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Published: 2012-05-23 22:47:08 +0000 UTC; Views: 7601; Favourites: 187; Downloads: 155
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Upon the advice of I decided to try and make up a few more designs for the visor area of the Sentinel Project's helmet. I tried to make a variety of ideas, including the old one, so you could all choose your favorite.Oh by the way, the first one isnt a choice, its just the base helmet design which I used to make the other ones off of.
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Comments: 19
SimsDoc [2013-05-04 16:46:02 +0000 UTC]
You know your designs are vary Halo centered. Is it more of a choice as in type of technology that exists in that universe from the "CURRENT" humans point of view or what?
Also. Since you're very good at making creating Halo armor. I've got a Request not a commission. Could you create a Spartan Elite?
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IkeMann5000 In reply to SimsDoc [2013-05-05 03:08:34 +0000 UTC]
Halo was a big influence on my sci-fi development, because that was basically all I would draw starting 8th grade, and almost continued to 11th. That is why almost all of my future human designs give off the UNSC feeling.
And Im sure you could easily find a spartan elite already done by someone else, that is much better than what I could make.
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SimsDoc In reply to IkeMann5000 [2013-05-05 04:04:37 +0000 UTC]
Already done he said... Yeah I've been looking i have located one and even then its just modified elite armour.
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IkeMann5000 In reply to SimsDoc [2013-05-05 18:04:46 +0000 UTC]
That would make sense though, because Elite armor is comparable to Spartan armor in toughness, and would take just a bit of modification, plus the UNSC would want to study Covenant army once there was a truce made. Also the fact that is resembles Elite armor makes sense because of their high sense of honor, they wouldn't really go with UNSC designs
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SimsDoc In reply to IkeMann5000 [2013-05-06 08:53:16 +0000 UTC]
And yes, I do agree on what you said there. UNSC would make great attempts to study Armour from the Covenant that's intact. Then again if i remember correctly. SHIELD technology was developed because of items reclaimed from elites. Then again in Halo Wars (Cutscenes) they show no evidence of shields.
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IkeMann5000 In reply to SimsDoc [2013-05-06 12:11:07 +0000 UTC]
I believe you are right about it being recovered Elite pieces, either that or I seem to remember Jackal shields for some reason?
But the reason Halo Wars had none were the shields were new to the Mark V series, and the Spartans in wars had Mark IV Mjolnir armor.
I'll make no promises, but if I take some free time to sketch, I might think up a good Spartan Elite soldier.
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SimsDoc In reply to IkeMann5000 [2013-05-06 16:40:37 +0000 UTC]
Actual, I think you mite be right about the jackal shields. I remember reading on the wiki it talked about various thing... and i listen.
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SimsDoc In reply to IkeMann5000 [2013-05-06 04:26:13 +0000 UTC]
No, I um. I mean that someone just photoshop elite armor with bits of spartan. That's all i've manage to find.
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SimsDoc In reply to IkeMann5000 [2013-05-06 16:49:25 +0000 UTC]
Well, then if you ever do get the time and since I've put this thought in your head I'm sure you will... Could you maybe create the same amount of various armors that we see in Halo 4. I won't say reach because i never understood why you would need a video camera attach to the side when the suit is filled with a lot of neat objects such as recording devices.
And was it me or did Carter have a forerunner device attach to his helmet? You can see it better in concept.
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IkeMann5000 In reply to SimsDoc [2013-05-08 00:51:19 +0000 UTC]
For Carter I think it was an upgraded communication device, because he was team leader and needed to have secure lines to command.
But no, I probably wont make variants unless I really got into the design and had the time.
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LoomingColumn [2012-05-25 20:56:12 +0000 UTC]
dude im really diggin these!
i like the second and bottom middle one. ive always been a fan of face plated helmets. More protection sacrificed vision....well depending on how your gear it.
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IkeMann5000 In reply to LoomingColumn [2012-05-25 21:22:24 +0000 UTC]
Those two are my favorite too! And the way they are set up they have cameras to facilitate vision and they have a BIG display on the inside of a HUD
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LoomingColumn In reply to IkeMann5000 [2012-05-25 21:30:57 +0000 UTC]
even so. usually when you get really close to a telelvion or moniter it gets extremly fuzzy and its impossible for your eyes to focus in. but i see what you mean.
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IkeMann5000 In reply to LoomingColumn [2012-05-25 22:21:05 +0000 UTC]
Ya I know what you mean about that, but you wanna know what my answer to that is? THIS IS DA FUTURE BOYEEEEEEEE!! XD
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LoomingColumn In reply to IkeMann5000 [2012-07-10 19:31:40 +0000 UTC]
haha true. true.
anyway nice work!
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Tekka-Croe [2012-05-23 23:20:56 +0000 UTC]
I think if you mixed the shape of the original design with the style of the rightmost-one (with the recessed eyes), you'd end up with something really cool (I'm just spitballing here, It's your design).
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IkeMann5000 In reply to Tekka-Croe [2012-05-23 23:51:12 +0000 UTC]
I did originally have eye-like cameras in the recessed panel of the original, but it seemed kinda derpy at different angles.
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