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KamiWasa — Earthbound Mobile Sprout Run Low Poly

#3dmodeling #3dsmax #earthbound #lowpoly #runanimation #mobilesprout #kamiwasa #pixeltexture
Published: 2014-09-28 20:51:33 +0000 UTC; Views: 3710; Favourites: 79; Downloads: 292
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Description GOOD NEWS: I figured out how to make the Skin work in 3DS Max. For some reason, my copy would make me run it in Admin mode for it to apply it correctly, which makes no sense whatsoever.

BAD NEWS: Aside from it not looking stellar cause it was just a bone rig and not a model, exporting transparency is kinda cryptic and weird. I'm about to find out whether it will have white pixels just floating everywhere or not cause thats what it had in Photoshop.

Edit:// HOLY SHIT I figured out/remembered how to upload a png-sequence into Photoshop. Its not really an improvement to my pipeline, however, cause I have to assign each image to the frames which is stupid, but I get much better quality out of them cause its the direct render.
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Comments: 6

felivans [2014-10-17 04:58:19 +0000 UTC]

niiice

👍: 0 ⏩: 0

snack20 [2014-09-29 18:42:55 +0000 UTC]

Earthbound had some of the most interesting monsters, and that's one of the reasons I loved it so much. Nicely done

👍: 0 ⏩: 1

KamiWasa In reply to snack20 [2014-09-29 20:41:47 +0000 UTC]

Absolutely! You would never imagine fighting an Unassuming Local Guy in a video game. 

Thanks very much

👍: 0 ⏩: 1

snack20 In reply to KamiWasa [2014-09-29 22:00:25 +0000 UTC]

Ha ha, nor could I imagine fighting Territorial Oak.
And of course, keep up the good work!

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Beastgods [2014-09-29 03:59:06 +0000 UTC]

i reconized it as such before reading the title. nice.

👍: 0 ⏩: 1

KamiWasa In reply to Beastgods [2014-09-29 04:36:07 +0000 UTC]

HAHA glad to hear I captured its likeness so well.

👍: 0 ⏩: 0