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imbisibol β€” Pyromania

Published: 2011-05-28 13:43:12 +0000 UTC; Views: 15850; Favourites: 427; Downloads: 140
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Description Yes, I suck at backgrounds.

I think Burner Man's one of the weirdest looking (with those gas tanks on his arms) robot masters in the Classic Megaman series.

But man, gotta love the attitude on this guy.




Burner Man Β© Capcom
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Comments: 108

Bowling14 [2022-09-19 01:56:37 +0000 UTC]

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Seagull33 In reply to Bowling14 [2024-05-31 14:31:42 +0000 UTC]

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CiTVNostalgia1998 [2021-02-19 15:04:57 +0000 UTC]

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imbisibol In reply to CiTVNostalgia1998 [2021-02-23 14:02:14 +0000 UTC]

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Legacy-Galaxy [2019-01-09 22:04:58 +0000 UTC]

He hates nature by the way.

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BurianPi [2016-07-06 10:51:49 +0000 UTC]

I must say, in all honesty it's one of the harder ones to look at when you see how much things have changed in those five years.

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imbisibol In reply to BurianPi [2016-07-07 08:45:35 +0000 UTC]

Haha agreed. Actually... even back then, I was very unsure about this pic. That's why I decided to make a new one a year after.

imbisibol.deviantart.com/art/R…

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YerTypicalHomosapien [2016-07-03 17:11:32 +0000 UTC]

Oh my gosh, I LOOOVE THIS! His face expression is bada**.
(Btw, is the title a reference to Def Leppard I might ask? :3 Even if it isn't, I still love it. Because Burnerman is indeed a Pyromania.)

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imbisibol In reply to YerTypicalHomosapien [2016-07-06 10:34:10 +0000 UTC]

Haha nah, haven't heard of it. ^^ Thanks!

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YerTypicalHomosapien In reply to imbisibol [2016-07-06 10:44:53 +0000 UTC]

You're welcome.

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Krauserlols [2016-01-28 20:58:27 +0000 UTC]

I dont know when we are talking about Fire wielding characters a lack of background can help the effect of its flames.

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imbisibol In reply to Krauserlols [2016-02-02 13:03:53 +0000 UTC]

LOL yeah. Nothing to distract you from the flames themselves! Also, it makes them look bigger and brighter, especially for dark backdrops.

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Krauserlols In reply to imbisibol [2016-02-02 15:18:58 +0000 UTC]

Nothing like a few flames to cheer you up :3

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LukeTheRipper [2015-11-11 11:00:09 +0000 UTC]

AWWWWW YEAH!!
My most favourite RM ever >D
It was awesome the way they made him into such a maniac and did it so well 8D

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imbisibol In reply to LukeTheRipper [2015-11-12 14:50:43 +0000 UTC]

Oh wow, this is really old. XD Thanks man! He's one of my favorite RMs too, specifically because of how he just rages out.

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LukeTheRipper In reply to imbisibol [2015-11-13 01:11:31 +0000 UTC]

Old or not, still looks mega amazing ^^
And well, MegaMan & Bass really had an amazing set of bosses altogether, and the creators really tried to flesh out their personalities as mcuh as the game allowed to ^^

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imbisibol In reply to LukeTheRipper [2015-11-14 22:11:16 +0000 UTC]

Yeah, true that! Same with MM8 I guess. I really love the art style of those games. I really wish they would remake the old games (or better yet, make a new one) using MM8 / MM&B graphics and designs.

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LukeTheRipper In reply to imbisibol [2015-11-14 23:09:32 +0000 UTC]

Well, to start off, are you perhaps aware what is the real reason MegaMan games aren't made anymore? And I'm not speaking about the popular "Capcom hates Megaman" theory, I'm asking about the real reson, the one that's rather inconvenient for the fans?

Also, while I don't think a remake sounds that good. I played Powered Up and it was fun, but didn't quite have the charm of the original megaMan 1.
And dunno if you're aware, but MegaMan had a multitudse of rereleases of older games throughout the years. Including a port of MegaMan & Bass for the GBA and MegaMan 8 as part of MegaMan Anniversary Collection for the PS2, GCN & Xbox.

Though as far as the style goes, I'd say the MM&B one was much more appealing than MM8, also, MM8 had the worst music out of the whole series, it was just so bland and boring... and not to mention the abhorrent voice acting that made you wish you were listening to X's lil' girl voice from MMX4 XD

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imbisibol In reply to LukeTheRipper [2015-11-14 23:40:59 +0000 UTC]

Hmm not really. I know Inafune left Capcom, probably burned some bridges along the way. And other than X6 and up... I don't think Capcom has made any Megaman games without Inafune.

I know about some re-releases and remakes. But they're mostly just repackagings. The Sega remakes weren't even that good IMHO. I think Powered Up is the only true remake Capcom has made. And I liked it. Not a fan of the overly cutesy and campy style, but I think it was great.

I agree, didn't like MM8's music too much. It didn't have that upbeat rock style that most of the older games' BGMs were apparently based from. But visually, MM&B just reused watered down MM8 assets. That's why I was stringing them together. I loved how much more animated the sprites were in 8. Maybe even more than the PS X games. I just wished it played as fast as MM&B. IIRC, 8 was too slow. Excluding the absolutely annoying boarding sections of course. X__X

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LukeTheRipper In reply to imbisibol [2015-11-15 00:14:54 +0000 UTC]

Well, Inafune wasn't involved in much more MM games than that, hell, even MM9 & 10 were made completely without his help. And well, you could call MM Legends 3 and MM Universe as such bridges... he left them halfway done and since nobody else wanted to pick up his work, they were cancelled... But no, while it definitely had an impact on the franchise, it's not the main reason.
The main reason is simple, the series didn't sell for shit... it is a sad fact, but yeah, one of the most popular series is actually one of the biggest financial flops in video game history. Feel free to disbelief me and check yourself (I recommend VGchartz.com, they always have the most accurate data), but lets just say the best selling MM game out of the entire series is MegaMan 2 which scored around 1,5 million copies... all others sold so terribly it's downright depressing. At the same time, the completely mediocre RE6 sold over 6 million copies almost outselling the entire MM classic series, and the utterly terrible RE Operation Raccoon City sold over 4 million copies. Bottom line, the completely FREE Street Fighter X MegaMan was most often downloaded from torrent sites rather than the official one... so yeah, eventually Capcom got into so much financial problems they simply can't afford another game that will bring as many losses as MegaMan...
So yeah, most people go on about how "Capcom hates MegaMan"... but it's the other way around actually, if they kept it alive for so long knowing perfectly well that every new game will only bring more and more losses, they actually showed how much they loved that series... and while I know for a fact there are devoted MM fans out there who actually support the series to this day, the sad fact is that the majority of the fans just pirated each and every MM game they played.

As for re-releases, should they really be anything more than repackagings? First things first, I'm guessing you're a long time fan, and played most of the games when they were out, so I can understand why you don't want a repackaged collection of ports. But think of the younger gamers, if we want to encourage them to play classic games, those classic games should be actually available. And while getting an operational NES with a collection of MegaMan cartridges is an option... it's by far too expensive, here's where the collections come in. And for most youngsters this is the only option to play those games without resorting to piracy.
Oh, and I am saying this as a former VG salesman, I actually got a few younger gamers into some classics thanks to such classic collections, the best being Capcom's (be it the MegaMan ones or both Capcom Classics Collections) and Sega's (the Sega MegaDrive/Genesis Ultimate Collection), which got really popular among those kids. Hehe, do consider that we older folks aren't the only gamers around ;3
Plus, like I said, Powered Up was really fun, it just didn't have the same feel. I'd say it should have been a completely new game instead.

And well, it's a matter of taste actually. I found some of the animations silly, like how MegaMan's floppy feet when he walked XD and yeah, I agree on the pace. It was really great how MM&B improved on it, not to mention MM 9, 10 and SFXM

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imbisibol In reply to LukeTheRipper [2015-11-15 05:12:11 +0000 UTC]

Wasn't Inafune one of the producers of MM9 and an MM10? I remember reading somewhere about his "the time is right for this style" line about MM9 somewhere. Also about him scolding the Inticreates team for not making some of the stuff as simple as possible.

Anyway, I wouldn't bank on RE6's 6M as a basis for anything. It's currently number 2 of Capcom's best selling games right next to RE5, despite their apparent shortcomings (personally, I like those games). And if it is indeed because of the poor sales, then I could say Inafune's departure probably sealed its fate. Inafune definitely has some pull in Capcom. How else could he continue creating Megaman games despite their poor sales, as you have mentioned? I wouldn't go as far as saying "Capcom hates Megaman" (unless it was for a joke). I think it would be more right to say "INAFUNE loved Megaman too much". But my point is... now that Megaman's powerful Godfather has left, it probably resulted in its current sad state. And I wouldn't count SFXM in all this. It's a fan game that caught Capcom-Unity's eye, so they decided to support and publish it. I even wonder if the big guys at Capcom JP were involved. They probably were, but like I said... I wonder.

And I didn't say collections and repackages were a bad thing. You have some very valid points. I'm just saying, I wish Capcom released a brand new Megaman game.

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LukeTheRipper In reply to imbisibol [2015-11-15 11:00:55 +0000 UTC]

Some sources claim he did, some claim he didn't. I heard him criticising Inticreates followed by him saying what he would do were he involved in thew project.

Aslo, Capcom's most profitable franchise right now is Monster Hunter, then it's Street Fighter, Resident Evil is 3rd, even though it did sell more, it didn't bring as much profit. And I never said I didn't like them, but whle RE5 was pretty aweosme, RE6 was rather mediocre... though that inside-out t-rex boss was just too silly...
And I do realize you wouldn't say "Capcom hates MegaMan", but it's the most common "opinion" on the series discontinuation, sadly. And it's not just Inafune loving that series, he wasn't involved in many titles at all, and some were started by different people and Inafune just joined the bandwagon along the way. Also note, the higher-ups wouldn't approve of another MM title no matter how much Inafune loves it, if they didn't want one themselves.
As for SFxM, it was originally started by one programmer, but after he showed it to Christian Svensson, he got many Capcom programmers to work on it, so no, the finished product is far from a "fanmade" game, also, it's still one hell of an MM game and well worthy to give it a try.

Heh, and it's safe to say we all wish they would make something new, but like I said, they can't really afford such losses right now, so unless the so-called fans start buying those games like the actual fans do, I doubt we'll get one...
Also, do remember SFxM was partially released for research purposes as Capcom wanted to hear the peoples opinion on it... suffice to say, the fact that free game was pirated so much was comment enough...

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imbisibol In reply to LukeTheRipper [2015-11-15 15:18:31 +0000 UTC]

Well, let's not go far. How about the games themselves? MM9 and 10 credits Inafune as a Producer. Compared to say... X6, in which he wasn't involved in. And speaking of end credits, SFxM only listed 3 people in the game dev team. A Programmer, a Composer, and a BG Artist. The Capcom US staff were mostly listed in support positions like supervision, QA, or marketing. Though I guess they would have some sort of pull in the game, being in a managerial position and all. But whatever you call it, yeah, it's still awesome.

MH and SF probably got a leg up from other revenue streams. Not to mention, a probably lower development costs. Those two games rely on reusing assets and tweaking / fine tuning gameplay mechanics, then releasing them as full titles. And fans (like me, in MH's case) readily gobble it up because more of the same actually works for those types of games. XD Speaking of profit and sale, Megaman has apparently moved around 30M Units in its lifetime It's 4th, next to Monster Hunter's 33K total. Looks pretty impressive. But then... the 132 titles under the franchise really brings down the average units per game to aboutΒ 227,272.

You do have a point about the higher ups not giving the green light if they definitely didn't want another Megaman game. I was on a mindset that the higher ups have a more business minded view of this whole thing. That's why I said Inafune definitely had some pull with the higher ups if he got to have his Megaman games green lighted. And why would they stop development of Megman games now of all times? They could have done that a long time ago. Just speculation, but it sounds logical to me. Or it could be coincidence. And I don't know where you're getting your info from about Capcom's inner workings, but you apparently have a more detailed source than me (which is just the net actually) so I'll just leave it at that. I would have to say though... Inafune is credited as a Designer/Producer on most of the main games (except a handful of the X games starting from X5). I'd still call that "involved", late entry or not.

Anyway, guess we'll just have to wait for Mighty No. 9. Hopefully, it feels new and fresh. Inafune has a to back up his words after all. Β 

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LukeTheRipper In reply to imbisibol [2015-11-15 23:05:19 +0000 UTC]

Well, if that's the case, I stand corrected. Wouldn't care either way, as like we agreed, those are awesome games. Though on that note, X6 is my favourite out of the X games,

Well, it is a different case for each title. MH has a huge following, recent RE games have multiplatform releases which doubles the sales, SF has multiplatform release and enhanced verions, DLC, and whatnot. Though to be fair, from Arcade Edition and up, the enhancement can be bought as DLC, so that you don't have to buy a new retail version each time this happens AND the retail versions themselves are way cheaper than the original game and new releases in general (around 1/2 or 2/3 of the usual price). And that's just these 3 series, other successful games from other companies have some even more varied ways for profit, some clever, some dirty.
And yeah, with as many games as the Blue Bomber has, it's not hard to amass such a number, the problem is, that many games with bad sales mean just that many losses that could have funded so many other projects...
Oh, and Capcom stopping doing MegaMan now is neither new nor any form of coincidence, for one, they've been making less of 'em lately because of growing financial problems that have made it harder for the CEOs to approve of these, and then there was Inafune's departure, or more specifically, the 2 games he left, which resulted in ever greater losses than normal...
Though what most don't realize, if how much that parting hurt both Capcom and Inafune himself when you think of it. He left Capcom because he thought that getting his projects approved and funded took to long ("up to 2 months", his words), and he was happy to leave so that he could start any project he wanted when he wanted... kind of missed the part he had to get funds for his projects, and as a result, we didn't exactly see him achieve much of his projects...

There is however a chance, the future of MegaMan is mostly based on how the Legacy Collection does in sales. Remember Capcom's offer about DarkStalkers 4? That they will make a new DS game if DS Resurrection sells over 2 million copies? It's actually the same for every series, the better it does, the greater chances for a new game, be it remake or sequel.

Hehe, and for one, lets just say the sources I have, I have 'em because I never say what they are, and I would like to keep havin' 'em, so yeah, would appreciate leaving it at that |3 and two, it's not just Capcom, as a vg salesman I had to be really, REALLY well informed on this stuff, especially when it came to releases.

As for Mighty No.9, yes, I am anxiously awaiting that game, though my hype has diminished a little after waiting a rather long time for it, plus, it was menayt to have a retail version for PS3 which was later cancelled, diminishing it even more... but on the other hand, Gunvolt was really fun.

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EmeraldBlast63 [2015-10-15 03:15:05 +0000 UTC]

At least Burner Man doesn't go BURNBURNBURNTOTHEGROUND unlike someone from X7

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imbisibol In reply to EmeraldBlast63 [2015-10-16 14:32:00 +0000 UTC]

He didn't talk in MM&B though, so I guess he got saved from such humiliation. XP

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rayquaza2828 [2015-07-24 21:07:32 +0000 UTC]

Cool

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GunMasterG3 [2015-07-12 04:30:14 +0000 UTC]

"Hey Babe, wanna light my fire?!"

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AceOfStCanardKLy [2015-06-15 04:01:23 +0000 UTC]

Taking Satan's place!

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prinnyXdood [2015-05-01 15:07:09 +0000 UTC]

Might be Flame Hyenard's ancestor...

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PicassoEnigma [2015-01-31 12:48:28 +0000 UTC]

oooooook this is creepier than the last one

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Minebot45 [2014-11-03 02:34:09 +0000 UTC]

I sometimes see Burner Man as the Sideshow Bob of my Minecraft comic strip. (Down to them having the same VA.)

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dan-dark [2014-09-10 14:26:46 +0000 UTC]

one of my favs robot masters

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DraginKYle44 [2014-09-02 08:20:29 +0000 UTC]

Nice colorsΒ 

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ask-theangelofsouls [2014-05-04 01:25:27 +0000 UTC]

Burner Man intro: So blue bomber, how do ya wanna go? the quick incinerating flash of a grenade? or a nice slow burn?Β 

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ToyChicaCutiepie10 In reply to ask-theangelofsouls [2014-09-13 00:22:04 +0000 UTC]

Princess Celestia: How dare you, I'm the PRINCESS OF THE SUN. But how do you wanna go? A punishment to the moon or turning you to stone before you could know? It can be sudden and quick in the second one but in the first choice I don't say the same, though. It's sad and painful.
Princess Luna: And we're in her side.
Princess Cadance: But I can banish you to the north Artic.
Princess Celestia/Luna: Don't you see that heΒ has FIRE inside?
Princess Cadance: Whoopsies.
Princess Twilight Sparkle: Can't we get over this conversation and beat him, her... IT.
Princess Celestia/Luna/Cadance: Oh, yeah.
Princess Celestia/Luna/Cadance/Twilight Sparkle: YOU'RE BUCKED NOW!!!

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ask-theangelofsouls In reply to ToyChicaCutiepie10 [2014-09-13 01:39:13 +0000 UTC]

Burner man: don't waste my time

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ToyChicaCutiepie10 In reply to ask-theangelofsouls [2014-09-17 14:17:02 +0000 UTC]

Snowdrop:

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ask-theangelofsouls In reply to ToyChicaCutiepie10 [2014-09-18 02:32:42 +0000 UTC]

Burner Man: I... must... DESTROY!

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ToyChicaCutiepie10 In reply to ask-theangelofsouls [2014-11-23 01:55:37 +0000 UTC]

: Why hel-LO there, li'l... Animatronic? Wait a minute... YOU'RE A BOT JUST LIKE ME?!?! Although I'm happy with it... I have a boyfriend. His name is Foxy. Wanna see him? Foxy! Come here darling!
: Comin', honey!!!Β  Β  Β 

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ask-theangelofsouls In reply to ToyChicaCutiepie10 [2014-11-23 02:01:49 +0000 UTC]

Burner Man: Leave me alone!!!Β 

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Minebot45 [2014-04-15 22:55:38 +0000 UTC]

OK, this picture makes him look even MORE psychotic. Yikes...

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steeredAxe [2014-03-09 19:17:32 +0000 UTC]

Burner Man: Everyone's favorite robot with pyromania.

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imbisibol In reply to steeredAxe [2014-03-16 03:17:51 +0000 UTC]

True that, true that.

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MephilesTheDark2182 [2013-12-18 15:27:23 +0000 UTC]

To: CYanide91-

I agree. O_O

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Cielodemar [2013-06-29 02:20:35 +0000 UTC]

The definition of insanity

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Ouroboros-Armageddon [2013-06-04 20:06:29 +0000 UTC]

Burner Man doesn't need a rape face,Dr Wily made it his default one.

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KikaijuuGouten77 [2012-09-01 01:41:53 +0000 UTC]

I like

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Cielodemar [2012-08-19 21:33:59 +0000 UTC]

Looks like he wants to rape you....with FIREEEEEEEEEEEEEEEEE!!!

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Zephyr79 [2012-07-21 06:38:06 +0000 UTC]

I don't want to set the world on fire...
But he does.

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