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Published: 2013-02-20 14:21:03 +0000 UTC; Views: 7084; Favourites: 110; Downloads: 190
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Description
More Akula, this time in a combat role against Tholians.Having the Akula in a commanding position was more difficult than anticipated she isn't a very big ship and after several test renders this came out the best. I also had a go at doing TMP style phasers which after several attempts I came to a compromise. More of a combination of TMP and what we saw in the game Starfleet Command. I also had a go at creating a gas giant in 3ds max there is still some need for refinement but I have a good understanding now.
The title is derived from the Game Conquest: Frontier Wars as I was listening to the Music more specific the Terran theme.
Models rigged in 3ds max
Composited in Photoshop including effects
Related content
Comments: 24
Khanthemenace [2022-11-09 15:33:13 +0000 UTC]
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funkygunslinger [2018-11-17 20:29:48 +0000 UTC]
Beautiful Work, but from a design stand point: where is the deflector?
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lpeti93 [2013-03-09 15:17:06 +0000 UTC]
This is another great picture. And it features the thing I missed the most from the 2009 movie. And that is SHIELDS They can look so cool. I think I'll set this picture as my wallpaper if you don't mind
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KillaBC In reply to lpeti93 [2013-03-09 15:21:48 +0000 UTC]
No problem that is why I have up for download. Glad you like it!
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KillaBC In reply to wolfguard007 [2013-02-21 14:54:42 +0000 UTC]
Thanks the Tholians interest me as a species and I haven't done a pic before with them.
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overseer [2013-02-21 02:25:35 +0000 UTC]
Nice work once again. I like the lighting, althought the light intensity is maybe a little high for the phasers. Really good job though!
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KillaBC In reply to overseer [2013-02-21 13:15:56 +0000 UTC]
The Phasers were a pain, TMP phasers are much harder than I though they were going to be. I had The Wrath of Khan on for references and I just didn't seem to get them right.
👍: 0 ⏩: 1
overseer In reply to KillaBC [2013-02-21 15:33:19 +0000 UTC]
Yeah, it's actually much harder to recreate effects in the digital world, that were originally a physical special effect, than people think! Good job though.
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KillaBC In reply to overseer [2013-02-21 17:13:00 +0000 UTC]
I wonder how they did the Phaser effect for TwoK?
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overseer In reply to KillaBC [2013-02-21 17:26:18 +0000 UTC]
Well, I can tell you that the TNG photons were created using smoke, cloudy water and a laser beam. Something along those lines I believe it was. I watched or read an interview a few years ago, I believe it was with Rick Berman, and he was talking about it. That is why the effect looked different in "Generations", because they were CG torpedoes then.
I would imagine that the paser was probably something simlar in the movie. A laser beam post worked into the film. But I could be completely wrong. Could be fluid for all we know (which kind of makes sense of an energy plasma discharge).
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KillaBC In reply to overseer [2013-02-22 11:30:41 +0000 UTC]
That's quite some interesting bit of information there. It's quite amazing how they managed to get any special effects like that on film at all.
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overseer In reply to KillaBC [2013-02-22 22:36:20 +0000 UTC]
Yeah, they had to find new ways all the time!
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Hjered-of-Reno [2013-02-20 20:08:32 +0000 UTC]
Looks great, but where's the deflector array?
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KillaBC In reply to Hjered-of-Reno [2013-02-20 20:17:24 +0000 UTC]
I think it's integrated like the Miranda Class one.
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