad you know what I mean :3
I agree! (:
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Mmkaay [2013-02-09 00:05:26 +0000 UTC]
TRIANGLES!? But-but, animals are organic shapes! Just draw the 3d shapes and just draw lines for proportion.
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i-Moosker In reply to Mmkaay [2013-02-09 00:25:54 +0000 UTC]
Of course... well, it's organic in the end
In this case, traingles help you get a sense of the curvature specifically for the chests. ~ And that's what Sladin was asking for, I'm guessing xD
Like... how to explain. Gemoetric shapes in drawing are always going to be useful as acting as guides and allowing you to visualize. For example, scalene traingles can be very helpful in drawing the side view of a human foot. Instead of drawing the foot straight off the bat, you can, if you want, draw shapes and then 'flesh' things out. [link]
Sowwy if that didn't make sense, I know what you meant with what you said but yeah >-<;;;;
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Mmkaay In reply to i-Moosker [2013-02-09 00:28:39 +0000 UTC]
I was joking to be honest. The triangle method is actually a very good idea for animals, especially their chests compared to the length of there legs. It's good to keep proportions in check but I always tend to do it like these; [link] [link]
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i-Moosker In reply to Mmkaay [2013-02-09 00:40:35 +0000 UTC]
Oh phhht sorry I didn't know you were joking!! Gawd I feel so bad sowwy u.u
Ohmigod those proportional breakdowns scare the hell out of me. Definitely why I'll never go into animation...! XDD
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Mmkaay In reply to i-Moosker [2013-02-09 00:44:41 +0000 UTC]
No need. You replied very well.
Yeah. My brother explained to me that animation requires for an animator to break down EVERYTHING into the simpleist, easy thing possible with very little detail. Things suck if you don't.
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Rocky-Fuller [2013-02-08 11:22:54 +0000 UTC]
Thanks again! Also, I'm a she, but that's okay XD *drops into her tut folder*
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i-Moosker In reply to Rocky-Fuller [2013-02-08 11:29:14 +0000 UTC]
....
What.
I've been watching you for... what... two years... and I never knew you were a girl.
Omigosh I'm so sorry ;-;
But hey, you are welcome! Glad you've found it useful.
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Rocky-Fuller In reply to i-Moosker [2013-02-09 01:57:32 +0000 UTC]
That's perfectly fine XD I don't have my gender set to appear on here. My nickname doesn't help any XD
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