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JamesLedgerConcepts — Heavy Gear Concepts 5

Published: 2013-08-10 11:18:58 +0000 UTC; Views: 5695; Favourites: 123; Downloads: 0
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Description All painted from scratch in Photoshop CS5. These initial concepts consist of thumbs and more refined images. Each idea took between 10 mins and a few hours to do, depending on revisions and perspective accuracy. I did these images some months ago.
www.heavygear.com/ This image is not available to buy as it's copyrighted by the client.
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Comments: 12

Ton-K300 [2013-09-23 08:42:51 +0000 UTC]

Great works!

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JamesLedgerConcepts In reply to Ton-K300 [2013-09-23 09:17:33 +0000 UTC]

and again!

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Ton-K300 In reply to JamesLedgerConcepts [2013-09-23 09:24:31 +0000 UTC]

Most welcome

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quasihedron [2013-08-10 17:41:26 +0000 UTC]

Nice set, with selected decorations and a fun and exciting proposal.

Do you do all your work at 100%, and then scale it up/down for the finalized proposal?

You work is very professional and commercial.

Well done!

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JamesLedgerConcepts In reply to quasihedron [2013-08-11 22:29:37 +0000 UTC]

Thanks. I do thumbnails at very small size, as its all that is needed. The refined stuff is often larger, then I scale it down or leave it the same size. Most of these concepts have been reduced for deviantart. Usually concepts don't need to be large at all though, never more than 1000 pixels wide, usually half that. As long as the 3D modelers can see it, that's ok.

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quasihedron In reply to JamesLedgerConcepts [2013-08-11 22:36:31 +0000 UTC]

Thank you for the explanation! I alwaye enjoy your work. I am often inspired by you concepts too!

And you are welcome, too!

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JamesLedgerConcepts In reply to quasihedron [2013-08-13 20:06:08 +0000 UTC]

Thanks again. For digital paintings (not concepts) I tend to do them about 10,000 pixels wide by the way. Usually clients want them large enough to print, but those images take ages.

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quasihedron In reply to JamesLedgerConcepts [2013-08-13 20:31:35 +0000 UTC]

I have issues with my system slowing down a bit when I get over 4K x 4K pixels.
I can't imagine what a printer would take for 10K wide.

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JamesLedgerConcepts In reply to quasihedron [2013-08-13 22:55:07 +0000 UTC]

Mine will slow down too - I have to keep flattening the image when doing 10k pixels.

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quasihedron In reply to JamesLedgerConcepts [2013-08-14 02:38:22 +0000 UTC]

I understand that too!


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DrOfDemonology [2013-08-10 11:52:46 +0000 UTC]

Cool!

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JamesLedgerConcepts In reply to DrOfDemonology [2013-08-10 11:59:08 +0000 UTC]

Thanks Dr!

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