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KattToon — How Ironic

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Published: 2018-11-03 00:22:51 +0000 UTC; Views: 1160; Favourites: 9; Downloads: 0
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Description While watching a Life is Strange parody, I saw something that made a lot of sense. It was pointing out how hypocritical both Pro-Chloe ending fans and Max are. 

Summary: Jefferson is an evil person for drugging people and taking photos of them. Yet Max is a good friend for allowing an entire town to possibly die to save a friend/lover. This is the mindset of most Pro-Chloe ending fans. 

I'm going to upfront here. I like doing scummy actions sometimes in video games and I don't care when others do it. However at least I can say I'm a bad guy. People see Max as a good person because she allowed so many people to be killed just to save Chloe. Nobody wants to see her as the villain. So what if the Prescotts owned the whole town? It doesn't mean everyone must be killed because of it.  There are a lot of innocent civilians who hate the Prescotts because they're so corrupted and evil. Heck even Nathan's sister doesn't like her own father. She goes out of her way to give her brother advice about their father. But nope they still deserve to die anyways. With that kind of logic, Chloe and Max should be punished as they're both from Arcadia as well.

Plus it isn't like Max is that much of a saint either besides the ending. She can steal money from the disabled and lie about not picking up Kate's call. People say that the money gets stolen anyways. First off, that was an alternate universe where Max is with the Vortex club, David is a bus driver, William is alive, Warren is with Stella, and Chloe is crippled and dying. For all we know, the money could be going towards the right thing in the original timeline. Even if it wasn't, it's still wrong to steal from the disabled. Therefore Max, Chloe, and the Principal are jerks for stealing. Besides, it's not like Chloe took what she needed and left the rest. Max doesn't even tell her off about it and even encourages the idea of spending the money other stuff like books. If the opportunity came up, I would've said to give the money to the poor woman that lives outside of the dinner or give it back to a good charity.

Sorry just something I had to get off my chest here. I still sorta like the game. I just think it's crazy how Max can allow a while town to get destroyed to the point where it's possible everyone died. Even if everyone didn't, Life is Strange 2 confirms it was destroyed to the point where nobody can live there anymore and a lot of people were killed. It's a pity we didn't get a list of decreased citizens as I really wanna know if Joyce, David, and Kate and her family died. >.< 
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Comments: 23

CommanderKorra [2018-11-03 21:03:36 +0000 UTC]

Max isn't always the best person, but I believe she tries. I think that money for the handicapped was never going to be used for them, regardless of the universe. I almost feel as it was a bribe or something. And that all comes down to choice of the player. And I don't believe Max is good for choosing Chloe over Arcadia, if that is what the player chooses. I didn't like the endings, if you choose Arcadia all your choices that were supposed to matter are pretty much wiped clean. And you can tell they wanted it to be the canon ending as it was a lot longer. I prefer to pretend the town was destroyed and Max and Chloe lived and no one was killed or hurt to seriously injured. My Max tried to be good when given the chance, but sometimes made selfish decisions. Like ignoring Kate's call for Chloe. I think the differences between Max and Jefferson however are very vast in my opinion. Just my opinion, nice art. : )

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KattToon In reply to CommanderKorra [2018-11-04 01:59:27 +0000 UTC]

That is true. She does try regardless of the chances you get to be otherwise. As for the handicapped fund, it's still not going to the proper people whether the principal kept it for himself or Chloe has it. If it was a bribe disguised as a fund, Max nor Chloe knew that. It's still an evil thing to do since they thought it was for people who needed it a lot more. If we knew the money was a bribe, I still wish there was an option to give the rest to the homeless woman or take Kate to Portland with us to cheer her up.

I think either way your choices are wiped clean. If you choose Arcadia Bay, any interactions with Chloe and everyone else is erased minus pre-existing relationships. If you choose Chloe, any interactions with any character that isn't Chloe has a chance of being erased if they were killed.

I agree on the "Save Arcadia Bay" ending seeming to be the preferred ending by the makers of the game. There was a lot more effort put into that ending than the "Save Chloe" ending in my opinion. Plus the "Save Chloe" ending rubbed me the wrong way as Chloe nor Max bother looking for anybody and just left. If they did, the game skipped over that for some reason which is weird given how we got a montage in the other ending.

The differences are vast since Max has almost always had a kind heart no matter what while Jefferson is just about completely heartless. With that being said, I do think Max has no room to tell off Jefferson for being evil only to do an evil action at the end. Sure she looks upset about it for a moment, but I can tell by that smile she'd willingly destroy Arcadia Bay repeatedly if Chloe stayed alive. It's a chilling thought. 

"I prefer to pretend the town was destroyed and Max and Chloe lived and no one was killed or hurt to seriously injured."- I saw a video like that on YouTube made with Unreal Engine. Instead of driving off, Max and Chloe run to the diner where they find Joyce, Frank, his dog, and Warren dirty but mostly unharmed. You don't get to see who else is fine but it made me wish it had happened in the game. This one isn't the same but a lot happier. There is a Life is Strange mod that awards Max for making good choices. The storm disappears and we see a montage of Max and her friends hanging out.

Personally I imagine in the "Save Chloe" ending, Chloe goes to get something that belonged to her mother to remember her by once she finds out she's dead. Then some time afterwards, she says a heartfelt speech at her mother's funeral about how much she loves her. 

Thanks ^^ 

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CommanderKorra In reply to KattToon [2018-11-04 07:42:11 +0000 UTC]

Yeah I do agree taking the money is a bad thing to do, even though they find out later it wasn't going to be used for good anyways. I always played in Chloe's favor, most of the times Max was bad in my game was for Chloe.

I am not so sure that all of Arcadia bay dies if you save Chloe, so I feel like your choices still might matter. Could be possible I guess. With Chloe dieing it's like every choice you made was for nothing, besides being a learning experience. It made me angry to play a game where they say your choices matter and will affect the game, but in the end they are wiped clean.

Max's character isn't set in stone though, so she could either Sacrifice Chloe or Save her. I personally thing she has every right to call him evil, even if she is capable of such horrible things. I still pretend in my head she finds a way to save Arcadia and Chloe, that I wish was an ending.

I think I saw that video or one like it. Sounds like a cool mod, the ending is my only real issue with the whole game. Other then that it's one of my all time favorites.


I mean in saving Chloe ending, it doesn't actually show anyone we know being dead, I believe? So it makes it easier for me to believe they could be alive. I know it doesn't make since seeing as they just drive out of town. 

Your welcome

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KattToon In reply to CommanderKorra [2018-11-04 21:57:00 +0000 UTC]

I did the opposite a lot of times but it didn't really matter too much. Sure she complains about it but she and Max are still buddies. I guess if you're into Pricefield or like the character, you have to side with her for majority of the game.

Given the size of the storm and the damage, I'm sure a lot of people died. Maybe not all of them, but a lot of them did. Yeah it is dumb that your decisions do get wiped in same way or another. I think the saddest part is that Chloe dies without knowing what happened to Rachel and thinks Max doesn't care about her. Max has their memories but Chloe doesn't.

She does have the right to say whatever she wants. I just find it ironic. I wish her finding a way to save both was a choice as well. I think they just wanted to make the game harder on the player.

I think the endings could've been done differently but there's no way other than mods to fix it. 

To my knowledge, no. I don't think Max went through town before we picked the ending so it's possible Joyce, Frank, his dog, Alyssa, the guy with the camera, and Warren are dead. I do know that the homeless woman is already dead when Max goes to find Warren. People speculate that the hospital's occupants were evacuated or that Kate was safe in it. I think an NPC wearing Juliet's boyfriend's clothes was underneath a cloth but I might be remembering wrong. It's easier to choose who lives and who dies. I read somewhere that's what the creators of the game wanted you to do anyways. I'll just imagine Max did the right thing and traveled back into one of her previous photos to warn people about the storm.

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CommanderKorra In reply to KattToon [2018-11-05 03:34:10 +0000 UTC]

Yeah I am full on Pricefield. But I also tried to play good, like I always saved Kate.

Yeah that is sad, never even thought of that. Still keep the ending I made up in my head for my canon lol.

I mean if you choose to Sacrifice Chloe, you get this sad ending. But if you save her all that happens is a drive out of town. I think it was clear the favored one ending over the other. I think if they made it hard they could have made it a challenge. Maybe figuring out how to save Chloe and the town could have been on last part of the adventure. Maybe have Max try and sacrifice herself to save Chloe and the town, but she survives IDK lol. 

Why do you think the homeless woman is already dead, I always warned her to leave. 
What would have been cool, at least to me. Is if they had and ending where you save both. But only through certain choices through the game does it unlock, it would have made you choices really matter. Just and idea, might not have been good.

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KattToon In reply to CommanderKorra [2018-11-05 04:38:09 +0000 UTC]

I saved Kate too. I wish we had the option of hanging out with her more. She always seemed lonely to me.

I'll stick to mine as well as I'm not too fond of the one optional ones we got.

Yes they did definitely favor one over the other. I wish they had gone that route of making it a challenge to save both. If there was an option to try getting Max to save everyone by giving herself up, that would've been interesting.

I didn't even know the Homeless woman existed until I watched a playthrough of the game. 
I agree with that. There are games out there that if you collect certain items or do certain things, you can unlock either an ending or a special scene. Given the fact that Max has time traveling powers, it sounds like it could've been done. Maybe if you collected every picture and said certain things to certain people, then Max can travel within her photos and warn those people. Then your choices can matter a lot more and the photos you took actually served a purpose.

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CommanderKorra In reply to KattToon [2018-11-05 05:36:50 +0000 UTC]

Yeah Kate was adorable, I wish we could have as well.

Well you are given the option to warn her about the storm, so I think she might have survived it.

Yeah that would have been nice, I mean they could have found a way. Then ending is the only part of the game I don't really like a lot.

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KattToon In reply to CommanderKorra [2018-11-05 20:37:38 +0000 UTC]

I didn't like how you could just barely interact with her. It makes some sense she'd disappear for part of the game given how she either tried to commit suicide or succeeded. However I still think we should've been given the option to hang out with her among other characters a lot more.

If you do, I hope she does. She seems so nice. Sadly I completely missed her in-game as I didn't know she existed until not that long ago. The wiki says you can find her dead body if you didn't warn her.

They could've. There's a few parts I didn't like but overall it was an okay game. The music was the best part in both games in my opinion.

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CommanderKorra In reply to KattToon [2018-11-07 00:48:43 +0000 UTC]

Yeah Kate was sweetheart, she is such a kind soul. I tried to watch let's play videos on youtube before, but I couldn't take watching them miss things and make in my opinion horrible mistakes lol. 

Yeah, I warned her everytime, so I am pretty sure she at least survived. I never once saw her body.

Yeah great game, really surprised me. Love the music, so beautiful and enchanting.

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KattToon In reply to CommanderKorra [2018-11-09 00:03:52 +0000 UTC]

Indeed. She's one of the sweetest people in the game in my opinion. Same here. That's why I tend to play certain games myself. Besides, it's better to play the game both for the experience and to see different choices. 

I'm sure she did. Given how you don't see her when you warn her, she probably left as soon as she could. Hopefully she's alright.

The music selection was great. It's a pity youtubers have to turn it down for copyright reasons. 

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CommanderKorra In reply to KattToon [2018-11-09 19:33:08 +0000 UTC]

Yeah she is, and has to go through some horrible things.

Your probably right, the homeless woman seems to survive I think if you warn her.

Yeah it has some great music, that does suck. I don't really watch them play LIS though. It drives me crazy watching them miss so many things and not pay attention. Some even talk over the cutscenes.

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KattToon In reply to CommanderKorra [2018-11-09 22:19:48 +0000 UTC]

Yeah. That's part of the reason I don't care for Victoria. Jefferson and Nathan had already hurt her and Victoria just made things worse. For that, among other things, I'm not a huge fan of those three.  I might be one of the few with that opinion since a lot of people ship Kate with her and call Nathan a "cinnamon roll". The only way I see him as a "cinnamon roll" is in AUs. 

Hopefully she's doing better since the ending.

LOL Yeah. I feel you on that one. I don't really mind it when people talk over cutscenes as long as they're saying something funny. I DO mind when people don't pay attention or miss too many things. It gets annoying when the game tells them what to do, they don't pay any mind, and get angry at the game when they don't know what to do. 

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CommanderKorra In reply to KattToon [2018-11-11 22:05:49 +0000 UTC]

I think there is some good still in Victoria, but she can also be horrible. I always tried to be nice to her in the game. I haven't seen a lot of a Kate and Victoria shipping myself. Seen some Max and Victoria, which I oddly like sometimes. 

Hope so too

Well I guess if it's game like Fallout 4 or something that I know so well, I wouldn't mind. But I think it's just horrible of them to do it over a game like Life is Strange, they completely miss important things. Yeah I have seen plenty of youtubes lost because they were to busy talking to actually play the game.

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KattToon In reply to CommanderKorra [2018-11-17 23:05:08 +0000 UTC]

I think there is some good in her too. She just doesn't show it all that much in the game. I'm more neutral to Max x Victoria. She's actually a decent person in a lot of Life is Strange fanworks. 


Yeah. One of my favorite youtubers is the only one out of 10 or more I'm subbed to who never says a word during cutscenes. Every now and then he might cough, sneeze, or chuckle but he tries to be silence so he and his audience can hear. Everyone else either cracks jokes or talks over the dialogue thus missing any important information they should have heard. It's nothing we, the viewers, can do about it. We can ask but we're usually either ignored or someone else tells us to stop telling them what to do. This usually causes an eyeroll from me since we're telling them to listen for a reason. 

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CommanderKorra In reply to KattToon [2018-11-18 22:21:39 +0000 UTC]

Yeah Victoria is somewhat nicer in some fanfics.

Yeah I hate that, Some are better then others.

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KattToon In reply to CommanderKorra [2018-11-19 08:50:14 +0000 UTC]

Yep. I've only seen her being mean in one so far.

Agreed.

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CommanderKorra In reply to KattToon [2018-11-20 08:59:28 +0000 UTC]

Some have her mean, but then she is kinder then it appears.

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KattToon In reply to CommanderKorra [2018-11-22 22:43:12 +0000 UTC]

Yeah.

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FairyCompass [2018-11-03 19:01:46 +0000 UTC]

True Story

I agree with your words and your parody. I respect the final decision of each one that some have taken in the game. But it is true that (depending on the decisions one makes) Max isn't a good person at all, but everyone in the game is that: humans. And that's great of the game, all the characters are human, with their virtues and defects.

But I'm annoyed by the hypocrisy of some inside the fandom who say that Max sacrificing Arcadia Bay didn't do anything wrong, that Arcadia Bay deserved to be destroyed, that she did it for Chloe's sake, pretending that the decision is nothing selfish neither bad, but Jefferson is seen as a monster and for killing people (which obviously is a monstrosity, but I think it is WORSE that one pretends that it isn't bad or selfish to let an entire people be destroyed by your actions) and it's even horrifying that not only Jefferson, but other characters for the slightest mistake or even misinterpretation of their actions are accused as bad people (Rachel, Nathan, Warren, even Max for the issue of "she abandoned to Chloe" ) But they forgives to Chloe EVERYTHING bad actions, they put her as a martyr who deserves to do all her selfish acts and then say "poor girl, her dad died and suffered a lot, let her do what she likes" and pretend that Chloe is a good person.

Like I love the game a lot and I still love it, but it makes me very angry to see hypocrisy within the fandom regarding the decision to Sacrifice Arcadia Bay, that Chloe isn't judged fairly, but other people are judged in the most cruel way without deserving it.

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KattToon In reply to FairyCompass [2018-11-04 02:22:20 +0000 UTC]

I agree with you. Everyone has faults in the game because they're all only human. However some are allowed to get away with more than others both in-game and according to the fan-base.

Same here. I don't mind them picking the "Pro-Chloe" ending. I just find it annoying when people label it as the "Good Ending" and that Max did the right thing yet Jefferson and Nathan are seen as the evil ones. Before "Life is Strange 2" came out, there were rumors it was the canon ending. I'm thinking this rumor was made up by Pricefield fans to make some kind of point. Anyways, yeah if a character makes a simple mistake, they're seen as a bad person which does include everyone you listed. Rachel was seen as a bad person after BtS for reasons involving Chloe and the men she was around. As for Max, the only way she's seen as a bad person is because of her not speaking to Chloe. However even that's going away. Instead of realizing that Max is at fault for not keeping in contact with her friend, people are starting to say her parents are at fault. There is little to no evidence that says Max's parents didn't want to speak to her. Anyways onto Chloe. I fully agree most fans forgive her actions a little too easily and treat her as someone who can't be criticized for any of her actions. 

Yep a lot of people forgive Chloe for everything she does in-game because her dad died. Just because someone close to you dies doesn't mean you're allowed to do what you want. She's too old to act like she is and no matter what, Max barely influences her to be a better person. She's pretty much the same person throughout the game. She's not a very good person especially when it comes to people who aren't Rachel or Max. She was nice to one guy but that's pretty much it.

Agreed. I've never been that big of a fan but I do sorta like it for certain elements in it like the music and certain characters. Again yes Chloe isn't judged as fairly as she should be. Everybody else is judged way worse and sometimes even unfairly. In my opinion, she's overrated. I think the reason people like her is because they can identify with her. It makes a lot of sense given the age demographic this game was aimed towards. Still even when I was in that age range, I hated Chloe. I do like her a little more than I did back then but she's still not all that great in my opinion. I'm pretty sure the reason why "Save Chloe" is seen as the good ending is because of Pricefield, a pairing that is taken up by majority of the fanbase. 

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DigitalExplorations [2018-11-03 03:52:17 +0000 UTC]

There's this if you want to fab up your own LiS darkroom-ish set.  A lot of people have used it that way.  Just stick it in any conveniently large room set, and ....


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KattToon In reply to DigitalExplorations [2018-11-04 02:26:58 +0000 UTC]

Thanks for linking me to it. It's just what I needed. ^^

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KattToon [2018-11-03 02:19:04 +0000 UTC]

The summary is already long enough. 

Tied Up Max- When this model is loaded, it comes with Max laying on the ground bound by duct tape. Therefore the body pose wasn't done by me. The facial, neck, and head pose were done by me. You can barely tell with the head and neck though.

Link-->


Jefferson- I used the first version because the third wouldn't have made sense and the second model was never used in the dark room.
Link-->



BDSM Room- There's no darkroom model available for XNALara to my knowledge. This was the next best thing in my opinion. I was going to use Max or Chloe's room but changed my mind. I was going to use a photoshoot backdrop someone uploaded but completely forgot. Oops. Anyways here's the link.

Link--> 

The tornado is from google after searching up "Life is Strange Tornado". I had to go down quite a bit as some of the pictures were just the tornado, which I DID ask for, and pictures of Chloe and Max either kissing or hugging before Max goes back in time.

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