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Published: 2012-11-21 22:11:39 +0000 UTC; Views: 132864; Favourites: 8446; Downloads: 2350
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Simple comp test.
Added comment, 10/29/2013 - Well maybe not so simple, actually took awhile to create. It was done in Maya software with Michael Comet' muscle system (AKA mayaMuscle.) I modeled the Skeleton, then the outer skin. I tried several muscle plugins - and mostly failed - I had to simplify the original version because I made to many muscles and my computer couldn't handle it. So I ended up using cMuscle with just these general massive shapes that work under the skin to jiggle and slide under the skin. I did the rigging, cause that's just another thing I do. I created a bunch of walk/run cycles to learn and test out how to improve the rig/skin.
Well there ya go - A T.rex! I'm glad I did it.
Added comment 10/30/13 I thought I could read/reply to all the comments people made, very very nice! Thanks, I will keep trying...Now it's gone up to 31 pages though.
Please don't be mad if I missed you
It was made with Maya software you can have a free version of the rig here >>> joel3d.com/TrexSkeletonRig.htm⦠<<< skeleton only
11/01/13 THANK YOU for all the comments! I can't keep up, I hope you understand.
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Comments: 1279
Sleeping-Nuke In reply to ??? [2013-10-29 21:27:41 +0000 UTC]
The stomach an neck should bounce a bit less but still great
π: 0 β©: 1
joel3d In reply to Sleeping-Nuke [2013-11-01 17:21:14 +0000 UTC]
yes, I think your right
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Sleeping-Nuke In reply to joel3d [2013-11-02 13:02:22 +0000 UTC]
Sorry, didn't mean to sound like a jerk.
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Nintendoultrafan In reply to ??? [2013-10-29 21:20:59 +0000 UTC]
I both admire you and despise you for the sheer quality of this rig. I need to do this shiiiiiiiiiiiiiiiiiiiiit
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joel3d In reply to Nintendoultrafan [2013-11-01 17:14:26 +0000 UTC]
that's good? thank you
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A-DoubleH-X In reply to ??? [2013-10-29 21:18:50 +0000 UTC]
wow... this is amazing. I wonder how arqueologists manage to recreate how dinosaurs looked, or how they moved like this.
have my applause! *clap*Β *clap*Β *clap*
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joel3d In reply to A-DoubleH-X [2013-11-01 17:13:22 +0000 UTC]
yeah archaeologists - paleontologist, whateva! hahaha!
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pauljs75 In reply to ??? [2013-10-29 21:18:36 +0000 UTC]
Awesome looking rig. I wonder how tricky this would be (if possible) in other software?
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Gneiss-chert In reply to ??? [2013-10-29 21:17:04 +0000 UTC]
That is beautiful! I would die to be able to do that! Β I only just started playing around with modeling.
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joel3d In reply to Gneiss-chert [2013-11-01 17:06:15 +0000 UTC]
that's good - modeling i mean - thanks
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quantumsuctioncup In reply to ??? [2013-10-29 21:15:03 +0000 UTC]
that's a Tyrannosaurus Rex
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Anarchy9009 In reply to ??? [2013-10-29 21:12:38 +0000 UTC]
I can't wait to use Maya if I get to do stuff like this in it (I've started a 2 year course in animation and my 2nd year teaches me how to use this program)Β
π: 0 β©: 1
joel3d In reply to Anarchy9009 [2013-11-01 17:05:22 +0000 UTC]
very nice, I think you'll like it - good luck
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Anarchy9009 In reply to joel3d [2013-11-03 01:09:32 +0000 UTC]
Thanks it does look good to use, some of the work the 2nd years have done is quite impressive too.Β
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AmbitiousAuthor In reply to ??? [2013-10-29 21:10:31 +0000 UTC]
Very well done! Β Congrats on the DD!
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HeadSmashScrafty In reply to ??? [2013-10-29 20:55:51 +0000 UTC]
This is incredibly impressive!
π: 0 β©: 1
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