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Published: 2008-12-05 08:12:21 +0000 UTC; Views: 24155; Favourites: 197; Downloads: 1847
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Description
This is intended to be a very basic introduction to using shadows in DAZ Studio. I hope it helps someone.If you find any errors in this, let me know! I'm not perfect, and I'm still learning too!
You may link to, download, share, display, and redistribute this tutorial as long as my copyright signature is not removed or altered nor any other part of the image altered, save for resizing, and you abide by the terms of the CCL.
Re-Edit: Thanks to =kjherstin and her suggestion of TinyURL, I now have a direct link to the lightset used in the tutorial. Find it here [link] (free site registration required). Thanks also to ~Lillyanna-Windmane for reminding me to do the link in the first place.
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Comments: 57
Kethaera In reply to ??? [2008-12-06 17:56:52 +0000 UTC]
Never mind, I just linked to a page higher in the navigation and gave instructions on how to find it. Was the best I could do. Thanks for the reminder, Lillyanna!
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Lillyanna-Windmane [2008-12-05 18:21:29 +0000 UTC]
This is great hun! I seem to have issues making shadows in renders with more than 3 lights in a set. I never realized you needed the main one. See...I'm a noob!
Thank you so much for this! I'll try it out on my next one!
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Kethaera In reply to Lillyanna-Windmane [2008-12-05 19:04:17 +0000 UTC]
Well, you certainly *can* do shadows on more than one light, but it's best to just start with one and get comfortable with that before adding more (not to mention, your computer won't curse your name as much). I tend to set my lights up with one main light (representing the sun, or a light bulb, etc.) and use others as fill lights to represent how light naturally reflects off surfaces. Since those lights are a low intensity, they wouldn't be casting shadows anyway (think of the light reflecting of the walls in your room). If you were representing, say, a ceiling light and a table lamp in the same scene, then you'd want shadows on both, since that's what you'd naturally see. Hope I'm not just making things more confusing!
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Lillyanna-Windmane In reply to Kethaera [2008-12-05 19:19:08 +0000 UTC]
Not at all, that's a great explanation. That's why I love your tips and tutorials! hehe
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morolen In reply to ??? [2008-12-05 08:16:31 +0000 UTC]
easy to follow indeed.
ive always felt that if my scene takes less the 30 minutes to render i must have missed a setting, however, shadow mapping is good to test out things before committing to a serious loading bar.
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Kethaera In reply to morolen [2008-12-05 08:41:59 +0000 UTC]
So true! I usually do a test render (or few!) at a low resolution so I can check for things like wonky shadows, bad shader settings, etc before doing a full size render. Even my low res tests can take a few hours sometimes.
Thank you for your compliment! Sometimes I have problems conveying what's in my head, so I'm glad to know I didn't get this one too convoluted!
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