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JoePingleton — Fighter Bay

#3d #stereoscopic #luxrender #joepingleton #carrara8_5pro #luxusforcarrara #sciencefiction #spaceship #starfighter
Published: 2014-10-17 21:35:25 +0000 UTC; Views: 2227; Favourites: 55; Downloads: 59
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Description This is another quick experiment with Carrara 8.5 Pro and LUXUS for Carrara.  This time I was playing with the LUX materials, the surface replicator and the new LuxRender 1.4 RC1 luxrender engine.  It seems much faster, this was just a 1 hour render.

Click here to view the stereoscopic 3D version at 3dLive
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Comments: 34

faroutsider [2018-10-30 11:38:45 +0000 UTC]

Excellent. I must play with Carrara more often (although I don't have LUXUS).

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JoePingleton In reply to faroutsider [2018-10-31 04:24:53 +0000 UTC]

Thank you, I loved Carrara (especially the surface replicator I used to create this).  Too bad DAZ seems to have abandoned it too  

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faroutsider In reply to JoePingleton [2018-10-31 16:43:07 +0000 UTC]

Unfortunately, I think Carrara just isn't sufficiently popular to warrant Daz putting much effort into it's development. Such a pity...

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dreamdesigner442 [2017-08-29 20:01:47 +0000 UTC]

will be a Belated comment but I feel like to smell aircraft fuel-metal and all kind of smell of an aircraft hangar!! Gorgeous work

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JoePingleton In reply to dreamdesigner442 [2017-08-29 20:39:47 +0000 UTC]

Thank you, This was an experiment to see how well LUXUS for Carrara worked with Carrara 8.5 Pro.  I may have went a little overboard in making everything metal  

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dreamdesigner442 In reply to JoePingleton [2017-08-29 21:27:10 +0000 UTC]

Your welcome, Just look gorgeous!

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x-bossie-boots-x [2014-10-29 11:07:51 +0000 UTC]

Wonderful scene my friend

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JoePingleton In reply to x-bossie-boots-x [2014-10-29 16:39:23 +0000 UTC]

Thanks

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x-bossie-boots-x In reply to JoePingleton [2014-11-11 20:26:24 +0000 UTC]

My pleasure my friend

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Limnery [2014-10-22 03:32:36 +0000 UTC]

Cool scene, and I echo the "wow"s over the one hour.

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JoePingleton In reply to Limnery [2014-10-22 03:48:52 +0000 UTC]

Thanks, it surprised me too

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Rudakzmm [2014-10-20 05:29:19 +0000 UTC]

Nice scene indeed.

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JoePingleton In reply to Rudakzmm [2014-10-20 06:41:48 +0000 UTC]

Thanks

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Zwavelaar [2014-10-18 21:02:24 +0000 UTC]

Materials look great! Nice scene...

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JoePingleton In reply to Zwavelaar [2014-10-18 21:09:13 +0000 UTC]

Thanks

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kittenwylde [2014-10-18 03:39:28 +0000 UTC]

One hour? That is fast! And new update!!! Most excellent, must go grab now...

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JoePingleton In reply to kittenwylde [2014-10-18 04:43:52 +0000 UTC]

Cool, let me know how it works for you 

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kittenwylde In reply to JoePingleton [2014-10-19 02:37:02 +0000 UTC]

So far, so good... only did a super-quick test scene, and it went fast. As in, it was pretty decent in ten minutes. If I'd let it run longer, bet it would've been really nice. I will play more this weekend.

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JoePingleton In reply to kittenwylde [2014-10-19 03:40:10 +0000 UTC]

awesome

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sohighlydubious [2014-10-18 02:40:23 +0000 UTC]

Very sexy metal textures indeed.

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JoePingleton In reply to sohighlydubious [2014-10-18 04:42:19 +0000 UTC]

Thanks

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I-Am-Madbat [2014-10-18 01:50:42 +0000 UTC]

1 hour? Seriously?

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JoePingleton In reply to I-Am-Madbat [2014-10-18 01:57:08 +0000 UTC]

Only an hour render and that included rendering both stereoscopic images at the same time.

I am starting to think only using one light might have been the real reason it went so quick.

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I-Am-Madbat In reply to JoePingleton [2014-10-18 02:13:40 +0000 UTC]

I just downloaded the latest luxrender, but I haven't tried it yet. Have you tried a benchmark render with an older scene to compare render times?

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JoePingleton In reply to I-Am-Madbat [2014-10-18 04:42:43 +0000 UTC]

More experiments are needed

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I-Am-Madbat In reply to JoePingleton [2014-10-18 10:21:13 +0000 UTC]

To the laboratory!!

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capn-gary [2014-10-17 23:13:18 +0000 UTC]

How many scans per pixel? And is this the size you rendered it at??

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JoePingleton In reply to capn-gary [2014-10-17 23:22:32 +0000 UTC]

This was the render size.
I'll have to check on the number of scans per pixel.

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capn-gary In reply to JoePingleton [2014-10-17 23:56:24 +0000 UTC]

I was just curious. I've got a monster machine, and even simple Lux Renders take a couple of hours, unless they are really small, and most of the surfaces are matte. So you're using Lux release candidate 1.4? Any glitches? 

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JoePingleton In reply to capn-gary [2014-10-18 00:16:42 +0000 UTC]

I converted most of the materials to lux metal2 and used a lux infinite light with an hdmi map.  Usually it takes a few hours with the old lux, but this one I only let run an hour. I used 1.4 release candidate. No cliches so far.

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KnightTek [2014-10-17 22:26:16 +0000 UTC]

This is a fantastic render, Joe!!

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JoePingleton In reply to KnightTek [2014-10-17 22:29:56 +0000 UTC]

Thank you

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SamuraiTaiga [2014-10-17 22:00:02 +0000 UTC]

I really love this retro style of design you have

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JoePingleton In reply to SamuraiTaiga [2014-10-17 22:10:01 +0000 UTC]

Thanks

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