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JakeBowkett — Classroom (updated)

Published: 2013-11-21 08:38:06 +0000 UTC; Views: 9161; Favourites: 181; Downloads: 226
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Description This is an updated version of this . I was talking to a friend about how the original looked kinda flat and then I just ended up opening Photoshop and trying to fix it. I think it's an improvement, but I'm not going to redo the entire thing since I have other obligations ^.^; Let me know what you thiiinkkkk.


It's mostly a 3D render though there was quite a bit of post editing and a little painting here and there.

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Comments: 46

Droakir [2013-11-21 17:00:06 +0000 UTC]

Beautifully done!

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JakeBowkett In reply to Droakir [2013-11-21 17:57:31 +0000 UTC]

Thanks dude!

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Droakir In reply to JakeBowkett [2013-11-21 18:05:49 +0000 UTC]

Certainly! Keep up the great work!

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sendrawz [2013-11-21 12:05:44 +0000 UTC]

This is definitely better than the original, the colors are much much more crisper and dynamic. Man, I wish I can render like that... ; u ;

Did you use Cycles for this? Or plain old internal renderer? Nonetheless, this looks really awesome (followed you from Lemma forums btw)

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Kill-OrionLogan205 In reply to sendrawz [2023-02-22 06:55:47 +0000 UTC]

Flagged as Spam

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Manie1234 In reply to Kill-OrionLogan205 [2023-02-22 06:58:55 +0000 UTC]

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Kill-OrionLogan205 In reply to Manie1234 [2023-02-22 07:00:59 +0000 UTC]

Flagged as Spam

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Manie1234 In reply to Kill-OrionLogan205 [2023-02-22 07:13:01 +0000 UTC]

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Kill-OrionLogan205 In reply to Manie1234 [2023-02-22 08:14:55 +0000 UTC]

Flagged as Spam

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Manie1234 In reply to Kill-OrionLogan205 [2023-02-22 08:15:10 +0000 UTC]

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Kill-OrionLogan205 In reply to Manie1234 [2023-02-22 08:16:52 +0000 UTC]

Flagged as Spam

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Manie1234 In reply to Kill-OrionLogan205 [2023-02-22 08:18:16 +0000 UTC]

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JakeBowkett In reply to sendrawz [2013-11-21 12:51:39 +0000 UTC]

Thanks! I used the internal renderer, but I made multiple renders which I composited together in Photoshop. One render used the approximate gather method, another used raytrace. I can't remember what the other settings were. I also used freestyle to render the line art (though I could do a lot better job of that today; I didn't re-render anything for this updated version...) 

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sendrawz In reply to JakeBowkett [2013-11-22 01:28:25 +0000 UTC]

Oh wow thanks for sharing your work method! Haha, it never occurred to me to render multiple passes! Now excuse me while I crawl back to blender and try this one! Thanks again ^^

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WhiteblueNekofanta In reply to ??? [2013-11-21 08:50:03 +0000 UTC]

Hey, good to see you're still going strong with BGs.

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JakeBowkett In reply to WhiteblueNekofanta [2013-11-21 12:52:04 +0000 UTC]

Thanks! I hope you're doing well.

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