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#3d #blender #bot #cute #dragon #happy #mecha #mechanical #playful #render #robodragon #robot #robotdragon #robotic #metaflame #wip #blendercycles
Published: 2020-10-01 07:39:58 +0000 UTC; Views: 330; Favourites: 6; Downloads: 2
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Description
Naming a drawing and a programming variable have one particular thing in common: you spend hours trying to come up with a descriptive name, the ideas you do get feel off or are too long, and you just end up settling on something generic like "x" or "a" just so you can keep going. But hey, it's the content that counts, not the title, right? (I'll get better at it I promise lol)Anyway, I made lots of progress with the model, the legs are done and fully rigged now (including all those fancy IK bones - though I might re-rig them in the future for more convenient posing and animation).
So here's a little render of Meta looking something between cute, playful, and just generally happy; I can't place it too well lol.
As you can see probably, I've A) remodelled his front paws, as their default position was perpendicular to what it should have been, and B) his leg pistons got a middle segment so they can properly extend all the way.
You can maybe expect some more adjustments, but what is done is definitely very close to final already.
Also, I have a veeery exciting little thing coming up soon with the model, I spent like 5 nights on it (after the model was done). I'll be posting it around this weekend it seems (so I think I'll push the Toothless drawings back a day or two to space my posts out a bit).
Ok, very exciting might just be my personal hype lol, but you can be sure that it'll be good.
Reminder: without permission, please don't reuse my art or renders or other content for anything other than maybe a personal wallpaper (or personal tracing practice), I don't wanna have to start watermarking my posts or such. If you do decide to publically share my content, please do so while keeping the original signature (if there is one) and with proper credit, preferably a link to my dA and/or IG (you can find my IG on my profile). Thanks!
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Made & rendered in Blender 2.9