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#iray #minigiantess
Published: 2016-05-03 14:15:22 +0000 UTC; Views: 17542; Favourites: 100; Downloads: 148
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Description
Interior scenes seem to take longer to render, as you need more lights to light the scene. Rendering this at my usual 1441x897 was taking a very long time, so I used the trick of doubling the render size with less iterations then half the image in post to remove a lot of the noise and fireflies.I want to render a short scene of the next part of SGIT in Iray but if I can't get the render times under an hour, it's not productive enough for me to consider.
This took a little too long, about 75 mins, which might seem ok, but I'll be losing an hour for every 4 renders.
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Comments: 12
Andruril93 [2016-05-04 16:25:24 +0000 UTC]
Ouch, that's a bummer to have to worry about. Β Must be annoying. Β But hey, at least you have ways to make your stuff at all, right? Β That's somethin' to be thankful for.
By the way, what do you mean by "fireflies"? Β Is that some kind of clipping error that happens in 3D?
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Labean In reply to Andruril93 [2016-05-04 18:24:17 +0000 UTC]
When using a renderer like Iray and Luxrender, it renders the whole image at once. It starts out a fuzzy mess and slowly refines the image through time. Each time it refines the image, in Iray they call it Iterations, Luxrender I think they call it parses, it becomes clearer and you get less noise. Sometimes in dark or areas in shadow, you get bright pixels, which in time filter out. 3D artists call they fireflies, because that's what they look like, bright tiny spots in dark areas.
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shahlukhmhan [2016-05-04 14:59:48 +0000 UTC]
not your usual size difference.
I wonder how you'll take this story
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ECUpiratesgo1 [2016-05-03 21:11:06 +0000 UTC]
omg this is a great comeback pick for annie, so sexy so beautiful love your work
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JamesMason0 [2016-05-03 16:21:01 +0000 UTC]
As far as I understand, Iray renders faster with MORE lighting rather than less, unless you're using environment and mesh lighting together in the same scene. I find that can take upwards of two hours sometimes, even for simple scenes.
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Labean In reply to JamesMason0 [2016-05-03 18:32:17 +0000 UTC]
I'm only using 3 emissive lights all of the same kind. No point using an HDRI lighting dome as it's all enclosed and point lights aren't too great at longer distances and they also show up in the scenes cameras as planes which don't look right. The first time I tried, the renders were taken hours to get nowhere so if I've got it down to 75 mins, I'm heading in the right direction.
I'll find a way, I usually do.
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Labean In reply to Labean [2016-05-03 18:33:59 +0000 UTC]
"I'll find a way, I usually do."
Wow, that seemed less cocky when I wrote it lol.
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taganai0 [2016-05-03 14:33:05 +0000 UTC]
Can't wait for new SGIT!!! How soon it will happen?
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Labean In reply to taganai0 [2016-05-03 16:03:31 +0000 UTC]
It'll be a while off yet, it's a big part.
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DarkJedi1701 In reply to JoaoPedr0 [2016-05-09 07:57:38 +0000 UTC]
Since it's probably the last part (as there's only one tiny left), it can't be big enough!
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