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#atv #explorer #planethex #conceptart #games #modular #rover #troop #vechicle #weapons #googlesketchup #repurposed
Published: 2015-01-08 15:08:20 +0000 UTC; Views: 160113; Favourites: 3249; Downloads: 4542
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Description
Сonverted civilian ATV. First and last line of defense when things go south.Part of the series of concepts done for an unannounced turn-based strategy by Void Alpha.
3D model by powerpointranger: artstation.com/artwork/explore…
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Comments: 93
Pokebreeder25 [2020-09-06 04:50:49 +0000 UTC]
👍: 0 ⏩: 0
HammerinInkminer [2019-05-03 21:30:38 +0000 UTC]
...wow, I was looking for some sort of vehicle designed for desert terrain that could hold up to several passengers comfortably plus some equipment/supplies for about a week, and this is more or less what I pictured it looking like. I did wonder, do we have any idea on how much clearance it is inside from floor to ceiling by chance?..
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buried-legacy [2018-11-05 17:14:16 +0000 UTC]
Nice work. kinda remindes me of a stryker ifv and a hemett truck
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ZanyOnePip [2018-10-11 02:01:30 +0000 UTC]
For some reason... I can picture this vehicle driving across a rugged, otherworldly countryside while the song "Everyday is a winding road" plays.
👍: 1 ⏩: 0
Endy001 [2017-12-22 23:03:03 +0000 UTC]
LAPC Explorer. A versatile Light Armored Personnel Carrier, the Explorer is a troop transport equipped with a LMG for suppression and neutralization of infantry threats. The conversion has left it with it's all terrain capabilities, and it's able to go where most MBTs and other more heavily armored vehicles simply cannot go. It can act as a spotter with it's laser designator as well. The vehicle insulated from small arms and shrapnel, with some HEAT protection. Armor: 12.7 front, 7.62 sides and back. Glass is designed for small amounts of 7.62 as well.
👍: 0 ⏩: 1
BlueButterfliesx [2017-12-08 13:42:12 +0000 UTC]
Muy bien explicado la función de cada parte del vehículo, quizás los colores sean muy monótonos pero no me preocuparía por eso. Gran trabajo.
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Shalako87 [2016-07-26 00:33:54 +0000 UTC]
Very nicely balanced vehicle. Good details, but not over cluttered. I like it!
👍: 0 ⏩: 1
Muhammetiali In reply to TonyBourne [2017-12-04 10:28:14 +0000 UTC]
Fuck OFF Negro. From Wolfland
👍: 0 ⏩: 0
JFXAM [2015-07-08 10:22:02 +0000 UTC]
Your works are amazing!!!!!!!!!!! I wish I could do that type of modeling... Luckyly writng is my thing! I'm writing a story and I wa wondering if I could use some of your models in it... (obvious thing: I will credit you for every model I use I swear)
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MrMercuryJ [2015-03-25 11:51:47 +0000 UTC]
Love the design and textures. The realism will forever make me want to see this in real life. Amazing!
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dreamdesigner442 [2015-02-10 16:06:15 +0000 UTC]
Yeah! one thing is exact; I need that vehicle in here, now!! Gorgeous 3D work, outstanding presentation,congrats again!!
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HIKIKOMORINOKLAST [2015-01-25 13:55:27 +0000 UTC]
Amazing as usual...how much time does it approximately take you to fully model your concepts?
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profchaos354 [2015-01-22 18:24:04 +0000 UTC]
very cool, but your use of the term "concept" is a bit confusing. This appears to be a fully realized 3D asset
👍: 0 ⏩: 1
Maxathron In reply to profchaos354 [2015-01-22 23:28:23 +0000 UTC]
I think what happens is that KaranaK is contracted by a company to make up some images so the company's model/texture department has something to go with. KaranaK throws together a large number of images based on general ideas // concepts // themes that the company wants, and the company picks and chooses which ones they will go with. Because KaranaK put forth a lot of time and effort to his images, the company pays for all of them, even if they do not use every last one. So KaranaK has motivation to produce a large number of images, while the company gets a big pool of potential items to make 3D assets from.
Until the company uses an image and starts to make a model/texture for it, every item is a concept whenever KaranaK finishes them, even if later the company goes with a selection.
My opinion, though.
Edit: During the "Design a Starship" contest for EVE Online (before Tier3 Battlecruisers), many artists came up with images like KaranaK's images. Most not on his level of detail and expertise, but they were not 3D assets then at time of contest entry.
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Death2twinkys [2015-01-15 05:31:09 +0000 UTC]
Looks great but... Armament not Arnament. Love your work.
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pyremus8 [2015-01-11 18:26:03 +0000 UTC]
very nice...and great having the blow-ups of the extra details
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Shadamachaeon [2015-01-10 04:21:13 +0000 UTC]
Totally Apocalyp-Tech!!
Wish I had this for real so I could take it on a spin down the New Jersey Turnpike
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