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Published: 2013-01-28 03:18:40 +0000 UTC; Views: 33269; Favourites: 220; Downloads: 192
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ASKtheARTIST Interview with JohnSu12/16/12: 7:00pm PST
In my spare time, though, I've also been making fun of my coworkers through illustrations and email.
Others are born from simple boredom. Like walking down a hall while holding a mug and having nothing better to do than think of what else it could be.
Employment, on the contrary, has had the least free time in my life, which is why my upload frequency dropped so dramatically shortly after graduating.
The Bookworm was designed as a hope to kind of allow myself a way to tell fragmented stories instead of entire tales, but so far I've not been able to make good progress on that front yet either.
Surprise! Story telling is tough work!
It is almost like making a hypothesis about a mystery, but stating it as fact.
Though sometimes I do have an idea in mind before I make a character, and the character's design is formed around that idea. The process works both ways, I guess.
"Alright, what have we got here? What's the stupidest explanation for all this? How can I make it worse?"
It's fun, because in coming up with these situations, you can find that you kind of screwed them over by putting them in a not well-thought out spot. But you can just run with it if you can say ha ha, Sucks To Be You.
And sometimes I'll find the inspiration to do my next piece from there! Maybe you see something cute, or notice something strange - any of these observations can be useful as material.
While the swf format appears to be giving way to HTML5, it looks like Adobe will continue developing Flash as a development tool, so who knows where I will be with it in the future?
No plans to use Flash professionally yet, though. Already have a pretty sweet gig with Red 5.
But if you meant like commercial games, there is a slight possibility as long as I work at Red 5 that something I design could show up in Firefall!
Also, in the upcoming game Starbound, I've apparently designed a hat that is actually a little person who clings to your head , so maybe you'll see that too, one day.
Music is mostly anime & game OST's and uh, idolmaster tracks.
Favorite game IP will take me too long to answer honestly, so I'll just pick one from off a shelf in my room! ...CASTLEVANIA!
Favorite food is fried carbs.
*sad*
Most of the amusement I can provide my coworkers is through illustrations, such as one of Gabe Newell (CEO of Valve) wallowing in cash.
Naked.
It's fun, like building a model.
But most of the work was done remotely from my desk at school, where it was about as cool as it sounds. But the work was rewarding, and it was in a game, eating up peoples' frame-rates!
Damn, it'd have to be either a game or a story, I think. Or maybe a game with a story! Or probably a very nice sandbox game that allows users to produce their own stories and live them out...
This answer will take too long for me to work out, so I'll just go on the record as saying I want to make the world's longest pizza, I suppose.
1) I have it on my computer
2) I like the vector results and its ready use in swf's
3) I've grown accustomed to the work flow
A picture from start to finish can take as little as 2 hours to as long as 12 hours. Ah, but on the average, I'd say maybe between 3-4 hours? Usually the description alone takes an hour itself to write.
In the (context of this) future, I will probably continue doing this. My personal goal is to be able to present a book/manga of some sort one day, and feel like a pro!
I will take off my shirt and flex my soft body, and then be escorted out of the hall by the staff and not allowed to return.
My motivation for continuing, though, was probably because of the encouragement from my parents, teachers, and peers, and because I didn't know how to interact with said peers and that sitting by myself and drawing during recess was an easy escape for me.
Favorite artists would include ~joodlez , who I adore for her painting and lighting technique, and ~Rakugaki-otoko , whose retro-style and mecha-geometry remain a source of inspiration for me to this day. Also probably another guy who I will remember in 20 minutes and regret not listing because it should have been so obvious.
If I can look at a piece and feel affection or fright or intimidation as the artist intended, then I think they did a good job. I guess this is kind of a cheat answer, but I think the weakest pieces are the ones where you look at it and you feel absolutely nothing.
My favorite style of art is anime, of course, and I prefer to draw ladies. I can do a lot more things with their hair, and they are aesthetically pleasing.
Unless you are referring to that contract period with Gaia where I was animating. In that case, they approached me through e-mail, I think after looking for Flash animators. I recall they were looking at Adam Phillips at the time, too. I do remember being insecure about doing art professionally, though. That's a high bar, in my mind!
As for advice for new artists, I'd say...if you're not confident about your work, at least keep drawing in private so you get better! And if you're not confident enough to practice, surround yourself with people who are not as good at it who will praise you?
Hm. Not sure if helping or making things worse.
Art-wise I don't think I've seen any noticeable differences, but I do absorb techniques I see here and there. You can probably see the most intentional display of it in Tankmage , where I tried to incorporate styles I had seen in the game's design.
My favorite thing about Firefall is the cool dudes I get to work with on it! Though if you're talking about the game, it would probably be the feel of running through the world and jumping on rocks.
It's possibly one of the reasons why I don't often draw normal things or things I've already drawn before, since I don't want to explore what I've already covered or what needs no covering.
Out of all the characters I've made, I relate to the "John Su" character the most. We have the same name!
1) Everything before high school: this was okay, I guess. Not my favorite time, and probably when I was most socially awkward.
2) High school: my favorite times within school were here! I had classmates who knew my name, and excellent teachers, and everything was happy. Happy everything.
3) College: my favorite times outside of school were here: the first time I had access to high speed internet.
As for the weeaboo phase, I certainly had it. I would draw many anime characters, give them all Japanese names (and at one point I named all my Pokemon after the Japanese staff that appeared in the credits. -_-).
To this day fear that some of it still remains and I am simply unaware of it desu.
The second most rewarding part is being able to make pictures of things you wanted to see but nobody was making.
The next closest thing is probably "lol" because it inspires me to keep running with it.
Ironically, this is the most uninteresting and least imaginative answer I could have given.
this is where the transcript officially ends
the following occurred off the record: [link]
Related content
Comments: 88
katterboxes [2013-02-10 16:44:20 +0000 UTC]
Best Interview... EVUR. That post interview was funny too. XD Have mercy o king... XDDDDD
👍: 0 ⏩: 0
glassesgirl101 [2013-02-10 05:22:42 +0000 UTC]
This interview made me have a lot of spit-take moments.
Now I have spit all over my screen.
But it was worth it!
👍: 0 ⏩: 1
JohnSu In reply to glassesgirl101 [2013-02-21 07:45:46 +0000 UTC]
and within each spit drop: a rainbow world
👍: 0 ⏩: 0
akri7 [2013-02-01 00:43:04 +0000 UTC]
It's funny cause when I feel lazy about programming I start to draw. Then once I get too lazy with drawing, I sometimes head back to programming.
Or sleep.
Or food.
I should really brush up my programming more.
👍: 0 ⏩: 0
KirbyGotenksabsorbed [2013-01-31 23:32:12 +0000 UTC]
I'm certainly looking forward to any stories you happen to complete. I'd rather enjoy one revolving around The Gulliver group in particular; I really liked that!
👍: 0 ⏩: 0
Clairvoire [2013-01-31 04:04:04 +0000 UTC]
Programming always felt more relaxing than drawing to me. Like it's possible to build anything, given time and patience.
Maybe I should program something to draw for me.
👍: 0 ⏩: 1
VelkynKarma [2013-01-30 21:17:01 +0000 UTC]
I always wondered how you came up with such crazy, silly, entertaining stuff.
Now I know. Sort of.
Keep up the good work, man
~VelkynKarma
👍: 0 ⏩: 0
DeanCota [2013-01-30 08:28:25 +0000 UTC]
Haha, well this is neat. Still sad to have missed it because of work, but hey, money, job security, essential things.
👍: 0 ⏩: 1
JohnSu In reply to DeanCota [2013-01-30 18:37:55 +0000 UTC]
well, this is pretty much all it was (it was done in a dA chatroom), so you've seen what you've missed?
👍: 0 ⏩: 1
DeanCota In reply to JohnSu [2013-01-30 19:35:46 +0000 UTC]
Ah, so is there no participation or spectating on the interview? I've never caught one, so I haven't the foggiest.
👍: 0 ⏩: 1
JohnSu In reply to DeanCota [2013-01-30 21:23:42 +0000 UTC]
Oh, yeah, I suppose there was the participation part where everyone was in a room submitting questions to the moderator. But for the most part, the spectator experience is the same as the one uploaded here.
👍: 0 ⏩: 1
coldchipsspoils In reply to JohnSu [2014-02-01 16:16:58 +0000 UTC]
It's like seeing a live concert. Omg I can nearly touch you BUT I CAN'T
👍: 0 ⏩: 0
JohnSu In reply to XCturtle [2013-01-30 07:37:25 +0000 UTC]
because there is a bomb strapped to my head and if I fail to keep it constantly entertained it will explode help I'm so tired
👍: 0 ⏩: 0
StoicNinja [2013-01-30 02:30:09 +0000 UTC]
Awesome. JohnSu, you are my artistic hero. You inspire me to new levels of creativity and weirdness. Thank you.
👍: 0 ⏩: 0
Neropurkenstein [2013-01-29 16:04:45 +0000 UTC]
.... dat ending.
and then I mean the ending after the official ending. amg XD
👍: 0 ⏩: 0
Casas [2013-01-29 10:46:54 +0000 UTC]
Aww, those questions. Glad to see that I can finally print them out and have them read to me by people who I believe to have a voice close-enough to your own.
👍: 0 ⏩: 1
Casas In reply to JohnSu [2013-01-31 15:25:42 +0000 UTC]
I was thinking more of a Birmingham than a Cardiff. My life, up to this point, has come into question.
👍: 0 ⏩: 0
AniDrewit [2013-01-29 03:06:39 +0000 UTC]
A ghost that can do jazz hands? Sounds like another idea for a character!
👍: 0 ⏩: 0
JamJamKyogre [2013-01-29 02:29:19 +0000 UTC]
That was so good! I've never read one before, but it was really good! Your art is amazing, and the stories and ideas make it better!
Your art is so unique and inspiring!
👍: 0 ⏩: 1
Tariray [2013-01-29 01:16:45 +0000 UTC]
outrageous! everyone asked you informative sensible questions (mostly) and you game awesome and informative answers back!
-
I only wanted to know why you dont eat as many fried crabs as you used to. You committed some heinous crustacean crime didn't you? how does one have a fried crab eating embargo placed upon them? (also - fried soft shell crab is also my fave and i am eating some today mwahahahaha)
-
also - i laughed at the interviewer's 'lol' at the question regarding possibly shamed children. I thought it was a pretty straighforward question, and i applaud you for your non-nonsense answer.
-
👍: 0 ⏩: 1
Tariray In reply to JohnSu [2013-01-29 03:35:16 +0000 UTC]
well....that's embarrasing, my entire life has lost all meaning now.
crabs are just carbs with pincers anyways.....right?
👍: 0 ⏩: 1
JohnSu In reply to Tariray [2013-01-30 04:43:58 +0000 UTC]
only in Australia.
Fired crabs go well with fried carbs.
👍: 0 ⏩: 0
SolarbearSucks [2013-01-28 21:17:11 +0000 UTC]
There is a picture of a girl puking on a cat hanging up in my living room and it's all thanks to you. Godspeed.
👍: 0 ⏩: 1
JohnSu In reply to mandalorianjedi [2013-01-28 21:05:38 +0000 UTC]
my parents insist there were other reasons, but I know better
👍: 0 ⏩: 0
BlackMageHadoken [2013-01-28 17:56:27 +0000 UTC]
This is actually why I love JohnSu so much. I was so hesitant and nervous to actually talk to you in person because I look up to your work and your quirky personality so much. You're really amazing, please keep doing what you're doing!
👍: 0 ⏩: 1
HikariMimamoto In reply to JohnSu [2013-01-28 21:14:40 +0000 UTC]
Sure, sure. It's okay, cause the feeling is engraved there forever.
And ever.
And ever.
👍: 0 ⏩: 0
aea [2013-01-28 14:32:49 +0000 UTC]
I used our skype conversation moments before this interview to help formulate thinly disguised attempts at trolling you via questions.
Everything I said was ignored by the moderator.
👍: 0 ⏩: 1
JohnSu In reply to aea [2013-01-28 21:01:24 +0000 UTC]
aw man
I don't think I got to see those questions, either
👍: 0 ⏩: 0
JohnSu In reply to IIOANA-DOUBLEYE [2013-01-28 20:43:45 +0000 UTC]
here's the short version: 👍: 0 ⏩: 1
IIOANA-DOUBLEYE In reply to JohnSu [2013-01-28 20:47:24 +0000 UTC]
wow. this is a truly very really deep interview. I like how every word is well thought and put in such a smart way. I like the alternation between fun and thoughtful, sincere, poetic phrases. you are a great person and I would make you pasta.
👍: 0 ⏩: 1
JohnSu In reply to IIOANA-DOUBLEYE [2013-01-28 21:18:07 +0000 UTC]
send piping hot pasta to:
John Su
P.O. Box 404
Pseudotown, CA 90210
👍: 0 ⏩: 1
SilverSugar In reply to JohnSu [2013-02-01 04:10:39 +0000 UTC]
You torture me with the mere idea of sending fan-mail. Curse you mail people for not delivering to Pseudotown! *shakes fist*
👍: 0 ⏩: 0
Denahi [2013-01-28 13:32:35 +0000 UTC]
The first answer had me laughing hysterically... And I simply loved the "What's the stupidest explanation for all this? How can I make it worse?" That's sound advice if any!
👍: 0 ⏩: 0
Rakugaki-otoko [2013-01-28 13:27:25 +0000 UTC]
This is probably my favorite interview with anybody named John ever.
👍: 0 ⏩: 0
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