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JarmenKell — Kirov and War Miner in Spore

Published: 2009-01-06 10:47:26 +0000 UTC; Views: 6021; Favourites: 24; Downloads: 59
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Description I improvised a little with Kirov Airship, but War Miner... he's a real deal ;D
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Comments: 23

Phillipzu [2013-05-20 22:02:42 +0000 UTC]

"Warminer here!"
"KIROV REPORTING!"

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Pro-roro [2011-02-09 21:10:30 +0000 UTC]

Lol. W8 what?

Spore?

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Cmndr-Vaughn [2010-07-12 15:20:12 +0000 UTC]

I didn't know you could build machines in Spore, I thought it was just for making animals.

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Europa87 [2009-10-21 10:27:12 +0000 UTC]

Red Alert units in Spore... Brilliant!

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Marsuwai [2009-07-14 22:40:08 +0000 UTC]

They look really cool! You are one of the best Spore sculptors I have ever seen!

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JarmenKell In reply to Marsuwai [2009-07-18 09:23:29 +0000 UTC]

why thank you, i wish EA could do another one with even more parts and possibilities, and of course, less restrictions of parts count

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Marsuwai In reply to JarmenKell [2009-07-18 14:25:21 +0000 UTC]

I understand the restrictions, looking at how much different creations are in the game, they have to keep it small and managable. As computers advance, Spore 2, when it then comes, will allow more parts.

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JarmenKell In reply to Marsuwai [2009-07-18 18:30:00 +0000 UTC]

not sure... judging by EA's tendency to spam every year with insta-titles and their "expansions" and even simplifying them to the bone, only thing they are good at are FPS games. Sid Meier is good with detailed content (Civilization and Alpha Centauri FTW). Paradox Interactive is also good with Hearts of Iron. the ideas and possibilities of Spore were enormous

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tehpevis [2009-02-16 23:58:41 +0000 UTC]

why was the Kirov a religious vehicle?

lol I could imagine a bunch of Kirovs over an enemy city with manaically chanting holograms of your Creature

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JarmenKell In reply to tehpevis [2009-03-05 09:21:23 +0000 UTC]

i had a peaceful race at the time and actually, i had a naval approach to their bases. too bad those instruments have crazy Mickey Mouse-like animation, makes it even more childish.

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tehpevis In reply to JarmenKell [2009-03-10 01:19:42 +0000 UTC]

infinitely more hilarious than laser-firing drigibles (even though theyre supposed to drop bombs )

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JarmenKell In reply to tehpevis [2009-03-16 16:08:55 +0000 UTC]

yeah, you should see how fast they move XD

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tehpevis In reply to JarmenKell [2009-03-16 16:33:33 +0000 UTC]

[KHHHK] - Like the Wind.

lol, same thing with my Soviet Propaganda Blimp I put in spore (religious vehicle)

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JarmenKell In reply to tehpevis [2009-03-16 16:45:02 +0000 UTC]

but as for that apoc tank i made, when you zoom in they make perfectly same tank-motor sounds! there is a catch, though. they are made when i was in space stage, so they are stuck being colony vehicles collecting spice as i call it xP
can i edit them to military somehow and not to make it all over?

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tehpevis In reply to JarmenKell [2009-03-20 04:17:13 +0000 UTC]

I don't think so, I'm just fine using tanks, etc. to harvest spice in space stage.
I just designed a new vehicle to use for it

btw, what's your account name in spore so I could see the apoc tank?

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JarmenKell In reply to tehpevis [2009-03-27 15:15:31 +0000 UTC]

i dont really have it, cuz im a "cheaper version" user, unfortunately... all praise to all game makers, but EA's capitalistic policy without respect for art i despise. and that still isn't the reason of the copy part, its just life is somewhat difficult where i live. you see, overall picture is: country falling apart, be it from inner or outer factors, and its citizens grew lazy over the years

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tehpevis In reply to JarmenKell [2009-03-28 05:08:23 +0000 UTC]

ah, I get it

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Zelos88 [2009-02-03 20:22:04 +0000 UTC]

disturbingly well done

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JarmenKell In reply to Zelos88 [2009-02-04 17:24:24 +0000 UTC]

thank you, i improvised a bit here but im especially proud of ApocTank looks. ^^

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Zelos88 In reply to JarmenKell [2009-02-05 09:48:55 +0000 UTC]

it was freaking good @w@

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z3roibot [2009-01-14 22:21:08 +0000 UTC]

finally I can use this quote:

"say goodbye motherfucker"

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Boy-Darkness [2009-01-06 11:22:55 +0000 UTC]

Ok moram da znam kako si uradio zepelina i kamion za resurse O_o

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JarmenKell In reply to Boy-Darkness [2009-01-06 11:42:55 +0000 UTC]

provodim dosta vremena sa delovima xD
probam kako koji stoji gde itd... a texture i boja su posebna prica ^.^
ali fora je, pogledaj onaj "parts counter" gore desno, na svim "radovima" je full. trpam i trpam detalje dok ne stignem do kraja, a onda proveravam moze li koji da se uprosti

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