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J-L-Art — Stylized Female Character - Close-up

Published: 2013-12-10 16:32:06 +0000 UTC; Views: 3163; Favourites: 24; Downloads: 21
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Description Shiet... I think I might have forgotten to post anything on DA for a while. To make up for it here is a character I did recently. The goal was to make her heavily stylized, which for me is a bit tricky since I tend to always make male characters with a lot of details.... but I liked the challenge. The Character is rigged in Maya and rendered in the beautiful Marmoset Toolbag 2. Hope you like it.

Tris: 13126

2048*2048 diffuse/specular/gloss/normal/emissive maps.

Tools used; ZBrush, Maya, Xnormal, Photoshop, nDo2, dDo & Marmoset 2.
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Comments: 6

Allyatharii [2013-12-11 14:53:21 +0000 UTC]

I love that texture on the legs and arms :0

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J-L-Art In reply to Allyatharii [2013-12-12 10:02:40 +0000 UTC]

Thanks. Glad you like it.

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CharlottaBavholm [2013-12-11 09:55:09 +0000 UTC]

I like it! Especially how she seems to have so much life to her, even though she's standing still ^^

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J-L-Art In reply to CharlottaBavholm [2013-12-12 10:03:07 +0000 UTC]

Thank you

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Vir-Norin [2013-12-10 20:00:50 +0000 UTC]

I was wondering why there are no updates from you here on DA. Especially considering I saw your WIP's on ZBC forum. And here BAM - cool sci-fi girl. Looks really sweet This tight and shiny (latex?) suit shows her forms in a full glory. BTW helmet looks like inspired by Mike Jensen's hard-surface tutorial. Am I right? 

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J-L-Art In reply to Vir-Norin [2013-12-12 10:05:58 +0000 UTC]

Haha yes, one might be wondering such things. I actually just upload finished stuff to Deviantart and all the rest goes to ZBC, Polycount etc, so that's why. Regarding the helmet, that is correct, I can tell you know your stuff.   Thanks for stopping by.

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