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Kendrian β€” Game Over

Published: 2011-09-21 21:36:57 +0000 UTC; Views: 33716; Favourites: 218; Downloads: 381
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Description I thought I might just make another game over graphic. Not many have seen the first one, but I think this one is better anyway. Might drop in Carol here eventually too, depending on how development goes.

This isn't the best background I've ever done, but still I'm rather pleased with how it turned out, since I'm a newbie at backgrounds anyhow.

I recorded drawing this and put it up on youtube: [link]

Character is Suki from Didnapper.
Click "Download Image" for full size.
Comments are very welcome
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Comments: 52

Kendrian In reply to ??? [2015-08-13 08:39:29 +0000 UTC]

alittletiedup.altervista.org/p…

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isuckatGTA In reply to Kendrian [2015-08-13 10:59:00 +0000 UTC]

Oh, so the game over scene is the one you draw?

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Aurelie-Catena [2014-05-23 22:04:57 +0000 UTC]

This is such a great game!

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Staffy3 [2012-08-05 19:14:14 +0000 UTC]

Sorry if this sounds silly but what programming language are you using for this? C++, Java, Python etc.

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Kendrian In reply to Staffy3 [2012-08-05 21:35:07 +0000 UTC]

A mixture between Ruby and simple, pre-made RMXP commands.

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Staffy3 In reply to Kendrian [2012-08-05 21:41:16 +0000 UTC]

Ah, I see, just that the code for the skills seems similar to C# used in Torsion :3 Thanks for clarifying, I'm trying to learn C++ and UDK at university right now.

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Kendrian In reply to Staffy3 [2012-08-06 23:28:30 +0000 UTC]

Ah, okay Well, you'll probably soon know a lot more about that stuff than me then, if you don't do so already

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Staffy3 In reply to Kendrian [2012-08-07 12:34:23 +0000 UTC]

I am able to make a maze game, save player "movement" as the pointers come up with errors... but yeah, getting the hang of map arrays as well as 3D level design... only pain is everything has to be made in 3DS Max with no scale to compare it to, save default character height

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Kendrian In reply to Staffy3 [2012-08-08 00:20:40 +0000 UTC]

I have 3DS Max, but I'm still just a beginner when it comes to using it, and I suck at modelling... I've mostly dealt with 3D stuff in After Effects, and then it's more animation than modelling. I made this video for a local band a couple of weeks ago: [link]

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Blodbad [2012-02-12 22:38:07 +0000 UTC]

I have been trying your game now and I must say that it is a good game.
Surprising and well-conceived gameplay and fun story
nice graphics and sound.
Your game can become really big, with some improvements hits and there.
I have some suggestions:

1) That you made ​​that between missions could go around different places and kidnap girls.

2) That one little alla gta games become more and more sought after and the guards ran after one until we got out of town for example.

3) That you improved it afspact talking, talking nasty to the girls they have in his lair and made the girls looked different way of behaving towards one when you talk to them.

You have someone else really good ides and you have created a game that offers something new to the successor indfor rpg games.
Hope you're doing perfecting it, and doing new things and improvements.

To you others, try his game it's a lot of fun.

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Kendrian In reply to Blodbad [2012-02-19 11:41:37 +0000 UTC]

Hey, sorry for the late reply
I'm very glad you liked it
We're working on improvements on all those parts, and I hope they will be included in the next update

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Ekras [2012-01-22 22:23:19 +0000 UTC]

I saw your fast paint video on Youtube
And that is the reason i made an account here in the fist place
keep up the good work

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Kendrian In reply to Ekras [2012-01-24 11:06:15 +0000 UTC]

I'm glad I could help inspiring you
You look like you can turn into a noticable artist
Keep the art coming

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Salem-the-Psychic [2011-12-27 21:15:17 +0000 UTC]

Suki feels like such a bitch, I personally think she deserves this

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Kendrian In reply to Salem-the-Psychic [2011-12-28 02:02:07 +0000 UTC]

The player pretty much shapes her personality from his/her choices, or at least that's what I'm trying to accomplish.

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Salem-the-Psychic In reply to Kendrian [2011-12-28 02:15:01 +0000 UTC]

Something just dawned on me, you should make it possible to skip the mission where she kidnaps little kids. Basicly saying no to the mission would make her a better person, and saying yes would make her a more evil minded person

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Salem-the-Psychic In reply to Kendrian [2011-12-28 02:08:29 +0000 UTC]

Ah, awesome X3

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Blodbad [2011-12-25 21:38:10 +0000 UTC]

Nice pic.

Must enter and download your game.
I think it's cool that you make anime inspired games.
Hope you upload into a new version of it at some point.

Keep up the good work.

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Kendrian In reply to Blodbad [2011-12-26 03:04:03 +0000 UTC]

Thanks ^^
Well, if you like kidnapping games, you might not get let down by the next update
(Jeg liker navnet ditt forresten Skikkelig tΓΈft~)

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Navy-x [2011-12-21 22:53:19 +0000 UTC]

is that game real didnapper and can you send me a link to it or what ever is good for you

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Kendrian In reply to Navy-x [2011-12-22 00:49:38 +0000 UTC]

It's real, and we've been working on it for quite a while now. The old open beta version (v1.5) can be downloaded from the Didnapper Wiki: [link]
We're currently working on a new version (v1.6) that is currently only available as a closed beta.

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GenericAfrican In reply to Kendrian [2014-02-07 00:19:04 +0000 UTC]

a quick question but how long do you think the new update for version (v1.6.3) will take you guys? I enjoy the current version a lot and am looking forward to the next one

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Navy-x In reply to Kendrian [2011-12-22 02:17:17 +0000 UTC]

ok

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TheAnoraknophobe [2011-12-02 21:42:47 +0000 UTC]

Now this just has Bad End written all over it

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TheAnoraknophobe In reply to TheAnoraknophobe [2011-12-02 21:43:04 +0000 UTC]

(Which is, of course, the point...)

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Kendrian In reply to TheAnoraknophobe [2011-12-05 09:16:08 +0000 UTC]

Indeed~

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0Mav0 [2011-10-13 07:54:29 +0000 UTC]

Good job. Also wanted to say good job on the game, its fun. You definitely know what your doing when it comes to programming as well. Haven't found any bugs.

The game's not just fun because of its theme, but it actually have good gameplay for such a localized project as well.

Also props for putting in the extra work for cutscenes when you lose at certain points.
I think most people lose on purpose at points just to see what happens

Keep up the good work!

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Kendrian In reply to 0Mav0 [2011-10-13 07:58:34 +0000 UTC]

Thanks a lot I appreciate your words

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0Mav0 In reply to Kendrian [2011-10-13 21:35:44 +0000 UTC]

Yeah, I'm an IT major, so I appreciate the programming that goes into something like this.

I've done some minor game design work, nothing as complex as a full out flash game though :3

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Kendrian In reply to 0Mav0 [2011-10-15 06:40:45 +0000 UTC]

All the more of a compliment then Thanks

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solidzesnake [2011-10-12 06:19:21 +0000 UTC]

very nicely done, I love the shadow effects

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Kendrian In reply to solidzesnake [2011-10-12 08:35:26 +0000 UTC]

Thanks I'm glad you like it

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solidzesnake In reply to Kendrian [2011-10-12 08:54:22 +0000 UTC]

Your very welcome, shadow is something I am still learning myself so I love seeing pics that use it so well

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Kendrian In reply to solidzesnake [2011-10-12 23:39:22 +0000 UTC]

I'm still learning that too, but I think it turned out mostly okay here I'm glad you think so too

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solidzesnake In reply to Kendrian [2011-10-12 23:46:08 +0000 UTC]

as am I, I would be honored to see what you thought about my work as well

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Fortum-Flame [2011-09-22 05:45:36 +0000 UTC]

Awww...poor litttle thing >:
I really like game over pics like these ^w^

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Kendrian In reply to Fortum-Flame [2011-09-22 06:09:11 +0000 UTC]

I'll see if I can make more eventually then

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Fortum-Flame In reply to Kendrian [2011-09-22 06:13:57 +0000 UTC]

Goodie :3
Maybe IΒ΄ll make some too =w=

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lief-16 [2011-09-22 02:47:57 +0000 UTC]

so you adding this in a certain part, or just everytime its a game over?

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Kendrian In reply to lief-16 [2011-09-22 04:51:49 +0000 UTC]

For the time being, most parts where it fits. I've already drawn a game over pic for the first mission, so I guess this will currently be used for at least the prologue and maybe the second mission.

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lief-16 In reply to Kendrian [2011-09-22 19:31:23 +0000 UTC]

oh sweet!

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RayBraver2 [2011-09-21 23:51:13 +0000 UTC]

Nice, looking forward to this!
Hows the 2nd beta comin? Is it almost ready yet? (srry if im being a pest )

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Kendrian In reply to RayBraver2 [2011-09-22 04:53:43 +0000 UTC]

Thanks
It's going forward, slowly but surely

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RayBraver2 In reply to Kendrian [2011-09-22 05:20:04 +0000 UTC]

got an eta?

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Kendrian In reply to RayBraver2 [2011-09-22 06:14:07 +0000 UTC]

Yeah, a few of them ^^

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TraceMem [2011-09-21 22:42:37 +0000 UTC]

Groovy. This will add some more character to the game and adding the other party members will be a nice touch if you do so.

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Kendrian In reply to TraceMem [2011-09-22 04:54:25 +0000 UTC]

I hope so

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Whyita [2011-09-21 21:50:19 +0000 UTC]

Hm...well I'll be honest, I kind of think the big tear in the middle of her shirt is a bit much...but other than that, I like it!

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Kendrian In reply to Whyita [2011-09-21 21:55:05 +0000 UTC]

The tear was a half-request by someone Still, I see that it may have been a bit too big

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Whyita In reply to Kendrian [2011-09-21 22:08:40 +0000 UTC]

Well like I said, that was my only complaint. The rest of it was great!

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